BsScriptHString.h 1.0 KB

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  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptObject.h"
  4. #include "BsHString.h"
  5. namespace BansheeEngine
  6. {
  7. /**
  8. * @brief Interop class between C++ & CLR for HString.
  9. */
  10. class BS_SCR_BE_EXPORT ScriptHString : public ScriptObject<ScriptHString>
  11. {
  12. public:
  13. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "LocString")
  14. /**
  15. * @brief Returns the wrapped native HString.
  16. */
  17. const HString& getInternalValue() const { return mString; }
  18. private:
  19. ScriptHString(MonoObject* instance, const HString& string);
  20. HString mString;
  21. /************************************************************************/
  22. /* CLR HOOKS */
  23. /************************************************************************/
  24. static void internal_createInstance(MonoObject* instance, MonoString* identifier, UINT32 tableId);
  25. static void internal_setParameter(HString* nativeInstance, UINT32 idx, MonoString* value);
  26. static void internal_getValue(HString* nativeInstance, MonoString** value);
  27. };
  28. }