BearishSun 3cc7bbaf45 WIP: macOS port %!s(int64=7) %!d(string=hai) anos
..
GUI 5c5f9b3252 WIP: macOS port %!s(int64=7) %!d(string=hai) anos
BsScriptBuiltin.cpp 1e21488060 WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsScriptBuiltin.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptColor.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptColor.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptComponent.cpp 0e4ba38c5b Bugfix: Major fixes to the scripting runtime %!s(int64=7) %!d(string=hai) anos
BsScriptComponent.h 0e4ba38c5b Bugfix: Major fixes to the scripting runtime %!s(int64=7) %!d(string=hai) anos
BsScriptContextMenu.cpp c4540199ba Bugfix: Fixing script code crashes related to garbage collection %!s(int64=8) %!d(string=hai) anos
BsScriptContextMenu.h c4540199ba Bugfix: Fixing script code crashes related to garbage collection %!s(int64=8) %!d(string=hai) anos
BsScriptCursor.cpp dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsScriptCursor.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptDebug.cpp dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsScriptDebug.h dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsScriptGUIContentImages.cpp 1e21488060 WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsScriptGUIContentImages.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptGameObject.cpp 0e4ba38c5b Bugfix: Major fixes to the scripting runtime %!s(int64=7) %!d(string=hai) anos
BsScriptGameObject.h 0e4ba38c5b Bugfix: Major fixes to the scripting runtime %!s(int64=7) %!d(string=hai) anos
BsScriptHString.cpp cec42193fc Bugfix: Outputting managed references in script code now properly issues a GC memory barrier %!s(int64=7) %!d(string=hai) anos
BsScriptHString.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptInput.cpp dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsScriptInput.h dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsScriptInputConfiguration.cpp 0e4ba38c5b Bugfix: Major fixes to the scripting runtime %!s(int64=7) %!d(string=hai) anos
BsScriptInputConfiguration.h 0e4ba38c5b Bugfix: Major fixes to the scripting runtime %!s(int64=7) %!d(string=hai) anos
BsScriptLogEntry.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptLogEntry.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptManagedComponent.cpp 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete %!s(int64=7) %!d(string=hai) anos
BsScriptManagedComponent.h 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete %!s(int64=7) %!d(string=hai) anos
BsScriptManagedResource.cpp f6de1399f4 Bugfix: Fixing more issues relating to scripting %!s(int64=7) %!d(string=hai) anos
BsScriptManagedResource.h 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete %!s(int64=7) %!d(string=hai) anos
BsScriptPixelUtility.cpp dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsScriptPixelUtility.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptPlainText.cpp dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsScriptPlainText.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptPrefab.cpp dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsScriptPrefab.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptProfilerOverlayInternal.cpp 90f5f648bf WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsScriptProfilerOverlayInternal.h 90f5f648bf WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsScriptQuaternion.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptQuaternion.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptResource.cpp 0e4ba38c5b Bugfix: Major fixes to the scripting runtime %!s(int64=7) %!d(string=hai) anos
BsScriptResource.h f6de1399f4 Bugfix: Fixing more issues relating to scripting %!s(int64=7) %!d(string=hai) anos
BsScriptResourceRef.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation %!s(int64=8) %!d(string=hai) anos
BsScriptResourceRef.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation %!s(int64=8) %!d(string=hai) anos
BsScriptResources.cpp dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsScriptResources.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptScene.cpp 3cc7bbaf45 WIP: macOS port %!s(int64=7) %!d(string=hai) anos
BsScriptScene.h 831af46d78 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsScriptSceneObject.cpp f6de1399f4 Bugfix: Fixing more issues relating to scripting %!s(int64=7) %!d(string=hai) anos
BsScriptSceneObject.h 0e4ba38c5b Bugfix: Major fixes to the scripting runtime %!s(int64=7) %!d(string=hai) anos
BsScriptScriptCode.cpp dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsScriptScriptCode.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptSerializableArray.cpp c4540199ba Bugfix: Fixing script code crashes related to garbage collection %!s(int64=8) %!d(string=hai) anos
BsScriptSerializableArray.h c4540199ba Bugfix: Fixing script code crashes related to garbage collection %!s(int64=8) %!d(string=hai) anos
BsScriptSerializableDictionary.cpp c4540199ba Bugfix: Fixing script code crashes related to garbage collection %!s(int64=8) %!d(string=hai) anos
BsScriptSerializableDictionary.h c4540199ba Bugfix: Fixing script code crashes related to garbage collection %!s(int64=8) %!d(string=hai) anos
BsScriptSerializableField.cpp c4540199ba Bugfix: Fixing script code crashes related to garbage collection %!s(int64=8) %!d(string=hai) anos
BsScriptSerializableField.h c4540199ba Bugfix: Fixing script code crashes related to garbage collection %!s(int64=8) %!d(string=hai) anos
BsScriptSerializableList.cpp c4540199ba Bugfix: Fixing script code crashes related to garbage collection %!s(int64=8) %!d(string=hai) anos
BsScriptSerializableList.h c4540199ba Bugfix: Fixing script code crashes related to garbage collection %!s(int64=8) %!d(string=hai) anos
BsScriptSerializableObject.cpp c4540199ba Bugfix: Fixing script code crashes related to garbage collection %!s(int64=8) %!d(string=hai) anos
BsScriptSerializableObject.h c4540199ba Bugfix: Fixing script code crashes related to garbage collection %!s(int64=8) %!d(string=hai) anos
BsScriptSerializableProperty.cpp c4540199ba Bugfix: Fixing script code crashes related to garbage collection %!s(int64=8) %!d(string=hai) anos
BsScriptSerializableProperty.h c4540199ba Bugfix: Fixing script code crashes related to garbage collection %!s(int64=8) %!d(string=hai) anos
BsScriptSerializableUtility.cpp dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsScriptSerializableUtility.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptShaderInclude.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptShaderInclude.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptTime.cpp dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsScriptTime.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptVector.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptVector.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptVector2I.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptVector2I.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptVirtualButton.cpp dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsScriptVirtualButton.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptVirtualInput.cpp dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsScriptVirtualInput.h dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos