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- #pragma once
- #include "BsGLPrerequisites.h"
- #include "BsGLRenderSystem.h"
- #include "BsRenderWindow.h"
- namespace BansheeEngine
- {
- /**
- * @brief Helper class dealing mostly with platform specific OpenGL functionality,
- * initialization, extensions and window creation.
- */
- class BS_RSGL_EXPORT GLSupport
- {
- public:
- GLSupport() { }
- virtual ~GLSupport() { }
- /**
- * @brief Creates a new render window using the specified descriptor.
- *
- * @param desc Description of a render window to create.
- * @param parentWindow Optional parent window if the window shouldn't be a main window. First
- * created window cannot have a parent.
- *
- * @param Returns newly created window.
- */
- virtual RenderWindowPtr newWindow(RENDER_WINDOW_DESC& desc, RenderWindowPtr parentWindow) = 0;
- /**
- * @brief Called when OpenGL is being initialized.
- */
- virtual void start() = 0;
- /**
- * @brief Called when OpenGL is being shut down.
- */
- virtual void stop() = 0;
- /**
- * @brief Gets OpenGL vendor name.
- */
- const String& getGLVendor() const
- {
- return mVendor;
- }
- /**
- * @brief Gets OpenGL version string.
- */
- const String& getGLVersion() const
- {
- return mVersion;
- }
- /**
- * @brief Checks is the specified extension available.
- */
- virtual bool checkExtension(const String& ext) const;
- /**
- * @brief Gets an address of an OpenGL procedure with the specified name.
- */
- virtual void* getProcAddress(const String& procname) = 0;
- /**
- * @brief Initializes OpenGL extensions. Must be called after we have a valid and active
- * OpenGL context.
- */
- virtual void initializeExtensions();
- /**
- * @brief Gets a structure describing all available video modes.
- */
- virtual VideoModeInfoPtr getVideoModeInfo() const = 0;
- protected:
- Set<String> extensionList;
- String mVersion;
- String mVendor;
- };
- };
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