BsScriptAssemblyManager.cpp 27 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732
  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Serialization/BsScriptAssemblyManager.h"
  4. #include "Serialization/BsManagedSerializableObjectInfo.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoAssembly.h"
  7. #include "BsMonoClass.h"
  8. #include "BsMonoField.h"
  9. #include "BsMonoMethod.h"
  10. #include "BsMonoProperty.h"
  11. #include "Wrappers/BsScriptManagedResource.h"
  12. #include "Wrappers/BsScriptComponent.h"
  13. #include "BsBuiltinComponentLookup.generated.h"
  14. // Note: This resource registration code is only here because resource lookup auto-generation isn't yet hooked up
  15. #include "Image/BsSpriteTexture.h"
  16. #include "Mesh/BsMesh.h"
  17. #include "Text/BsFont.h"
  18. #include "Material/BsShader.h"
  19. #include "Material/BsShaderInclude.h"
  20. #include "Material/BsMaterial.h"
  21. #include "Scene/BsPrefab.h"
  22. #include "Resources/BsPlainText.h"
  23. #include "Resources/BsScriptCode.h"
  24. #include "Localization/BsStringTable.h"
  25. #include "GUI/BsGUISkin.h"
  26. #include "Physics/BsPhysicsMaterial.h"
  27. #include "Physics/BsPhysicsMesh.h"
  28. #include "Audio/BsAudioClip.h"
  29. #include "Animation/BsAnimationClip.h"
  30. #include "Particles/BsVectorField.h"
  31. #include "BsScriptTexture.generated.h"
  32. #include "Wrappers/BsScriptPlainText.h"
  33. #include "Wrappers/BsScriptScriptCode.h"
  34. #include "Wrappers/BsScriptShaderInclude.h"
  35. #include "Wrappers/BsScriptPrefab.h"
  36. #include "Wrappers/GUI/BsScriptGUISkin.h"
  37. #include "Serialization/BsBuiltinResourceLookup.h"
  38. #include "BsScriptMesh.generated.h"
  39. #include "BsScriptPhysicsMesh.generated.h"
  40. #include "BsScriptPhysicsMaterial.generated.h"
  41. #include "BsScriptAnimationClip.generated.h"
  42. #include "BsScriptAudioClip.generated.h"
  43. #include "BsScriptShader.generated.h"
  44. #include "BsScriptMaterial.generated.h"
  45. #include "BsScriptFont.generated.h"
  46. #include "BsScriptSpriteTexture.generated.h"
  47. #include "BsScriptStringTable.generated.h"
  48. #include "BsScriptVectorField.generated.h"
  49. #include "Wrappers/BsScriptRRefBase.h"
  50. namespace bs
  51. {
  52. LOOKUP_BEGIN
  53. ADD_ENTRY(Texture, ScriptTexture, ScriptResourceType::Texture)
  54. ADD_ENTRY(SpriteTexture, ScriptSpriteTexture, ScriptResourceType::SpriteTexture)
  55. ADD_ENTRY(Mesh, ScriptMesh, ScriptResourceType::Mesh)
  56. ADD_ENTRY(Font, ScriptFont, ScriptResourceType::Font)
  57. ADD_ENTRY(Shader, ScriptShader, ScriptResourceType::Shader)
  58. ADD_ENTRY(ShaderInclude, ScriptShaderInclude, ScriptResourceType::ShaderInclude)
  59. ADD_ENTRY(Material, ScriptMaterial, ScriptResourceType::Material)
  60. ADD_ENTRY(Prefab, ScriptPrefab, ScriptResourceType::Prefab)
  61. ADD_ENTRY(PlainText, ScriptPlainText, ScriptResourceType::PlainText)
  62. ADD_ENTRY(ScriptCode, ScriptScriptCode, ScriptResourceType::ScriptCode)
  63. ADD_ENTRY(StringTable, ScriptStringTable, ScriptResourceType::StringTable)
  64. ADD_ENTRY(GUISkin, ScriptGUISkin, ScriptResourceType::GUISkin)
  65. ADD_ENTRY(PhysicsMaterial, ScriptPhysicsMaterial, ScriptResourceType::PhysicsMaterial)
  66. ADD_ENTRY(PhysicsMesh, ScriptPhysicsMesh, ScriptResourceType::PhysicsMesh)
  67. ADD_ENTRY(AudioClip, ScriptAudioClip, ScriptResourceType::AudioClip)
  68. ADD_ENTRY(AnimationClip, ScriptAnimationClip, ScriptResourceType::AnimationClip)
  69. ADD_ENTRY(VectorField, ScriptVectorField, ScriptResourceType::VectorField)
