#3d #game-engine #engine #gamedev

Marko Pintera 044b85e1e0 Ensuring that texture fields are immutable (WIP for DX9 and DX11) 12 лет назад
BansheeEngine 9392e45805 Better sub-mesh handling for Meshes 12 лет назад
BansheeForwardRenderer 9392e45805 Better sub-mesh handling for Meshes 12 лет назад
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
CamelotClient b15ab166ce Fixed memory corruption when creating bindable params 12 лет назад
CamelotCore 044b85e1e0 Ensuring that texture fields are immutable (WIP for DX9 and DX11) 12 лет назад
CamelotD3D11RenderSystem 044b85e1e0 Ensuring that texture fields are immutable (WIP for DX9 and DX11) 12 лет назад
CamelotD3D9Renderer 044b85e1e0 Ensuring that texture fields are immutable (WIP for DX9 and DX11) 12 лет назад
CamelotEditor b19b034abb Added DebugRelease build 12 лет назад
CamelotFBXImporter 9392e45805 Better sub-mesh handling for Meshes 12 лет назад
CamelotFontImporter bbc6f667e1 Fixed a bug where texture would be marked as loaded before it really was 12 лет назад
CamelotFreeImgImporter bbc6f667e1 Fixed a bug where texture would be marked as loaded before it really was 12 лет назад
CamelotGLRenderer 044b85e1e0 Ensuring that texture fields are immutable (WIP for DX9 and DX11) 12 лет назад
CamelotOISInput acac9022f2 Fixed OIS preprocessor defines to get rid of dllexport warnings 12 лет назад
CamelotUtility d43309ccb3 Fixed up stack allocator so it doesn't require you to manually initialize specific heaps 12 лет назад
BansheeEngine.sln b0b11a73da Allocating GpuParams and especially bindable copy of GpuParams will now cause much less alocations 12 лет назад
CSharpWrap.txt 35072da756 Added GUIContent so I can more easily specific contents for various GUIElements that might need text/image/tooltip/etc 12 лет назад
Dependencies.txt eecdc1b68e Made all GUI textures relative to the bin folder 12 лет назад
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 лет назад
EditorWindowDock.txt 35072da756 Added GUIContent so I can more easily specific contents for various GUIElements that might need text/image/tooltip/etc 12 лет назад
Notes.txt 12a7eb5e8e Made TextData thread safe 12 лет назад
Opts.txt 9392e45805 Better sub-mesh handling for Meshes 12 лет назад
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
TODO.txt d8d41821ad Improved performance of static Texture write updates 12 лет назад
TODODoc.txt 47682e394e Work on GUIMenuBar 12 лет назад
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 лет назад