BearishSun 05266555e8 Animation bone transforms now used by the core thread for rendering 9 年之前
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BansheeCore 05266555e8 Animation bone transforms now used by the core thread for rendering 9 年之前
BansheeD3D11RenderAPI b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 年之前
BansheeD3D9RenderAPI b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 年之前
BansheeEditor 0696a5094f Neater light pass material parameter assignment 9 年之前
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging 9 年之前
BansheeEngine 0a0047b369 Added generalized 1D blending 9 年之前
BansheeFBXImporter 6fd40952e9 Additive animations 9 年之前
BansheeFMOD 107ce688f5 Don't check for FMOD if FMOD is not selected for build 9 年之前
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年之前
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年之前
BansheeGLRenderAPI b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 年之前
BansheeMono ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 年之前
BansheeOISInput bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年之前
BansheeOpenAudio 996963f172 Fixing "release" builds 9 年之前
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年之前
BansheeSL 996963f172 Fixing "release" builds 9 年之前
BansheeUtility 6fd40952e9 Additive animations 9 年之前
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 年之前
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 年之前
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 年之前
MBansheeEditor 737e9a54b9 Added animation splits array to the C# mesh import options 9 年之前
MBansheeEngine 0a0047b369 Added generalized 1D blending 9 年之前
RenderBeast 05266555e8 Animation bone transforms now used by the core thread for rendering 9 年之前
SBansheeEditor 0a0047b369 Added generalized 1D blending 9 年之前
SBansheeEngine 0a0047b369 Added generalized 1D blending 9 年之前
CMakeLists.txt 996963f172 Fixing "release" builds 9 年之前