  70. LOOKUP_END
  71. #undef LOOKUP_BEGIN
  72. #undef ADD_ENTRY
  73. #undef LOOKUP_END
  74. Vector<String> ScriptAssemblyManager::getScriptAssemblies() const
  75. {
  76. Vector<String> initializedAssemblies;
  77. for (auto& assemblyPair : mAssemblyInfos)
  78. initializedAssemblies.push_back(assemblyPair.first);
  79. return initializedAssemblies;
  80. }
  81. void ScriptAssemblyManager::loadAssemblyInfo(const String& assemblyName)
  82. {
  83. if(!mBaseTypesInitialized)
  84. initializeBaseTypes();
  85. initializeBuiltinComponentInfos();
  86. initializeBuiltinResourceInfos();
  87. // Process all classes and fields
  88. UINT32 mUniqueTypeId = 1;
  89. MonoAssembly* curAssembly = MonoManager::instance().getAssembly(assemblyName);
  90. if(curAssembly == nullptr)
  91. return;
  92. SPtr<ManagedSerializableAssemblyInfo> assemblyInfo = bs_shared_ptr_new<ManagedSerializableAssemblyInfo>();
  93. assemblyInfo->mName = assemblyName;
  94. mAssemblyInfos[assemblyName] = assemblyInfo;
  95. MonoClass* resourceClass = ScriptResource::getMetaData()->scriptClass;
  96. MonoClass* managedResourceClass = ScriptManagedResource::getMetaData()->scriptClass;
  97. // Populate class data
  98. const Vector<MonoClass*>& allClasses = curAssembly->getAllClasses();
  99. for(auto& curClass : allClasses)
  100. {
  101. if ((curClass->isSubClassOf(mBuiltin.componentClass) || curClass->isSubClassOf(resourceClass) ||
  102. curClass->hasAttribute(mBuiltin.serializeObjectAttribute)) &&
  103. curClass != mBuiltin.componentClass && curClass != resourceClass &&
  104. curClass != mBuiltin.managedComponentClass && curClass != managedResourceClass)
  105. {
  106. SPtr<ManagedSerializableTypeInfoObject> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoObject>();
  107. typeInfo->mTypeNamespace = curClass->getNamespace();
  108. typeInfo->mTypeName = curClass->getTypeName();
  109. typeInfo->mTypeId = mUniqueTypeId++;
  110. MonoPrimitiveType monoPrimitiveType = MonoUtil::getPrimitiveType(curClass->_getInternalClass());
  111. if(monoPrimitiveType == MonoPrimitiveType::ValueType)
  112. typeInfo->mValueType = true;
  113. else
  114. typeInfo->mValueType = false;
  115. SPtr<ManagedSerializableObjectInfo> objInfo = bs_shared_ptr_new<ManagedSerializableObjectInfo>();
  116. objInfo->mTypeInfo = typeInfo;
  117. objInfo->mMonoClass = curClass;
  118. assemblyInfo->mTypeNameToId[objInfo->getFullTypeName()] = typeInfo->mTypeId;
  119. assemblyInfo->mObjectInfos[typeInfo->mTypeId] = objInfo;
  120. }
  121. }
  122. // Populate field & property data
  123. for(auto& curClassInfo : assemblyInfo->mObjectInfos)
  124. {
  125. SPtr<ManagedSerializableObjectInfo> objInfo = curClassInfo.second;
  126. UINT32 mUniqueFieldId = 1;
  127. const Vector<MonoField*>& fields = objInfo->mMonoClass->getAllFields();
  128. for(auto& field : fields)
  129. {
  130. if(field->isStatic())
  131. continue;
  132. SPtr<ManagedSerializableTypeInfo> typeInfo = getTypeInfo(field->getType());
  133. if (typeInfo == nullptr)
  134. continue;
  135. SPtr<ManagedSerializableFieldInfo> fieldInfo = bs_shared_ptr_new<ManagedSerializableFieldInfo>();
  136. fieldInfo->mFieldId = mUniqueFieldId++;
  137. fieldInfo->mName = field->getName();
  138. fieldInfo->mMonoField = field;
  139. fieldInfo->mTypeInfo = typeInfo;
  140. fieldInfo->mParentTypeId = objInfo->mTypeInfo->mTypeId;
  141. MonoMemberVisibility visibility = field->getVisibility();
  142. if (visibility == MonoMemberVisibility::Public)
  143. {
  144. if (!field->hasAttribute(mBuiltin.dontSerializeFieldAttribute))
