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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #include "CmVertexIndexData.h"
- #include "CmHardwareBufferManager.h"
- #include "CmVertexBuffer.h"
- #include "CmIndexBuffer.h"
- #include "CmVector3.h"
- #include "CmAxisAlignedBox.h"
- #include "CmException.h"
- #include "CmRenderSystem.h"
- namespace CamelotEngine
- {
- VertexData::VertexData(HardwareBufferManager* mgr)
- {
- mMgr = mgr ? mgr : HardwareBufferManager::instancePtr();
- vertexDeclaration = mMgr->createVertexDeclaration();
- vertexCount = 0;
- }
- VertexData::VertexData(VertexDeclarationPtr dcl)
- {
- // this is a fallback rather than actively used
- mMgr = HardwareBufferManager::instancePtr();
- vertexDeclaration = dcl;
- vertexCount = 0;
- }
- VertexData::~VertexData()
- {
- }
- void VertexData::setBuffer(UINT32 index, VertexBufferPtr buffer)
- {
- mVertexBuffers[index] = buffer;
- }
- VertexBufferPtr VertexData::getBuffer(UINT32 index) const
- {
- auto iterFind = mVertexBuffers.find(index);
- if(iterFind != mVertexBuffers.end())
- {
- return iterFind->second;
- }
- return nullptr;
- }
- bool VertexData::isBufferBound(UINT32 index) const
- {
- auto iterFind = mVertexBuffers.find(index);
- if(iterFind != mVertexBuffers.end())
- {
- if(iterFind->second != nullptr)
- return true;
- }
- return false;
- }
- VertexData* VertexData::clone(bool copyData, HardwareBufferManager* mgr) const
- {
- HardwareBufferManager* pManager = mgr ? mgr : mMgr;
- VertexData* dest = new VertexData(mgr);
- // Copy vertex buffers in turn
- for (auto iter = mVertexBuffers.begin(); iter != mVertexBuffers.end(); ++iter)
- {
- VertexBufferPtr srcbuf = iter->second;
- VertexBufferPtr dstBuf;
- if (copyData)
- {
- // create new buffer with the same settings
- dstBuf = pManager->createVertexBuffer(
- srcbuf->getVertexSize(), srcbuf->getNumVertices(), srcbuf->getUsage());
- // copy data
- dstBuf->copyData(*srcbuf, 0, 0, srcbuf->getSizeInBytes(), true);
- }
- else
- {
- // don't copy, point at existing buffer
- dstBuf = srcbuf;
- }
- // Copy binding
- dest->setBuffer(iter->first, dstBuf);
- }
- // Basic vertex info
- dest->vertexCount = this->vertexCount;
- // Copy elements
- const VertexDeclaration::VertexElementList elems =
- this->vertexDeclaration->getElements();
- VertexDeclaration::VertexElementList::const_iterator ei, eiend;
- eiend = elems.end();
- for (ei = elems.begin(); ei != eiend; ++ei)
- {
- dest->vertexDeclaration->addElement(
- ei->getSource(),
- ei->getOffset(),
- ei->getType(),
- ei->getSemantic(),
- ei->getIndex() );
- }
- return dest;
- }
- void VertexData::convertPackedColour(
- VertexElementType srcType, VertexElementType destType)
- {
- if (destType != VET_COLOR_ABGR && destType != VET_COLOR_ARGB)
- {
- CM_EXCEPT(InvalidParametersException,
- "Invalid destType parameter");
- }
- if (srcType != VET_COLOR_ABGR && srcType != VET_COLOR_ARGB)
- {
- CM_EXCEPT(InvalidParametersException,
- "Invalid srcType parameter");
- }
- for (auto iter = mVertexBuffers.begin(); iter != mVertexBuffers.end(); ++iter)
- {
- VertexDeclaration::VertexElementList elems =
- vertexDeclaration->findElementsBySource(iter->first);
- bool conversionNeeded = false;
- VertexDeclaration::VertexElementList::iterator elemi;
- for (elemi = elems.begin(); elemi != elems.end(); ++elemi)
- {
- VertexElement& elem = *elemi;
- if (elem.getType() == VET_COLOR ||
- ((elem.getType() == VET_COLOR_ABGR || elem.getType() == VET_COLOR_ARGB)
- && elem.getType() != destType))
- {
- conversionNeeded = true;
- }
- }
- if (conversionNeeded)
- {
- void* pBase = iter->second->lock(GBL_READ_WRITE);
- for (UINT32 v = 0; v < iter->second->getNumVertices(); ++v)
- {
- for (elemi = elems.begin(); elemi != elems.end(); ++elemi)
- {
- VertexElement& elem = *elemi;
- VertexElementType currType = (elem.getType() == VET_COLOR) ?
