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Build
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634c532c2f
Setting debug in PlatformInfo based on DEBUG definition
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6 лет назад |
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CodeEditor
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2abd6a0378
Bugfix: Check if solution file exists and rebuild if necessary
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6 лет назад |
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EditorWindow
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d1ac5748e7
Bugfix: Fix color picker GUI being slightly cut off
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6 лет назад |
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GUI
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22b09b8f50
Bugfix: Fix a crash when selecting multiple objects in the Hierarchy window
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6 лет назад |
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Handles
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daf2129bfa
Build: Fixing the macOS build
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6 лет назад |
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Library
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fad2f5f292
Bugfix: Project library meta files will no longer continuously accumulate inactive resource entries
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6 лет назад |
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Private
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615ebe55ce
Bugfix: Add changes missed in the previous commit
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6 лет назад |
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Scene
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dcfa98ad44
Bugfix: Fix a crash when scene picking an object with a not-yet-loaded material
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6 лет назад |
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Settings
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b7e41dec89
Bugfix: Fix editor & project settings incorrectly deleting properties
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6 лет назад |
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Testing
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f49a9032ab
Build: Updated 'bsf' to a new version
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6 лет назад |
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UndoRedo
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f0de730b0e
WIP: UndoRedo refactor
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6 лет назад |
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Utility
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c80e1e3905
Feature: Material inspector now accepts sprite textures, color gradients and animation curves
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6 лет назад |
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BsEditorApplication.cpp
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adfbb0cf24
Bugfix: Fix GUI update lagging one frame
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6 лет назад |
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BsEditorApplication.h
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adfbb0cf24
Bugfix: Fix GUI update lagging one frame
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6 лет назад |
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BsEditorConfig.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 лет назад |
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BsEditorPrerequisites.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 лет назад |
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CMakeLists.txt
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afbe26d3ba
Build: Added an install step and CI
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6 лет назад |
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CMakeSources.cmake
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b2141f2a46
Build: Version information improvements
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6 лет назад |