  145. fieldInfo->mFlags |= ScriptFieldFlag::Serializable;
  146. if (!field->hasAttribute(mBuiltin.hideInInspectorAttribute))
  147. fieldInfo->mFlags |= ScriptFieldFlag::Inspectable;
  148. fieldInfo->mFlags |= ScriptFieldFlag::Animable;
  149. }
  150. else
  151. {
  152. if (field->hasAttribute(mBuiltin.serializeFieldAttribute))
  153. fieldInfo->mFlags |= ScriptFieldFlag::Serializable;
  154. if (field->hasAttribute(mBuiltin.showInInspectorAttribute))
  155. fieldInfo->mFlags |= ScriptFieldFlag::Inspectable;
  156. }
  157. if (field->hasAttribute(mBuiltin.rangeAttribute))
  158. fieldInfo->mFlags |= ScriptFieldFlag::Range;
  159. if (field->hasAttribute(mBuiltin.stepAttribute))
  160. fieldInfo->mFlags |= ScriptFieldFlag::Step;
  161. objInfo->mFieldNameToId[fieldInfo->mName] = fieldInfo->mFieldId;
  162. objInfo->mFields[fieldInfo->mFieldId] = fieldInfo;
  163. }
  164. const Vector<MonoProperty*>& properties = objInfo->mMonoClass->getAllProperties();
  165. for (auto& property : properties)
  166. {
  167. SPtr<ManagedSerializableTypeInfo> typeInfo = getTypeInfo(property->getReturnType());
  168. if (typeInfo == nullptr)
  169. continue;
  170. SPtr<ManagedSerializablePropertyInfo> propertyInfo = bs_shared_ptr_new<ManagedSerializablePropertyInfo>();
  171. propertyInfo->mFieldId = mUniqueFieldId++;
  172. propertyInfo->mName = property->getName();
  173. propertyInfo->mMonoProperty = property;
  174. propertyInfo->mTypeInfo = typeInfo;
  175. propertyInfo->mParentTypeId = objInfo->mTypeInfo->mTypeId;
  176. if (!property->isIndexed())
  177. {
  178. MonoMemberVisibility visibility = property->getVisibility();
  179. if (visibility == MonoMemberVisibility::Public)
  180. propertyInfo->mFlags |= ScriptFieldFlag::Animable;
  181. if (property->hasAttribute(mBuiltin.serializeFieldAttribute))
  182. propertyInfo->mFlags |= ScriptFieldFlag::Serializable;
  183. if (property->hasAttribute(mBuiltin.showInInspectorAttribute))
  184. propertyInfo->mFlags |= ScriptFieldFlag::Inspectable;
  185. }
  186. if (property->hasAttribute(mBuiltin.rangeAttribute))
  187. propertyInfo->mFlags |= ScriptFieldFlag::Range;
  188. if (property->hasAttribute(mBuiltin.stepAttribute))
  189. propertyInfo->mFlags |= ScriptFieldFlag::Step;
  190. objInfo->mFieldNameToId[propertyInfo->mName] = propertyInfo->mFieldId;
  191. objInfo->mFields[propertyInfo->mFieldId] = propertyInfo;
  192. }
  193. }
  194. // Form parent/child connections
  195. for(auto& curClass : assemblyInfo->mObjectInfos)
  196. {
  197. MonoClass* base = curClass.second->mMonoClass->getBaseClass();
  198. while(base != nullptr)
  199. {
  200. SPtr<ManagedSerializableObjectInfo> baseObjInfo;
  201. if(getSerializableObjectInfo(base->getNamespace(), base->getTypeName(), baseObjInfo))
  202. {
  203. curClass.second->mBaseClass = baseObjInfo;
  204. baseObjInfo->mDerivedClasses.push_back(curClass.second);
  205. break;
  206. }
  207. base = base->getBaseClass();
  208. }
  209. }
  210. }
  211. void ScriptAssemblyManager::clearAssemblyInfo()
  212. {
  213. clearScriptObjects();
  214. mAssemblyInfos.clear();
  215. }
  216. SPtr<ManagedSerializableTypeInfo> ScriptAssemblyManager::getTypeInfo(MonoClass* monoClass)
  217. {
  218. if(!mBaseTypesInitialized)
  219. BS_EXCEPT(InvalidStateException, "Calling getTypeInfo without previously initializing base types.");
  220. MonoPrimitiveType monoPrimitiveType = MonoUtil::getPrimitiveType(monoClass->_getInternalClass());
  221. // If enum get the enum base data type
  222. bool isEnum = MonoUtil::isEnum(monoClass->_getInternalClass());