- srcType : elem.getType();
- if (elem.getType() == VET_COLOR ||
- ((elem.getType() == VET_COLOR_ABGR || elem.getType() == VET_COLOR_ARGB)
- && elem.getType() != destType))
- {
- UINT32* pRGBA;
- elem.baseVertexPointerToElement(pBase, &pRGBA);
- VertexElement::convertColourValue(currType, destType, pRGBA);
- }
- }
- pBase = static_cast<void*>(
- static_cast<char*>(pBase) + iter->second->getVertexSize());
- }
- iter->second->unlock();
- // Modify the elements to reflect the changed type
- const VertexDeclaration::VertexElementList& allelems =
- vertexDeclaration->getElements();
- VertexDeclaration::VertexElementList::const_iterator ai;
- unsigned short elemIndex = 0;
- for (ai = allelems.begin(); ai != allelems.end(); ++ai, ++elemIndex)
- {
- const VertexElement& elem = *ai;
- if (elem.getType() == VET_COLOR ||
- ((elem.getType() == VET_COLOR_ABGR || elem.getType() == VET_COLOR_ARGB)
- && elem.getType() != destType))
- {
- vertexDeclaration->modifyElement(elemIndex,
- elem.getSource(), elem.getOffset(), destType,
- elem.getSemantic(), elem.getIndex());
- }
- }
- }
- } // each buffer
- }
- IndexData::IndexData()
- {
- indexCount = 0;
- indexStart = 0;
- }
- IndexData::~IndexData()
- {
- }
- IndexData* IndexData::clone(bool copyData, HardwareBufferManager* mgr) const
- {
- HardwareBufferManager* pManager = mgr ? mgr : HardwareBufferManager::instancePtr();
- IndexData* dest = new IndexData();
- if (indexBuffer.get())
- {
- if (copyData)
- {
- dest->indexBuffer = pManager->createIndexBuffer(indexBuffer->getType(), indexBuffer->getNumIndexes(),
- indexBuffer->getUsage());
- dest->indexBuffer->copyData(*indexBuffer, 0, 0, indexBuffer->getSizeInBytes(), true);
- }
- else
- {
- dest->indexBuffer = indexBuffer;
- }
- }
- dest->indexCount = indexCount;
- dest->indexStart = indexStart;
- return dest;
- }
- // Local Utility class for vertex cache optimizer
- class Triangle
- {
- public:
- enum EdgeMatchType {
- AB, BC, CA, ANY, NONE
- };
- UINT32 a, b, c;
- inline Triangle()
- {
- }
- inline Triangle( UINT32 ta, UINT32 tb, UINT32 tc )
- : a( ta ), b( tb ), c( tc )
- {
- }
- inline Triangle( UINT32 t[3] )
- : a( t[0] ), b( t[1] ), c( t[2] )
- {
- }
- inline Triangle( const Triangle& t )
- : a( t.a ), b( t.b ), c( t.c )
- {
- }
- inline bool sharesEdge(const Triangle& t) const
- {
- return( a == t.a && b == t.c ||
- a == t.b && b == t.a ||
- a == t.c && b == t.b ||
- b == t.a && c == t.c ||
- b == t.b && c == t.a ||
- b == t.c && c == t.b ||
- c == t.a && a == t.c ||
- c == t.b && a == t.a ||
- c == t.c && a == t.b );
- }
- inline bool sharesEdge(const UINT32 ea, const UINT32 eb, const Triangle& t) const
- {
- return( ea == t.a && eb == t.c ||
- ea == t.b && eb == t.a ||
- ea == t.c && eb == t.b );
- }
- inline bool sharesEdge(const EdgeMatchType edge, const Triangle& t) const
- {
- if (edge == AB)
- return sharesEdge(a, b, t);
- else if (edge == BC)
- return sharesEdge(b, c, t);
- else if (edge == CA)
- return sharesEdge(c, a, t);
- else
- return (edge == ANY) == sharesEdge(t);
- }
- inline EdgeMatchType endoSharedEdge(const Triangle& t) const
- {
- if (sharesEdge(a, b, t)) return AB;
- if (sharesEdge(b, c, t)) return BC;
- if (sharesEdge(c, a, t)) return CA;
- return NONE;
- }
- inline EdgeMatchType exoSharedEdge(const Triangle& t) const
