BsScriptGUIElementStateStyle.cpp 1.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960
  1. #include "BsScriptGUIElementStateStyle.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsScriptSpriteTexture.h"
  7. #include "CmException.h"
  8. #include "BsGUIElementStyle.h"
  9. using namespace CamelotFramework;
  10. namespace BansheeEngine
  11. {
  12. ScriptGUIElementStateStyle::ScriptGUIElementStateStyle()
  13. :mElementStateStyle(cm_new<GUIElementStyle::GUIElementStateStyle>()), mSpriteTexture(nullptr), mOwnsStyle(true)
  14. {
  15. }
  16. ScriptGUIElementStateStyle::ScriptGUIElementStateStyle(GUIElementStyle::GUIElementStateStyle* externalStyle)
  17. : mElementStateStyle(externalStyle), mSpriteTexture(nullptr), mOwnsStyle(false)
  18. {
  19. }
  20. ScriptGUIElementStateStyle::~ScriptGUIElementStateStyle()
  21. {
  22. if(mOwnsStyle)
  23. cm_delete(mElementStateStyle);
  24. }
  25. void ScriptGUIElementStateStyle::initMetaData()
  26. {
  27. metaData = ScriptMeta("MBansheeEngine", "BansheeEngine", "GUIElementStateStyle", &ScriptGUIElementStateStyle::initRuntimeData);
  28. MonoManager::registerScriptType(&metaData);
  29. }
  30. void ScriptGUIElementStateStyle::internal_createInstance(MonoObject* instance)
  31. {
  32. ScriptGUIElementStateStyle* nativeInstance = new (cm_alloc<ScriptGUIElementStateStyle>()) ScriptGUIElementStateStyle();
  33. nativeInstance->createInstance(instance);
  34. metaData.thisPtrField->setValue(instance, nativeInstance);
  35. }
  36. void ScriptGUIElementStateStyle::internal_createInstanceExternal(MonoObject* instance, GUIElementStyle::GUIElementStateStyle* externalStyle)
  37. {
  38. ScriptGUIElementStateStyle* nativeInstance = new (cm_alloc<ScriptGUIElementStateStyle>()) ScriptGUIElementStateStyle(externalStyle);
  39. nativeInstance->createInstance(instance);
  40. metaData.thisPtrField->setValue(instance, nativeInstance);
  41. }
  42. void ScriptGUIElementStateStyle::internal_destroyInstance(ScriptGUIElementStateStyle* nativeInstance)
  43. {
  44. nativeInstance->destroyInstance();
  45. cm_delete(nativeInstance);
  46. }
  47. }