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BsGameResourceManager.cpp
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 лет назад |
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BsManagedComponent.cpp
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809719519c
Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated
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10 лет назад |
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BsManagedDiff.cpp
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2c35a0c825
Removed all the unused allocators
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10 лет назад |
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BsManagedResource.cpp
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2c35a0c825
Removed all the unused allocators
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10 лет назад |
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BsManagedResourceManager.cpp
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35b5f1e6f3
Managed resource unloading works properly
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11 лет назад |
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BsManagedResourceMetaData.cpp
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a35f11d8cc
Added ManagedResource and improve project library and resource meta data management
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11 лет назад |
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BsManagedSerializableArray.cpp
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2c35a0c825
Removed all the unused allocators
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10 лет назад |
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BsManagedSerializableDictionary.cpp
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2c35a0c825
Removed all the unused allocators
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10 лет назад |
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BsManagedSerializableDiff.cpp
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2c35a0c825
Removed all the unused allocators
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10 лет назад |
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BsManagedSerializableField.cpp
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1c0c2110aa
Added GUISkin C# wrapper and proper C# resource support
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10 лет назад |
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BsManagedSerializableList.cpp
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2c35a0c825
Removed all the unused allocators
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10 лет назад |
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BsManagedSerializableObject.cpp
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809719519c
Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated
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10 лет назад |
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BsManagedSerializableObjectInfo.cpp
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1c0c2110aa
Added GUISkin C# wrapper and proper C# resource support
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10 лет назад |
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BsScriptAssemblyManager.cpp
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1c0c2110aa
Added GUISkin C# wrapper and proper C# resource support
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10 лет назад |
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BsScriptAsyncOp.cpp
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4667ba6cc9
Making blockUntilComplete an internal method
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11 лет назад |
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BsScriptBoneWeight.cpp
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42f50ced62
Added C# Renderable and Mesh interfaces
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10 лет назад |
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BsScriptBuiltin.cpp
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2b6bfc1cd7
Neater ResourceManagerCode
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10 лет назад |
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BsScriptCameraHandler.cpp
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afca99b5e8
More work on Lights
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10 лет назад |
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BsScriptColor.cpp
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d5d2171319
Added C# PixelData
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11 лет назад |
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BsScriptComponent.cpp
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598f1785c6
Documentation
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10 лет назад |
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BsScriptContextMenu.cpp
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2c35a0c825
Removed all the unused allocators
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10 лет назад |
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BsScriptCursor.cpp
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d5d2171319
Added C# PixelData
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11 лет назад |
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BsScriptDebug.cpp
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734411f94d
Status bar (untested)
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10 лет назад |
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BsScriptEnginePlugin.cpp
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 лет назад |
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BsScriptFont.cpp
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d75a4d76ab
Getting everything to compile after C# ProjectLibrary additions
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10 лет назад |
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BsScriptGUIButton.cpp
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97422accdc
All thunk calls now use MonoUtil::invokeThunk
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10 лет назад |
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BsScriptGUIContent.cpp
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ce8ea08d5c
Refactoring ScriptObject so destruction and construction is encapsulated within it
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11 лет назад |
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BsScriptGUIElement.cpp
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b2dcd9bf9f
Optimized ScrollArea layout updates
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10 лет назад |
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BsScriptGUIElementStateStyle.cpp
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e3d3e734a2
Documentation
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10 лет назад |
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BsScriptGUIElementStyle.cpp
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1c0c2110aa
Added GUISkin C# wrapper and proper C# resource support
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10 лет назад |
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BsScriptGUIFixedSpace.cpp
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d48eac3ca9
Modified how C# GUI element destruction works so it now properly handles elements that go out of scope
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10 лет назад |
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BsScriptGUIFlexibleSpace.cpp
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d48eac3ca9
Modified how C# GUI element destruction works so it now properly handles elements that go out of scope
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10 лет назад |
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BsScriptGUIInputBox.cpp
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97422accdc
All thunk calls now use MonoUtil::invokeThunk
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10 лет назад |
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BsScriptGUILabel.cpp
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65cdd2a30a
Removed all uses of GUIArea (WIP)
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10 лет назад |
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BsScriptGUILayout.cpp
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86f54d6527
Mostly finished with the project library import progress bar
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10 лет назад |
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BsScriptGUILayoutUtility.cpp
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22cf8a4b76
More optimized GUI element bound calculations (WIP)
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10 лет назад |
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BsScriptGUIListBox.cpp
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97422accdc
All thunk calls now use MonoUtil::invokeThunk
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10 лет назад |
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BsScriptGUIProgressBar.cpp
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65cdd2a30a
Removed all uses of GUIArea (WIP)
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10 лет назад |
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BsScriptGUIRenderTexture.cpp
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65cdd2a30a
Removed all uses of GUIArea (WIP)
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10 лет назад |
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BsScriptGUIScrollArea.cpp
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7458bc642f
Fixed project window so it doesn't cause horizontal scroll to show up
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10 лет назад |
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BsScriptGUISkin.cpp
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1c0c2110aa
Added GUISkin C# wrapper and proper C# resource support
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10 лет назад |
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BsScriptGUISlider.cpp
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97422accdc
All thunk calls now use MonoUtil::invokeThunk
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10 лет назад |
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BsScriptGUITexture.cpp
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65cdd2a30a
Removed all uses of GUIArea (WIP)
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10 лет назад |
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BsScriptGUIToggle.cpp
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97422accdc
All thunk calls now use MonoUtil::invokeThunk
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10 лет назад |
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BsScriptGUIToggleGroup.cpp
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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11 лет назад |
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BsScriptGameObject.cpp
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06a238cab0
Update inspector as selection changes
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10 лет назад |
