Marko Pintera ba5f1c9453 Added GpuProgram importer пре 13 година
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GLX 5f93eb1683 Remaining files after adding OIS and timers пре 13 година
OSX 5f93eb1683 Remaining files after adding OIS and timers пре 13 година
Win32 5f93eb1683 Remaining files after adding OIS and timers пре 13 година
CmAsyncOp.h 079c1923cf Fixed a crash where object was deleted while still in command queue пре 13 година
CmAxisAlignedBox.cpp a61ab3d5b3 Renamed all files and removed some warnings пре 13 година
CmAxisAlignedBox.h 62cc09827b Time пре 13 година
CmBinarySerializer.h 7b80bdaff7 Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released пре 13 година
CmBitwise.h 2abf1aa49c Split GL and D3D9 into separate dlls пре 13 година
CmBox.h 612644f309 Utility library builds on x64 пре 13 година
CmColor.h b377957703 CamelotUtility is now .dll пре 13 година
CmDataStream.h 781d13837b Added FileSystem class пре 13 година
CmDebug.h e53164ef4c New GL parameter system actually works! пре 13 година
CmDynLib.h b377957703 CamelotUtility is now .dll пре 13 година
CmDynLibManager.h b377957703 CamelotUtility is now .dll пре 13 година
CmException.h 2175dabfe5 Removed low level shader support for GL пре 13 година
CmFileSerializer.h be9a1abb9e Serialization stores (and automatically figures out on loading) types пре 13 година
CmFileSystem.h d0f2212f2a Resource meta files пре 13 година
CmFwdDeclUtil.h 03f4bb7402 Refactored Texture part #2 пре 13 година
CmIReflectable.h ba5f1c9453 Added GpuProgram importer пре 13 година
CmInt2.h 54d787cc56 Some cursor management methods пре 13 година
CmKeyValuepair.h 417df991bc Maybe, just maybe I have solved material deserialization crash? пре 13 година
CmLockedPtr.h 7970ff490b Refactored Textures part #1 пре 13 година
CmLog.h b377957703 CamelotUtility is now .dll пре 13 година
CmManagedDataBlock.h 52ab5975f5 Material RTTI slowly coming together пре 13 година
CmMath.h 7b80bdaff7 Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released пре 13 година
CmMathAsm.h 612644f309 Utility library builds on x64 пре 13 година
CmMatrix3.h 970391f0a6 Started on GpuParam re-implementation пре 13 година
CmMatrix4.h b377957703 CamelotUtility is now .dll пре 13 година
CmModule.h c39c84f059 Removed singleton пре 13 година
CmPath.h d0f2212f2a Resource meta files пре 13 година
CmPixelData.h 570e911896 Merged Depth stencil surface into Texture class for DX9 пре 13 година
CmPixelDataRTTI.h 7b80bdaff7 Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released пре 13 година
CmPixelUtil.h c138b62b72 GLRenderSystem ported to x64 пре 13 година
CmPlane.h b377957703 CamelotUtility is now .dll пре 13 година
CmPlatform.h b377957703 CamelotUtility is now .dll пре 13 година
CmPoint.h 62cc09827b Time пре 13 година
CmPrerequisitesUtil.h dd60bfafb3 Removed boost dependencies from linker, they're loaded automatically пре 13 година
CmQuaternion.h b377957703 CamelotUtility is now .dll пре 13 година
CmRTTIField.h c62037b142 Parsing samplers & textures with the same name now works пре 13 година
CmRTTIManagedDataBlockField.h e422eb43b3 String serialization and some more work on texture serialization пре 13 година
CmRTTIPlainField.h 7af4988bd3 Added a check & warning for plain types larger than 255 bytes пре 13 година
CmRTTIReflectableField.h 6b543d1fae RTTI newObject now returns a shared ptr пре 13 година
CmRTTIReflectablePtrField.h 84e4923d77 Added RTTI class hierarchy (Needs further testing) пре 13 година
CmRTTIType.h ba5f1c9453 Added GpuProgram importer пре 13 година
CmRay.h b377957703 CamelotUtility is now .dll пре 13 година
CmRect.h 62cc09827b Time пре 13 година
CmSphere.h b377957703 CamelotUtility is now .dll пре 13 година
CmStdHeaders.h dd60bfafb3 Removed boost dependencies from linker, they're loaded automatically пре 13 година
CmString.h 1fa581e378 Tiny changes, removed some non relevant lines пре 13 година
CmThreadDefines.h 616f686c12 Refactored Render system context into two different types пре 13 година
CmTime.h 7ef92f594e Some fixes with camera rotation пре 13 година
CmTimer.h 62cc09827b Time пре 13 година
CmTypes.h 7aefc7c854 Updated how textures get serialized (needs serious testing) пре 13 година
CmUUID.h d0f2212f2a Resource meta files пре 13 година
CmUtil.h 26ac8e10b8 More work on generic buffers пре 13 година
CmVector2.h b377957703 CamelotUtility is now .dll пре 13 година
CmVector3.h 7ef92f594e Some fixes with camera rotation пре 13 година
CmVector4.h b377957703 CamelotUtility is now .dll пре 13 година
CmWorkQueue.h 23822c862d Fixed a bunch of bugs with async resource loading пре 13 година