  223. if (isEnum)
  224. monoPrimitiveType = MonoUtil::getEnumPrimitiveType(monoClass->_getInternalClass());
  225. // Determine field type
  226. switch(monoPrimitiveType)
  227. {
  228. case MonoPrimitiveType::Boolean:
  229. {
  230. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  231. typeInfo->mType = ScriptPrimitiveType::Bool;
  232. return typeInfo;
  233. }
  234. case MonoPrimitiveType::Char:
  235. {
  236. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  237. typeInfo->mType = ScriptPrimitiveType::Char;
  238. return typeInfo;
  239. }
  240. case MonoPrimitiveType::I8:
  241. {
  242. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  243. typeInfo->mType = ScriptPrimitiveType::I8;
  244. return typeInfo;
  245. }
  246. case MonoPrimitiveType::U8:
  247. {
  248. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  249. typeInfo->mType = ScriptPrimitiveType::U8;
  250. return typeInfo;
  251. }
  252. case MonoPrimitiveType::I16:
  253. {
  254. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  255. typeInfo->mType = ScriptPrimitiveType::I16;
  256. return typeInfo;
  257. }
  258. case MonoPrimitiveType::U16:
  259. {
  260. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  261. typeInfo->mType = ScriptPrimitiveType::U16;
  262. return typeInfo;
  263. }
  264. case MonoPrimitiveType::I32:
  265. {
  266. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  267. typeInfo->mType = ScriptPrimitiveType::I32;
  268. return typeInfo;
  269. }
  270. case MonoPrimitiveType::U32:
  271. {
  272. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  273. typeInfo->mType = ScriptPrimitiveType::U32;
  274. return typeInfo;
  275. }
  276. case MonoPrimitiveType::I64:
  277. {
  278. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  279. typeInfo->mType = ScriptPrimitiveType::I64;
  280. return typeInfo;
  281. }
  282. case MonoPrimitiveType::U64:
  283. {
  284. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  285. typeInfo->mType = ScriptPrimitiveType::U64;
  286. return typeInfo;
  287. }
  288. case MonoPrimitiveType::String:
  289. {
  290. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  291. typeInfo->mType = ScriptPrimitiveType::String;
  292. return typeInfo;
  293. }
  294. case MonoPrimitiveType::R32:
  295. {
  296. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  297. typeInfo->mType = ScriptPrimitiveType::Float;
  298. return typeInfo;
  299. }
  300. case MonoPrimitiveType::R64:
  301. {
  302. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  303. typeInfo->mType = ScriptPrimitiveType::Double;
  304. return typeInfo;
  305. }
  306. case MonoPrimitiveType::Class:
  307. if(monoClass->isSubClassOf(ScriptResource::getMetaData()->scriptClass)) // Resource
  308. {
  309. SPtr<ManagedSerializableTypeInfoRef> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoRef>();
  310. typeInfo->mTypeNamespace = monoClass->getNamespace();
  311. typeInfo->mTypeName = monoClass->getTypeName();
  312. typeInfo->mRTIITypeId = 0;
  313. if(monoClass == ScriptResource::getMetaData()->scriptClass)
  314. typeInfo->mType = ScriptReferenceType::BuiltinResourceBase;
  315. else if (monoClass == ScriptManagedResource::getMetaData()->scriptClass)
  316. typeInfo->mType = ScriptReferenceType::ManagedResourceBase;
  317. else if (monoClass->isSubClassOf(ScriptManagedResource::getMetaData()->scriptClass))
  318. typeInfo->mType = ScriptReferenceType::ManagedResource;
  319. else if (monoClass->isSubClassOf(ScriptResource::getMetaData()->scriptClass))
  320. {
