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Cocoa
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58db262ed7
Linux/Mac OSCursor implementations (untested)
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13 years ago |
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Win32
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771f1e8e6c
Refactored RenderTexture initialization and creation
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13 years ago |
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X11
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58db262ed7
Linux/Mac OSCursor implementations (untested)
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13 years ago |
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CamelotRenderer.cpp
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7f49bdd956
Forward renderer
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13 years ago |
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CmApplication.cpp
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23822c862d
Fixed a bunch of bugs with async resource loading
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13 years ago |
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CmBlendState.cpp
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f6f19866d5
Creating a resource will return a handle instead of a pointer
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13 years ago |
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CmCamera.cpp
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5700fec8d0
Removed mActiveViewport from render system
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13 years ago |
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CmCgProgram.cpp
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2de43e95a4
Gpu program include importer
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13 years ago |
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CmCgProgramFactory.cpp
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2de43e95a4
Gpu program include importer
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13 years ago |
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CmCommandQueue.cpp
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079c1923cf
Fixed a crash where object was deleted while still in command queue
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13 years ago |
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CmComponent.cpp
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93e2676b37
RenderManager initial work
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13 years ago |
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CmCoreGpuObject.cpp
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fea3072466
Removed register/unregisterObjectToDestroy as it's no longer needed and it just requires an additional sync lock
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13 years ago |
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CmCoreGpuObjectManager.cpp
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fea3072466
Removed register/unregisterObjectToDestroy as it's no longer needed and it just requires an additional sync lock
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13 years ago |
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CmDeferredRenderContext.cpp
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0105df516c
Removed render window pointer array from D3D9RenderSystem
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13 years ago |
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CmDepthStencilState.cpp
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f6f19866d5
Creating a resource will return a handle instead of a pointer
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13 years ago |
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CmGameObject.cpp
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7ef92f594e
Some fixes with camera rotation
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13 years ago |
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CmGpuBuffer.cpp
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59628fa944
Renamed IDestroyable to CoreGpuObject and added more features to it
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13 years ago |
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CmGpuBufferView.cpp
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0527551a68
Modified GpuBufferViews so they hold a reference to their parent buffer
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13 years ago |
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CmGpuParamBlock.cpp
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db092c1e82
GpuParamBlock is now initialized like any other CoreGpuObject
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13 years ago |
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CmGpuParams.cpp
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01defbfd9d
DX11 arrays work
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13 years ago |
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CmGpuProgInclude.cpp
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d4b6b593c2
Properly releasing GpuProgInclude
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13 years ago |
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CmGpuProgIncludeImporter.cpp
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ba5f1c9453
Added GpuProgram importer
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13 years ago |
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CmGpuProgram.cpp
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2de43e95a4
Gpu program include importer
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13 years ago |
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CmGpuProgramImportOptions.cpp
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ba5f1c9453
Added GpuProgram importer
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13 years ago |
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CmGpuProgramImporter.cpp
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ba5f1c9453
Added GpuProgram importer
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13 years ago |
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CmGpuProgramManager.cpp
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05e0af19b4
Resources call destroy() automatically when reference count reaches 0
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13 years ago |
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CmGpuProgramParams.cpp
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970391f0a6
Started on GpuParam re-implementation
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13 years ago |
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CmHardwareBufferManager.cpp
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db092c1e82
GpuParamBlock is now initialized like any other CoreGpuObject
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13 years ago |
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CmHighLevelGpuProgram.cpp
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2de43e95a4
Gpu program include importer
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13 years ago |
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CmHighLevelGpuProgramManager.cpp
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2de43e95a4
Gpu program include importer
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13 years ago |
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CmImportOptions.cpp
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ba5f1c9453
Added GpuProgram importer
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13 years ago |
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CmImporter.cpp
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ba5f1c9453
Added GpuProgram importer
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13 years ago |
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CmIndexBuffer.cpp
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e090e96915
CoreGpuObject
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13 years ago |
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CmIndexData.cpp
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f964cb4e87
Renamed VertexIndexData into two separate files
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13 years ago |
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CmInput.cpp
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dd60bfafb3
Removed boost dependencies from linker, they're loaded automatically
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13 years ago |
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CmManagedDataBlock.cpp
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52ab5975f5
Material RTTI slowly coming together
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13 years ago |
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CmMaterial.cpp
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01defbfd9d
DX11 arrays work
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13 years ago |
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CmMaterialRTTI.cpp
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700d56beaa
DirectX 11 struct shader parameters work
