Marko Pintera 5bd0616417 Fixed an issue with GUI manager where meshes were not getting released properly %!s(int64=11) %!d(string=hai) anos
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GUIColorField.cs 4b4f583a71 Added C# versions of many editor fields %!s(int64=11) %!d(string=hai) anos
GUIComponentFoldout.cs 6b8cb68575 Updated GUIFoldout with sub styles, renamed it to GUIComponentFoldout and added a way to change its contents %!s(int64=11) %!d(string=hai) anos
GUIFloatField.cs 4b4f583a71 Added C# versions of many editor fields %!s(int64=11) %!d(string=hai) anos
GUIFoldout.cs 5bd0616417 Fixed an issue with GUI manager where meshes were not getting released properly %!s(int64=11) %!d(string=hai) anos
GUIGameObjectField.cs 1d5fdd56a3 Added GameObjectField C# %!s(int64=11) %!d(string=hai) anos
GUIIntField.cs 5796d726b7 Added clone method to SerializedProperty (untested) %!s(int64=11) %!d(string=hai) anos
GUIPanelContainer.cs 5bbcc98953 Added a wrapper for GUIPanelContainer %!s(int64=11) %!d(string=hai) anos
GUIResourceField.cs 1195be6fb8 WIP ResourceField %!s(int64=11) %!d(string=hai) anos
GUITextField.cs c0b00d66fb Inspector will not try to display multi-rank arrays as it doesn't support them yet %!s(int64=11) %!d(string=hai) anos
GUIToggleField.cs 4b4f583a71 Added C# versions of many editor fields %!s(int64=11) %!d(string=hai) anos
GUIVector2Field.cs 4b4f583a71 Added C# versions of many editor fields %!s(int64=11) %!d(string=hai) anos
GUIVector3Field.cs 4b4f583a71 Added C# versions of many editor fields %!s(int64=11) %!d(string=hai) anos
GUIVector4Field.cs 4b4f583a71 Added C# versions of many editor fields %!s(int64=11) %!d(string=hai) anos