  321. typeInfo->mType = ScriptReferenceType::BuiltinResource;
  322. ::MonoReflectionType* type = MonoUtil::getType(monoClass->_getInternalClass());
  323. BuiltinResourceInfo* builtinInfo = getBuiltinResourceInfo(type);
  324. if (builtinInfo == nullptr)
  325. {
  326. assert(false && "Unable to find information about a built-in resource. Did you update BuiltinResourceTypes list?");
  327. return nullptr;
  328. }
  329. typeInfo->mRTIITypeId = builtinInfo->typeId;
  330. }
  331. return typeInfo;
  332. }
  333. else if(monoClass == ScriptRRefBase::getMetaData()->scriptClass) // Resource reference
  334. return bs_shared_ptr_new<ManagedSerializableTypeInfoRRef>();
  335. else if (monoClass->isSubClassOf(mBuiltin.sceneObjectClass) || monoClass->isSubClassOf(mBuiltin.componentClass)) // Game object
  336. {
  337. SPtr<ManagedSerializableTypeInfoRef> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoRef>();
  338. typeInfo->mTypeNamespace = monoClass->getNamespace();
  339. typeInfo->mTypeName = monoClass->getTypeName();
  340. typeInfo->mRTIITypeId = 0;
  341. if (monoClass == mBuiltin.componentClass)
  342. typeInfo->mType = ScriptReferenceType::BuiltinComponentBase;
  343. else if (monoClass == mBuiltin.managedComponentClass)
  344. typeInfo->mType = ScriptReferenceType::ManagedComponentBase;
  345. else if (monoClass->isSubClassOf(mBuiltin.sceneObjectClass))
  346. typeInfo->mType = ScriptReferenceType::SceneObject;
  347. else if (monoClass->isSubClassOf(mBuiltin.managedComponentClass))
  348. typeInfo->mType = ScriptReferenceType::ManagedComponent;
  349. else if (monoClass->isSubClassOf(mBuiltin.componentClass))
  350. {
  351. typeInfo->mType = ScriptReferenceType::BuiltinComponent;
  352. ::MonoReflectionType* type = MonoUtil::getType(monoClass->_getInternalClass());
  353. BuiltinComponentInfo* builtinInfo = getBuiltinComponentInfo(type);
  354. if(builtinInfo == nullptr)
  355. {
  356. assert(false && "Unable to find information about a built-in component. Did you update BuiltinComponents list?");
  357. return nullptr;
  358. }
  359. typeInfo->mRTIITypeId = builtinInfo->typeId;
  360. }
  361. return typeInfo;
  362. }
  363. else
  364. {
  365. SPtr<ManagedSerializableObjectInfo> objInfo;
  366. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  367. return objInfo->mTypeInfo;
  368. }
  369. break;
  370. case MonoPrimitiveType::ValueType:
  371. {
  372. SPtr<ManagedSerializableObjectInfo> objInfo;
  373. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  374. return objInfo->mTypeInfo;
  375. }
  376. break;
  377. case MonoPrimitiveType::Generic:
  378. if(monoClass->getFullName() == mBuiltin.systemGenericListClass->getFullName()) // Full name is part of CIL spec, so it is just fine to compare like this
  379. {
  380. SPtr<ManagedSerializableTypeInfoList> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoList>();
  381. MonoProperty* itemProperty = monoClass->getProperty("Item");
  382. MonoClass* itemClass = itemProperty->getReturnType();
  383. if (itemClass != nullptr)
  384. typeInfo->mElementType = getTypeInfo(itemClass);
  385. if (typeInfo->mElementType == nullptr)
  386. return nullptr;
  387. return typeInfo;
  388. }
  389. else if(monoClass->getFullName() == mBuiltin.systemGenericDictionaryClass->getFullName())
  390. {
  391. SPtr<ManagedSerializableTypeInfoDictionary> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoDictionary>();
  392. MonoMethod* getEnumerator = monoClass->getMethod("GetEnumerator");
  393. MonoClass* enumClass = getEnumerator->getReturnType();