- {
- return t.endoSharedEdge(*this);
- }
- inline void shiftClockwise()
- {
- UINT32 t = a;
- a = c;
- c = b;
- b = t;
- }
- inline void shiftCounterClockwise()
- {
- UINT32 t = a;
- a = b;
- b = c;
- c = t;
- }
- };
- void IndexData::optimiseVertexCacheTriList(void)
- {
- if (indexBuffer->isLocked()) return;
- void *buffer = indexBuffer->lock(GBL_READ_WRITE);
- Triangle* triangles;
- UINT32 *dest;
- UINT32 nIndexes = indexCount;
- UINT32 nTriangles = nIndexes / 3;
- UINT32 i, j;
- UINT16 *source = 0;
- if (indexBuffer->getType() == IndexBuffer::IT_16BIT)
- {
- triangles = (Triangle*) malloc(sizeof(Triangle) * nTriangles);
- source = (UINT16 *)buffer;
- dest = (UINT32 *)triangles;
- for (i = 0; i < nIndexes; ++i) dest[i] = source[i];
- }
- else
- triangles = (Triangle*)buffer;
- // sort triangles based on shared edges
- UINT32 *destlist = (UINT32*)malloc(sizeof(UINT32) * nTriangles);
- unsigned char *visited = (unsigned char*)malloc(sizeof(unsigned char) * nTriangles);
- for (i = 0; i < nTriangles; ++i) visited[i] = 0;
- UINT32 start = 0, ti = 0, destcount = 0;
- bool found = false;
- for (i = 0; i < nTriangles; ++i)
- {
- if (found)
- found = false;
- else
- {
- while (visited[start++]);
- ti = start - 1;
- }
- destlist[destcount++] = ti;
- visited[ti] = 1;
- for (j = start; j < nTriangles; ++j)
- {
- if (visited[j]) continue;
-
- if (triangles[ti].sharesEdge(triangles[j]))
- {
- found = true;
- ti = static_cast<UINT32>(j);
- break;
- }
- }
- }
- if (indexBuffer->getType() == IndexBuffer::IT_16BIT)
- {
- // reorder the indexbuffer
- j = 0;
- for (i = 0; i < nTriangles; ++i)
- {
- Triangle *t = &triangles[destlist[i]];
- source[j++] = (UINT16)t->a;
- source[j++] = (UINT16)t->b;
- source[j++] = (UINT16)t->c;
- }
- free(triangles);
- }
- else
- {
- UINT32 *reflist = (UINT32*)malloc(sizeof(UINT32) * nTriangles);
- // fill the referencebuffer
- for (i = 0; i < nTriangles; ++i)
- reflist[destlist[i]] = static_cast<UINT32>(i);
-
- // reorder the indexbuffer
- for (i = 0; i < nTriangles; ++i)
- {
- j = destlist[i];
- if (i == j) continue; // do not move triangle
- // swap triangles
- Triangle t = triangles[i];
- triangles[i] = triangles[j];
- triangles[j] = t;
- // change reference
- destlist[reflist[i]] = static_cast<UINT32>(j);
- // destlist[i] = i; // not needed, it will not be used
- }
- free(reflist);
- }
- free(destlist);
- free(visited);
-
- indexBuffer->unlock();
- }
- void VertexCacheProfiler::profile(const IndexBufferPtr& indexBuffer)
- {
- if (indexBuffer->isLocked()) return;
- UINT16 *shortbuffer = (UINT16 *)indexBuffer->lock(GBL_READ_ONLY);
- if (indexBuffer->getType() == IndexBuffer::IT_16BIT)
- for (unsigned int i = 0; i < indexBuffer->getNumIndexes(); ++i)
- inCache(shortbuffer[i]);
- else
- {
- UINT32 *buffer = (UINT32 *)shortbuffer;
- for (unsigned int i = 0; i < indexBuffer->getNumIndexes(); ++i)
- inCache(buffer[i]);
- }
- indexBuffer->unlock();
- }
- bool VertexCacheProfiler::inCache(unsigned int index)
- {
- for (unsigned int i = 0; i < buffersize; ++i)
- {
- if (index == cache[i])
- {
- hit++;
- return true;
- }
- }
- miss++;
- cache[tail++] = index;
- tail %= size;
- if (buffersize < size) buffersize++;
- return false;
- }
- }
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