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13 years ago |
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CmMesh.cpp
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f6f19866d5
Creating a resource will return a handle instead of a pointer
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13 years ago |
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CmMeshData.cpp
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05e0af19b4
Resources call destroy() automatically when reference count reaches 0
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13 years ago |
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CmMeshManager.cpp
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05e0af19b4
Resources call destroy() automatically when reference count reaches 0
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13 years ago |
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CmMeshRTTI.h
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7b80bdaff7
Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released
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13 years ago |
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CmMultiRenderTexture.cpp
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34662227f0
Made multirender textures immutable
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13 years ago |
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CmOcclusionQuery.cpp
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656d3e7b07
Renamed all of the hardware buffers
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13 years ago |
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CmPass.cpp
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c62037b142
Parsing samplers & textures with the same name now works
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13 years ago |
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CmPixelBuffer.cpp
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656d3e7b07
Renamed all of the hardware buffers
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13 years ago |
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CmRasterizerState.cpp
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f6f19866d5
Creating a resource will return a handle instead of a pointer
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13 years ago |
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CmRenderStateManager.cpp
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05e0af19b4
Resources call destroy() automatically when reference count reaches 0
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13 years ago |
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CmRenderSystem.cpp
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23822c862d
Fixed a bunch of bugs with async resource loading
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13 years ago |
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CmRenderSystemCapabilities.cpp
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74796b8bb9
Removed vertex binding
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13 years ago |
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CmRenderSystemManager.cpp
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e06708fe75
RendererManager and RenderSystemManager are now modules so their factories get properly released
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13 years ago |
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CmRenderTarget.cpp
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5eeed8897c
Refactored how are render targets handled in all of the render systems
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13 years ago |
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CmRenderTexture.cpp
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181d9f6431
RenderTexture is initialized fully via initialize() and is immutable after
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13 years ago |
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CmRenderWindow.cpp
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5eeed8897c
Refactored how are render targets handled in all of the render systems
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13 years ago |
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CmRenderWindowManager.cpp
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05e0af19b4
Resources call destroy() automatically when reference count reaches 0
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13 years ago |
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CmRenderable.cpp
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26bb37f13b
Rendering meshes straight from GameObject
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13 years ago |
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CmRendererManager.cpp
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e06708fe75
RendererManager and RenderSystemManager are now modules so their factories get properly released
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13 years ago |
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CmResource.cpp
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f6f19866d5
Creating a resource will return a handle instead of a pointer
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13 years ago |
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CmResourceHandle.cpp
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bbb7a1bb74
Fixed a serious issue with serialization where Reflectable object size wasn't being calculated properly
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13 years ago |
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CmResources.cpp
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23822c862d
Fixed a bunch of bugs with async resource loading
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13 years ago |
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CmSamplerState.cpp
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f6f19866d5
Creating a resource will return a handle instead of a pointer
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13 years ago |
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CmSceneManager.cpp
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43d1b87b50
Ported Renderer to x64
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13 years ago |
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CmShader.cpp
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700d56beaa
DirectX 11 struct shader parameters work
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13 years ago |
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CmSpecificImporter.cpp
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ba5f1c9453
Added GpuProgram importer
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13 years ago |
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CmTechnique.cpp
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e06708fe75
RendererManager and RenderSystemManager are now modules so their factories get properly released
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13 years ago |
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CmTexture.cpp
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181d9f6431
RenderTexture is initialized fully via initialize() and is immutable after
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13 years ago |
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CmTextureManager.cpp
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181d9f6431
RenderTexture is initialized fully via initialize() and is immutable after
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13 years ago |
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CmTextureView.cpp
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181d9f6431
RenderTexture is initialized fully via initialize() and is immutable after
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13 years ago |
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CmVertexBuffer.cpp
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e090e96915
CoreGpuObject
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13 years ago |
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CmVertexData.cpp
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05e0af19b4
Resources call destroy() automatically when reference count reaches 0
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13 years ago |
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CmVertexDeclaration.cpp
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e090e96915
CoreGpuObject
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13 years ago |
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CmViewport.cpp
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e3e5d96d67
Refactored viewport
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13 years ago |
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CmWindowEventUtilities.cpp
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59628fa944
Renamed IDestroyable to CoreGpuObject and added more features to it
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13 years ago |
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stdafx.cpp
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2abf1aa49c
Split GL and D3D9 into separate dlls
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13 years ago |