  394. MonoProperty* currentProp = enumClass->getProperty("Current");
  395. MonoClass* keyValuePair = currentProp->getReturnType();
  396. MonoProperty* keyProperty = keyValuePair->getProperty("Key");
  397. MonoProperty* valueProperty = keyValuePair->getProperty("Value");
  398. MonoClass* keyClass = keyProperty->getReturnType();
  399. if(keyClass != nullptr)
  400. typeInfo->mKeyType = getTypeInfo(keyClass);
  401. MonoClass* valueClass = valueProperty->getReturnType();
  402. if(valueClass != nullptr)
  403. typeInfo->mValueType = getTypeInfo(valueClass);
  404. if (typeInfo->mKeyType == nullptr || typeInfo->mValueType == nullptr)
  405. return nullptr;
  406. return typeInfo;
  407. }
  408. else if(monoClass->getFullName() == mBuiltin.genericRRefClass->getFullName())
  409. {
  410. SPtr<ManagedSerializableTypeInfoRRef> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoRRef>();
  411. MonoProperty* itemProperty = monoClass->getProperty("Value");
  412. MonoClass* itemClass = itemProperty->getReturnType();
  413. if (itemClass != nullptr)
  414. typeInfo->mResourceType = getTypeInfo(itemClass);
  415. if (typeInfo->mResourceType == nullptr)
  416. return nullptr;
  417. return typeInfo;
  418. }
  419. break;
  420. case MonoPrimitiveType::Array:
  421. {
  422. SPtr<ManagedSerializableTypeInfoArray> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoArray>();
  423. ::MonoClass* elementClass = ScriptArray::getElementClass(monoClass->_getInternalClass());
  424. if(elementClass != nullptr)
  425. {
  426. MonoClass* monoElementClass = MonoManager::instance().findClass(elementClass);
  427. if(monoElementClass != nullptr)
  428. typeInfo->mElementType = getTypeInfo(monoElementClass);
  429. }
  430. if (typeInfo->mElementType == nullptr)
  431. return nullptr;
  432. typeInfo->mRank = ScriptArray::getRank(monoClass->_getInternalClass());
  433. return typeInfo;
  434. }
  435. default:
  436. break;
  437. }
  438. return nullptr;
  439. }
  440. void ScriptAssemblyManager::clearScriptObjects()
  441. {
  442. mBaseTypesInitialized = false;
  443. mBuiltin = BuiltinScriptClasses();
  444. }
  445. void ScriptAssemblyManager::initializeBaseTypes()
  446. {
  447. // Get necessary classes for detecting needed class & field information
  448. MonoAssembly* corlib = MonoManager::instance().getAssembly("corlib");
  449. if(corlib == nullptr)
  450. BS_EXCEPT(InvalidStateException, "corlib assembly is not loaded.");
  451. MonoAssembly* bansheeEngineAssembly = MonoManager::instance().getAssembly(ENGINE_ASSEMBLY);
  452. if(bansheeEngineAssembly == nullptr)
  453. BS_EXCEPT(InvalidStateException, String(ENGINE_ASSEMBLY) + " assembly is not loaded.");
  454. mBuiltin.systemArrayClass = corlib->getClass("System", "Array");
  455. if(mBuiltin.systemArrayClass == nullptr)
  456. BS_EXCEPT(InvalidStateException, "Cannot find System.Array managed class.");
  457. mBuiltin.systemGenericListClass = corlib->getClass("System.Collections.Generic", "List`1");
  458. if(mBuiltin.systemGenericListClass == nullptr)
  459. BS_EXCEPT(InvalidStateException, "Cannot find List<T> managed class.");
  460. mBuiltin.systemGenericDictionaryClass = corlib->getClass("System.Collections.Generic", "Dictionary`2");
  461. if(mBuiltin.systemGenericDictionaryClass == nullptr)
  462. BS_EXCEPT(InvalidStateException, "Cannot find Dictionary<TKey, TValue> managed class.");
  463. mBuiltin.systemTypeClass = corlib->getClass("System", "Type");
  464. if (mBuiltin.systemTypeClass == nullptr)
  465. BS_EXCEPT(InvalidStateException, "Cannot find Type managed class.");