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BsScriptGameObjectManager.cpp
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598f1785c6
Documentation
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10 лет назад |
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BsScriptHString.cpp
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cd3174bc2a
Localized strings no longer use a callback to notify owners about changes
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10 лет назад |
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BsScriptInput.cpp
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97422accdc
All thunk calls now use MonoUtil::invokeThunk
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10 лет назад |
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BsScriptInputConfiguration.cpp
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eedeb41ab4
WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys
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10 лет назад |
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BsScriptLightInternal.cpp
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afca99b5e8
More work on Lights
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10 лет назад |
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BsScriptManagedResource.cpp
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3638a07125
More fixes to assembly refresh
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11 лет назад |
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BsScriptMaterial.cpp
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a637a4a168
Added clone() method to material to make it easier to modify individual instances
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10 лет назад |
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BsScriptMesh.cpp
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2b6bfc1cd7
Neater ResourceManagerCode
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10 лет назад |
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BsScriptMeshData.cpp
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1076f0124b
DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation
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10 лет назад |
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BsScriptObject.cpp
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3aa329733b
Assembly refresh (WIP - Does not run)
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11 лет назад |
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BsScriptObjectImpl.cpp
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b59b26a228
Fixed a crash when re-opening the scene window due to finalizer incorrectly cleaning up the active window
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10 лет назад |
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BsScriptObjectManager.cpp
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774f974053
Fixed an issue where complex objects display in an array or a list would try to insert their GUI elements at wrong layout indices
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10 лет назад |
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BsScriptPixelData.cpp
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2c35a0c825
Removed all the unused allocators
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10 лет назад |
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BsScriptPixelUtility.cpp
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2c35a0c825
Removed all the unused allocators
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10 лет назад |
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BsScriptPlainText.cpp
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2b6bfc1cd7
Neater ResourceManagerCode
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10 лет назад |
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BsScriptPrefab.cpp
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2b6bfc1cd7
Neater ResourceManagerCode
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10 лет назад |
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BsScriptProfilerOverlayInternal.cpp
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ddef406ac9
C# profiler overlay
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10 лет назад |
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BsScriptRenderTarget.cpp
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93e2eff9b6
Added C# RenderTarget
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11 лет назад |
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BsScriptRenderTexture.cpp
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93e2eff9b6
Added C# RenderTarget
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11 лет назад |
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BsScriptRenderTexture2D.cpp
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2b6bfc1cd7
Neater ResourceManagerCode
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10 лет назад |
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BsScriptRenderableHandler.cpp
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00753da319
Fixed managed Renderable and Camera handlers so they are properly destroyed
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10 лет назад |
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BsScriptResource.cpp
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1c0c2110aa
Added GUISkin C# wrapper and proper C# resource support
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10 лет назад |
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BsScriptResourceManager.cpp
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1c0c2110aa
Added GUISkin C# wrapper and proper C# resource support
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10 лет назад |
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BsScriptResources.cpp
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 лет назад |
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BsScriptScene.cpp
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 лет назад |
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BsScriptSceneObject.cpp
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ed523bc01d
Scene view movement is now only active while in focus
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10 лет назад |
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BsScriptScriptCode.cpp
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56fada9981
Added support for reading UTF8 & UTF16 files
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10 лет назад |
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BsScriptSerializableArray.cpp
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93de4e59a0
Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt
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10 лет назад |
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BsScriptSerializableDictionary.cpp
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93de4e59a0
Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt
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10 лет назад |
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BsScriptSerializableField.cpp
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d0a35f68a3
Tested and fixed InspectableObject partially
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11 лет назад |
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BsScriptSerializableList.cpp
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93de4e59a0
Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt
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10 лет назад |
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BsScriptSerializableObject.cpp
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93de4e59a0
Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt
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10 лет назад |
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BsScriptSerializableProperty.cpp
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93de4e59a0
Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt
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10 лет назад |
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BsScriptShader.cpp
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b938e35a76
Added proper Color parameter type to Shader
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10 лет назад |
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BsScriptSpriteTexture.cpp
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2b6bfc1cd7
Neater ResourceManagerCode
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10 лет назад |
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BsScriptStringTable.cpp
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2b6bfc1cd7
Neater ResourceManagerCode
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10 лет назад |
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BsScriptStringTableManager.cpp
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2b6bfc1cd7
Neater ResourceManagerCode
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10 лет назад |
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BsScriptTexture.cpp
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f256dad7d6
Texture refactor to comply with new CoreObject design
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11 лет назад |
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BsScriptTexture2D.cpp
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2c35a0c825
Removed all the unused allocators
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10 лет назад |
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BsScriptTexture3D.cpp
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2b6bfc1cd7
Neater ResourceManagerCode
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10 лет назад |
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BsScriptTextureCube.cpp
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2b6bfc1cd7
Neater ResourceManagerCode
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10 лет назад |
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BsScriptTime.cpp
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ddef406ac9
C# profiler overlay
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10 лет назад |
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BsScriptVector.cpp
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42f50ced62
Added C# Renderable and Mesh interfaces
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10 лет назад |
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BsScriptVector2I.cpp
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474830fefa
C# input and virtual input work
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11 лет назад |
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BsScriptVirtualButton.cpp
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474830fefa
C# input and virtual input work
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11 лет назад |
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BsScriptVirtualInput.cpp
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97422accdc
All thunk calls now use MonoUtil::invokeThunk
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10 лет назад |