BearishSun fd174f3849 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) %!s(int64=9) %!d(string=hai) anos
..
BsLightRendering.h fd174f3849 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) %!s(int64=9) %!d(string=hai) anos
BsObjectRendering.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix %!s(int64=9) %!d(string=hai) anos
BsPostProcessing.h fd174f3849 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) %!s(int64=9) %!d(string=hai) anos
BsRenderBeast.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix %!s(int64=9) %!d(string=hai) anos
BsRenderBeastFactory.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix %!s(int64=9) %!d(string=hai) anos
BsRenderBeastOptions.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix %!s(int64=9) %!d(string=hai) anos
BsRenderBeastPrerequisites.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix %!s(int64=9) %!d(string=hai) anos
BsRenderTargets.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix %!s(int64=9) %!d(string=hai) anos
BsRenderTexturePool.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix %!s(int64=9) %!d(string=hai) anos
BsRendererCamera.h fd174f3849 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) %!s(int64=9) %!d(string=hai) anos
BsRendererObject.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix %!s(int64=9) %!d(string=hai) anos
BsSamplerOverrides.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix %!s(int64=9) %!d(string=hai) anos