  466. mBuiltin.serializeObjectAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeObject");
  467. if(mBuiltin.serializeObjectAttribute == nullptr)
  468. BS_EXCEPT(InvalidStateException, "Cannot find SerializableObject managed class.");
  469. mBuiltin.dontSerializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "DontSerializeField");
  470. if(mBuiltin.dontSerializeFieldAttribute == nullptr)
  471. BS_EXCEPT(InvalidStateException, "Cannot find DontSerializeField managed class.");
  472. mBuiltin.rangeAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "Range");
  473. if (mBuiltin.rangeAttribute == nullptr)
  474. BS_EXCEPT(InvalidStateException, "Cannot find Range managed class.");
  475. mBuiltin.stepAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "Step");
  476. if (mBuiltin.stepAttribute == nullptr)
  477. BS_EXCEPT(InvalidStateException, "Cannot find Step managed class.");
  478. mBuiltin.componentClass = bansheeEngineAssembly->getClass("BansheeEngine", "Component");
  479. if(mBuiltin.componentClass == nullptr)
  480. BS_EXCEPT(InvalidStateException, "Cannot find Component managed class.");
  481. mBuiltin.managedComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "ManagedComponent");
  482. if (mBuiltin.managedComponentClass == nullptr)
  483. BS_EXCEPT(InvalidStateException, "Cannot find ManagedComponent managed class.");
  484. mBuiltin.missingComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "MissingComponent");
  485. if (mBuiltin.missingComponentClass == nullptr)
  486. BS_EXCEPT(InvalidStateException, "Cannot find MissingComponent managed class.");
  487. mBuiltin.sceneObjectClass = bansheeEngineAssembly->getClass("BansheeEngine", "SceneObject");
  488. if(mBuiltin.sceneObjectClass == nullptr)
  489. BS_EXCEPT(InvalidStateException, "Cannot find SceneObject managed class.");
  490. mBuiltin.rrefBaseClass = bansheeEngineAssembly->getClass("BansheeEngine", "RRefBase");
  491. if(mBuiltin.rrefBaseClass == nullptr)
  492. BS_EXCEPT(InvalidStateException, "Cannot find RRefBase managed class.");
  493. mBuiltin.genericRRefClass = bansheeEngineAssembly->getClass("BansheeEngine", "RRef`1");
  494. if(mBuiltin.genericRRefClass == nullptr)
  495. BS_EXCEPT(InvalidStateException, "Cannot find RRef<T> managed class.");
  496. mBuiltin.serializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeField");
  497. if(mBuiltin.serializeFieldAttribute == nullptr)
  498. BS_EXCEPT(InvalidStateException, "Cannot find SerializeField managed class.");
  499. mBuiltin.hideInInspectorAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "HideInInspector");
  500. if(mBuiltin.hideInInspectorAttribute == nullptr)
  501. BS_EXCEPT(InvalidStateException, "Cannot find HideInInspector managed class.");
  502. mBuiltin.showInInspectorAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "ShowInInspector");
  503. if (mBuiltin.showInInspectorAttribute == nullptr)
  504. BS_EXCEPT(InvalidStateException, "Cannot find ShowInInspector managed class.");
  505. mBaseTypesInitialized = true;
  506. }
  507. void ScriptAssemblyManager::initializeBuiltinComponentInfos()
  508. {
  509. mBuiltinComponentInfos.clear();
  510. mBuiltinComponentInfosByTID.clear();
  511. Vector<BuiltinComponentInfo> allComponentsInfos = BuiltinComponents::getEntries();
  512. for(auto& entry : allComponentsInfos)
  513. {
  514. MonoAssembly* assembly = MonoManager::instance().getAssembly(entry.metaData->assembly);
  515. if (assembly == nullptr)
  516. continue;
  517. BuiltinComponentInfo info = entry;
