| 1234567891011121314151617181920212223242526272829303132333435363738 |
- #pragma once
- #include "BsScriptEnginePrerequisites.h"
- #include "BsScriptObject.h"
- namespace BansheeEngine
- {
- class BS_SCR_BE_EXPORT ScriptRenderTargetBase : public ScriptObjectBase
- {
- public:
- virtual RenderTargetPtr getNativeValue() const = 0;
- protected:
- friend class ScriptResourceManager;
- ScriptRenderTargetBase(MonoObject* instance)
- :ScriptObjectBase(instance)
- { }
- virtual ~ScriptRenderTargetBase() {}
- };
- class BS_SCR_BE_EXPORT ScriptRenderTarget : public ScriptObject<ScriptRenderTarget, ScriptRenderTargetBase>
- {
- public:
- SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "RenderTarget")
- private:
- ScriptRenderTarget(MonoObject* instance);
- static void internal_getWidth(ScriptRenderTarget* thisPtr, int* value);
- static void internal_getHeight(ScriptRenderTarget* thisPtr, int* value);
- static void internal_getGammaCorrection(ScriptRenderTarget* thisPtr, bool* value);
- static void internal_getSampleCount(ScriptRenderTarget* thisPtr, int* value);
- static void internal_getPriority(ScriptRenderTarget* thisPtr, int* value);
- static void internal_setPriority(ScriptRenderTarget* thisPtr, int value);
- };
- }
|