BearishSun 043d254cb5 ProjectLibrary.save will now immediately update the internal resource instead of delaying it for the next checkForModifications call 10 年 前
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GUI e4192cbdca Renderable inspector will now properly update renderable material 10 年 前
Inspector 0bd94ece59 More fixes to GUI dictionary 10 年 前
Inspectors e3f01f3c80 Font importing supports multiple render styles 10 年 前
Library 043d254cb5 ProjectLibrary.save will now immediately update the internal resource instead of delaying it for the next checkForModifications call 10 年 前
Properties e51cbce52c Started work on scripting 12 年 前
Scene 7184765d9d Properly calculate bounds for managed Renderable components 10 年 前
AboutBox.cs 8cc7fecd61 Saving a scene properly re-loads the scene 10 年 前
BrowseDialog.cs d8d5034b30 Added a way to add basic 3D primitives to the scene 10 年 前
BuildManager.cs d8d5034b30 Added a way to add basic 3D primitives to the scene 10 年 前
CodeEditor.cs b7e345e7a0 ConsoleWindow: 10 年 前
ColorPicker.cs a393b43fc3 Hooked up color picker to the color field 10 年 前
ConsoleWindow.cs c9a85f77da Added a (working) way to specify default size for editor windows 10 年 前
DefaultSize.cs c9a85f77da Added a (working) way to specify default size for editor windows 10 年 前
DialogBox.cs f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 年 前
DragDrop.cs cd6d63da7d Documentation 10 年 前
DropDownWindow.cs cd6d63da7d Documentation 10 年 前
EditorApplication.cs 043d254cb5 ProjectLibrary.save will now immediately update the internal resource instead of delaying it for the next checkForModifications call 10 年 前
EditorBuiltin.cs 141adbbbbb More work on console 10 年 前
EditorSettings.cs 6248cf4f7f Documentation 10 年 前
EditorStyles.cs 56f5d5db86 About box 10 年 前
EditorUtility.cs 6248cf4f7f Documentation 10 年 前
EditorWindow.cs c9a85f77da Added a (working) way to specify default size for editor windows 10 年 前
FolderMonitor.cs 4f0d194556 Documentation 10 年 前
GameWindow.cs 9cc9e61eb7 WIP console window 10 年 前
HierarchyWindow.cs 4f0d194556 Documentation 10 年 前
ImportOptions.cs e3f01f3c80 Font importing supports multiple render styles 10 年 前
LocEdString.cs 4f0d194556 Documentation 10 年 前
MBansheeEditor.csproj c9a85f77da Added a (working) way to specify default size for editor windows 10 年 前
MenuItem.cs 4f0d194556 Documentation 10 年 前
MenuItems.cs 6befb8663f Objects with no material can now be picked in scene 10 年 前
ModalWindow.cs 4f0d194556 Documentation 10 年 前
OSDropTarget.cs 4f0d194556 Documentation 10 年 前
PrefabUtility.cs b270993395 Light inspector 10 年 前
Program.cs 3209476868 Save project on editor exit 10 年 前
ProgressBar.cs 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save 10 年 前
ProjectLibrary.cs 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save 10 年 前
ProjectSettings.cs 6248cf4f7f Documentation 10 年 前
ProjectWindow.cs 648eefad79 Do not allow editor to be active without a project loaded 10 年 前
ScriptCodeManager.cs b7e345e7a0 ConsoleWindow: 10 年 前
ScriptCompiler.cs 7729dfa933 Load assemblies from memory so that their files aren't locked and can be replaced by the compiler 10 年 前
Selection.cs 26ee02017f Added C# MeshImportOptions and extended TextureImportOptions with new properties 10 年 前
SettingsWindow.cs c9a85f77da Added a (working) way to specify default size for editor windows 10 年 前
ToolbarItem.cs 1fd09a0d22 Fixed a crash due to a localized string finalizer being called twice 10 年 前
UndoRedo.cs 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 年 前
UnitTestTypes.cs 059d757ac5 Added a way to find scene objects by name 10 年 前
UnitTests.cs a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 年 前