  518. info.monoClass = assembly->getClass(entry.metaData->ns, entry.metaData->name);
  519. ::MonoReflectionType* type = MonoUtil::getType(info.monoClass->_getInternalClass());
  520. mBuiltinComponentInfos[type] = info;
  521. mBuiltinComponentInfosByTID[info.typeId] = info;
  522. }
  523. }
  524. BuiltinComponentInfo* ScriptAssemblyManager::getBuiltinComponentInfo(::MonoReflectionType* type)
  525. {
  526. auto iterFind = mBuiltinComponentInfos.find(type);
  527. if (iterFind == mBuiltinComponentInfos.end())
  528. return nullptr;
  529. return &(iterFind->second);
  530. }
  531. BuiltinComponentInfo* ScriptAssemblyManager::getBuiltinComponentInfo(UINT32 rttiTypeId)
  532. {
  533. auto iterFind = mBuiltinComponentInfosByTID.find(rttiTypeId);
  534. if (iterFind == mBuiltinComponentInfosByTID.end())
  535. return nullptr;
  536. return &(iterFind->second);
  537. }
  538. void ScriptAssemblyManager::initializeBuiltinResourceInfos()
  539. {
  540. mBuiltinResourceInfos.clear();
  541. mBuiltinResourceInfosByTID.clear();
  542. mBuiltinResourceInfosByType.clear();
  543. Vector<BuiltinResourceInfo> allResourceInfos = BuiltinResourceTypes::getEntries();
  544. for (auto& entry : allResourceInfos)
  545. {
  546. MonoAssembly* assembly = MonoManager::instance().getAssembly(entry.metaData->assembly);
  547. if (assembly == nullptr)
  548. continue;
  549. BuiltinResourceInfo info = entry;
  550. info.monoClass = assembly->getClass(entry.metaData->ns, entry.metaData->name);
  551. ::MonoReflectionType* type = MonoUtil::getType(info.monoClass->_getInternalClass());
  552. mBuiltinResourceInfos[type] = info;
  553. mBuiltinResourceInfosByTID[info.typeId] = info;
  554. mBuiltinResourceInfosByType[(UINT32)info.resType] = info;
  555. }
  556. }
  557. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(::MonoReflectionType* type)
  558. {
  559. auto iterFind = mBuiltinResourceInfos.find(type);
  560. if (iterFind == mBuiltinResourceInfos.end())
  561. return nullptr;
  562. return &(iterFind->second);
  563. }
  564. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(UINT32 rttiTypeId)
  565. {
  566. auto iterFind = mBuiltinResourceInfosByTID.find(rttiTypeId);
  567. if (iterFind == mBuiltinResourceInfosByTID.end())
  568. return nullptr;
  569. return &(iterFind->second);
  570. }
  571. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(ScriptResourceType type)
  572. {
  573. auto iterFind = mBuiltinResourceInfosByType.find((UINT32)type);
  574. if (iterFind == mBuiltinResourceInfosByType.end())
  575. return nullptr;
  576. return &(iterFind->second);
  577. }
  578. bool ScriptAssemblyManager::getSerializableObjectInfo(const String& ns, const String& typeName, SPtr<ManagedSerializableObjectInfo>& outInfo)
  579. {
  580. String fullName = ns + "." + typeName;
  581. for(auto& curAssembly : mAssemblyInfos)
  582. {
  583. if (curAssembly.second == nullptr)
  584. continue;
  585. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  586. if(iterFind != curAssembly.second->mTypeNameToId.end())
  587. {
  588. outInfo = curAssembly.second->mObjectInfos[iterFind->second];
  589. return true;
  590. }
  591. }
  592. return false;
  593. }
  594. bool ScriptAssemblyManager::hasSerializableObjectInfo(const String& ns, const String& typeName)
  595. {
  596. String fullName = ns + "." + typeName;
  597. for(auto& curAssembly : mAssemblyInfos)
  598. {
  599. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  600. if(iterFind != curAssembly.second->mTypeNameToId.end())
  601. return true;
  602. }
  603. return false;
  604. }
  605. }