BsScriptVirtualButton.h 1.0 KB

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  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptObject.h"
  4. #include "BsInputConfiguration.h"
  5. namespace BansheeEngine
  6. {
  7. /**
  8. * @brief Interop class between C++ & CLR for VirtualButton.
  9. */
  10. class BS_SCR_BE_EXPORT ScriptVirtualButton : public ScriptObject <ScriptVirtualButton>
  11. {
  12. public:
  13. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "VirtualButton")
  14. /**
  15. * @brief Unboxes a boxed managed VirtualButton struct and returns
  16. * the native version of the structure.
  17. */
  18. static VirtualButton unbox(MonoObject* obj);
  19. /**
  20. * @brief Boxes a native VirtualButton struct and returns
  21. * a managed object containing it.
  22. */
  23. static MonoObject* box(const VirtualButton& value);
  24. private:
  25. ScriptVirtualButton(MonoObject* instance);
  26. /************************************************************************/
  27. /* CLR HOOKS */
  28. /************************************************************************/
  29. static UINT32 internal_InitVirtualButton(MonoString* name);
  30. };
  31. }