Marko Pintera 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 gadi atpakaļ
..
GLSL 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 gadi atpakaļ
win32 21e4301182 More documentation 11 gadi atpakaļ
BsGLContext.cpp 21e4301182 More documentation 11 gadi atpakaļ
BsGLEventQuery.cpp 19a14f5940 GPU profiler working 11 gadi atpakaļ
BsGLFrameBufferObject.cpp a328c6e377 OpenGL render texture depth buffer is properly hooked up 11 gadi atpakaļ
BsGLGpuBuffer.cpp 19a14f5940 GPU profiler working 11 gadi atpakaļ
BsGLGpuParamBlockBuffer.cpp 19a14f5940 GPU profiler working 11 gadi atpakaļ
BsGLHardwareBufferManager.cpp 6e60df9371 MeshHeap refactored to comply with new CoreObject design 11 gadi atpakaļ
BsGLIndexBuffer.cpp 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer 11 gadi atpakaļ
BsGLMultiRenderTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design 11 gadi atpakaļ
BsGLOcclusionQuery.cpp 19a14f5940 GPU profiler working 11 gadi atpakaļ
BsGLPixelBuffer.cpp a328c6e377 OpenGL render texture depth buffer is properly hooked up 11 gadi atpakaļ
BsGLPixelFormat.cpp aef74705f2 Added texture compression and texture mip map generation 11 gadi atpakaļ
BsGLQueryManager.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 gadi atpakaļ
BsGLRenderSystem.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 gadi atpakaļ
BsGLRenderSystemFactory.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsGLRenderTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design 11 gadi atpakaļ
BsGLRenderWindowManager.cpp 6e60df9371 MeshHeap refactored to comply with new CoreObject design 11 gadi atpakaļ
BsGLSLParamParser.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 gadi atpakaļ
BsGLSupport.cpp b23fbf3bad Renderer working as normal 11 gadi atpakaļ
BsGLTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design 11 gadi atpakaļ
BsGLTextureManager.cpp 6e60df9371 MeshHeap refactored to comply with new CoreObject design 11 gadi atpakaļ
BsGLTimerQuery.cpp 19a14f5940 GPU profiler working 11 gadi atpakaļ
BsGLVertexArrayObjectManager.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 gadi atpakaļ
BsGLVertexBuffer.cpp 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer 11 gadi atpakaļ
BsWin32GLSupport.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 gadi atpakaļ
BsWin32VideoModeInfo.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 gadi atpakaļ
BsWin32Window.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 gadi atpakaļ
glew.cpp 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