Marko Pintera 23ac844b5d A couple of fixes that handle opening of drop down windows and menus at proper location vor 10 Jahren
..
ThirdParty 1b1895f796 WIP VisualStudio project syncing vor 10 Jahren
Win32 fbbe8659aa Refactored how builtin resources are processed and loaded vor 10 Jahren
BsAABox.cpp f33b14ebe1 Fixed lag between material updates when rendering GUI vor 11 Jahren
BsAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method vor 11 Jahren
BsBinarySerializer.cpp 54faddd74a Fixed a serialization issue that was causing different objects having identical IDs vor 11 Jahren
BsBitmapWriter.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsBounds.cpp 4101088f37 Massive refactor due to work on Renderer vor 11 Jahren
BsCapsule.cpp a4c60121f4 WIP work on handles vor 11 Jahren
BsColor.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsConvexVolume.cpp 331d4ac2aa Frustum culling working vor 11 Jahren
BsDataStream.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsDebug.cpp 1b1895f796 WIP VisualStudio project syncing vor 10 Jahren
BsDegree.cpp ad79f66da3 Scene view refactor (moving it to C#) vor 11 Jahren
BsDynLib.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsDynLibManager.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsException.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsFileSerializer.cpp 558bba0c05 Added runtime script compiling (untested) vor 10 Jahren
BsFrameAlloc.cpp 4fdb3da864 Made Pass/Shader/Technique immutable vor 11 Jahren
BsHString.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive vor 11 Jahren
BsIReflectable.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. vor 11 Jahren
BsLineSegment3.cpp a4c60121f4 WIP work on handles vor 11 Jahren
BsLog.cpp 8069c9bdeb Some fixes for input handling vor 11 Jahren
BsManagedDataBlock.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsMath.cpp 23ac844b5d A couple of fixes that handle opening of drop down windows and menus at proper location vor 10 Jahren
BsMatrix3.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsMatrix4.cpp 17e7648476 Work on handles: vor 11 Jahren
BsMemStack.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsMemoryAllocator.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsMemorySerializer.cpp 6bbe6114ce Many fixes to get assembly refresh working vor 11 Jahren
BsMessageHandler.cpp 9e0a56737c Fixed an issue where unsubscribing from a message didn't properly remove the subscription vor 10 Jahren
BsPath.cpp fbbe8659aa Refactored how builtin resources are processed and loaded vor 10 Jahren
BsPlane.cpp 331d4ac2aa Frustum culling working vor 11 Jahren
BsQuaternion.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsRTTIField.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsRTTIType.cpp 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design vor 11 Jahren
BsRadian.cpp ad79f66da3 Scene view refactor (moving it to C#) vor 11 Jahren
BsRay.cpp fb655afe7f Started work on C# camera vor 11 Jahren
BsRect2.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I vor 11 Jahren
BsRect2I.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I vor 11 Jahren
BsRect3.cpp 9fbd25a56f Added free rotate and free scale handles (WIP) vor 11 Jahren
BsSphere.cpp fb655afe7f Started work on C# camera vor 11 Jahren
BsString.cpp 1b1895f796 WIP VisualStudio project syncing vor 10 Jahren
BsStringID.cpp ab1746c542 BansheeSL: Shader parser generates an actual Shader vor 10 Jahren
BsStringTable.cpp 90e94fb9b2 Fixed issue with HString parameter placement vor 11 Jahren
BsTaskScheduler.cpp c17b562a7e Fixed DX11 hardware buffer write so it properly handles offset when writing vor 11 Jahren
BsTestOutput.cpp 4867d3a4a3 Added test case for scene object commit and restore vor 11 Jahren
BsTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore vor 11 Jahren
BsTexAtlasGenerator.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsThreadPool.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality vor 11 Jahren
BsTime.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsTorus.cpp 9b7e69903c Fixed ray-torus intersection so it properly handles all quadrants vor 11 Jahren
BsUtil.cpp 3a73e65b09 VS integration finished (for now) vor 10 Jahren
BsVector2.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsVector2I.cpp 17e7648476 Work on handles: vor 11 Jahren
BsVector3.cpp 17e7648476 Work on handles: vor 11 Jahren
BsVector4.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren