BearishSun a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 9 anni fa
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ContextMenu.cs 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely 9 anni fa
Font.cs a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 9 anni fa
GUI.cs 92321a6b19 Updated manuals 10 anni fa
GUIButton.cs 92321a6b19 Updated manuals 10 anni fa
GUICanvas.cs 7dd47a2e26 Curve drawing now draws keyframe points 9 anni fa
GUIContent.cs 92321a6b19 Updated manuals 10 anni fa
GUIElement.cs 92321a6b19 Updated manuals 10 anni fa
GUIElementStateStyle.cs 92321a6b19 Updated manuals 10 anni fa
GUIElementStyle.cs 92321a6b19 Updated manuals 10 anni fa
GUILabel.cs 92321a6b19 Updated manuals 10 anni fa
GUILayout.cs 92321a6b19 Updated manuals 10 anni fa
GUILayoutX.cs 92321a6b19 Updated manuals 10 anni fa
GUILayoutY.cs 92321a6b19 Updated manuals 10 anni fa
GUIListBox.cs 92321a6b19 Updated manuals 10 anni fa
GUIListView.cs ceac99cc68 Updated list view so it doesn't lag one frame behind (quite noticeable on quickly updating lists) 9 anni fa
GUIOption.cs 92321a6b19 Updated manuals 10 anni fa
GUIPanel.cs 92321a6b19 Updated manuals 10 anni fa
GUIProgressBar.cs 92321a6b19 Updated manuals 10 anni fa
GUIRenderTexture.cs 92321a6b19 Updated manuals 10 anni fa
GUIScrollArea.cs 92321a6b19 Updated manuals 10 anni fa
GUIScrollBar.cs 9a90372f70 Scroll bar GUI element exposed to C# 9 anni fa
GUISkin.cs 92321a6b19 Updated manuals 10 anni fa
GUISlider.cs 9b4afd8157 Added sliders on ranged inspector fields with stepping functionality. 9 anni fa
GUISpace.cs 92321a6b19 Updated manuals 10 anni fa
GUITextBox.cs 92321a6b19 Updated manuals 10 anni fa
GUITexture.cs f306536e2d Exposed GUICanvas to C# code 9 anni fa
GUIToggle.cs 92321a6b19 Updated manuals 10 anni fa
GUIToggleGroup.cs 92321a6b19 Updated manuals 10 anni fa
GUIUtility.cs 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 anni fa
GUIWidget.cs 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 9 anni fa
LocString.cs 92321a6b19 Updated manuals 10 anni fa
ShortcutKey.cs 92321a6b19 Updated manuals 10 anni fa
SpriteTexture.cs a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 9 anni fa
StringTable.cs 92321a6b19 Updated manuals 10 anni fa
StringTables.cs 92321a6b19 Updated manuals 10 anni fa