Marko Pintera 06a238cab0 Update inspector as selection changes преди 10 години
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BsManagedComponent.cpp 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance преди 10 години
BsManagedDiff.cpp 9a0e9b0b78 Linked native and managed diff преди 10 години
BsManagedResource.cpp 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance преди 10 години
BsManagedResourceManager.cpp 35b5f1e6f3 Managed resource unloading works properly преди 11 години
BsManagedResourceMetaData.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management преди 11 години
BsManagedSerializableArray.cpp 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance преди 10 години
BsManagedSerializableDictionary.cpp 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance преди 10 години
BsManagedSerializableDiff.cpp 05bef870f2 Unit test for managed diff passes преди 10 години
BsManagedSerializableField.cpp 927a721f58 Added C# Prefab преди 10 години
BsManagedSerializableList.cpp 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance преди 10 години
BsManagedSerializableObject.cpp 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance преди 10 години
BsManagedSerializableObjectInfo.cpp 927a721f58 Added C# Prefab преди 10 години
BsScriptAssemblyManager.cpp 927a721f58 Added C# Prefab преди 10 години
BsScriptAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method преди 11 години
BsScriptBoneWeight.cpp 42f50ced62 Added C# Renderable and Mesh interfaces преди 10 години
BsScriptBuiltin.cpp d3e33e24e0 Added mesh drag and drop to scene view (WIP) преди 10 години
BsScriptCameraHandler.cpp afca99b5e8 More work on Lights преди 10 години
BsScriptColor.cpp d5d2171319 Added C# PixelData преди 11 години
BsScriptComponent.cpp bf23b6d2e6 Assembly refresh working (all obvious issues resolved) преди 11 години
BsScriptContextMenu.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk преди 10 години
BsScriptCursor.cpp d5d2171319 Added C# PixelData преди 11 години
BsScriptDebug.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsScriptEnginePlugin.cpp d8f42b37eb Properly cleaning up scene on shutdown преди 10 години
BsScriptFont.cpp d75a4d76ab Getting everything to compile after C# ProjectLibrary additions преди 10 години
BsScriptGUIButton.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk преди 10 години
BsScriptGUIContent.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it преди 11 години
BsScriptGUIElement.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk преди 10 години
BsScriptGUIElementStateStyle.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsScriptGUIElementStyle.cpp d231b89e53 Fixed OpenGL texture binding преди 11 години
BsScriptGUIFixedSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope преди 10 години
BsScriptGUIFlexibleSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope преди 10 години
BsScriptGUIInputBox.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk преди 10 години
BsScriptGUILabel.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) преди 10 години
BsScriptGUILayout.cpp 86f54d6527 Mostly finished with the project library import progress bar преди 10 години
BsScriptGUILayoutUtility.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) преди 10 години
BsScriptGUIListBox.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk преди 10 години
BsScriptGUIProgressBar.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) преди 10 години
BsScriptGUIRenderTexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) преди 10 години
BsScriptGUIScrollArea.cpp 7458bc642f Fixed project window so it doesn't cause horizontal scroll to show up преди 10 години
BsScriptGUISlider.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk преди 10 години
BsScriptGUITexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) преди 10 години
BsScriptGUIToggle.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk преди 10 години
BsScriptGUIToggleGroup.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" преди 11 години
BsScriptGameObject.cpp 06a238cab0 Update inspector as selection changes преди 10 години
BsScriptGameObjectManager.cpp ae583e1ac5 WIP C# DragDropManager преди 10 години
BsScriptHString.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" преди 11 години
BsScriptInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk преди 10 години
BsScriptInputConfiguration.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys преди 10 години
BsScriptLightInternal.cpp afca99b5e8 More work on Lights преди 10 години
BsScriptManagedResource.cpp 3638a07125 More fixes to assembly refresh преди 11 години
BsScriptMaterial.cpp d3e33e24e0 Added mesh drag and drop to scene view (WIP) преди 10 години
BsScriptMesh.cpp 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation преди 10 години
BsScriptMeshData.cpp 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation преди 10 години
BsScriptObject.cpp 3aa329733b Assembly refresh (WIP - Does not run) преди 11 години
BsScriptObjectImpl.cpp b59b26a228 Fixed a crash when re-opening the scene window due to finalizer incorrectly cleaning up the active window преди 10 години
BsScriptObjectManager.cpp d8f42b37eb Properly cleaning up scene on shutdown преди 10 години
BsScriptPixelData.cpp 25aca52bc3 Added C# Texture and implemented Texture2D преди 11 години
BsScriptPixelUtility.cpp 2ee57f4357 Added C# PixelUtility преди 11 години
BsScriptPlainText.cpp 3ef35e0667 Added C# PlainText and ScriptCode преди 10 години
BsScriptPrefab.cpp 927a721f58 Added C# Prefab преди 10 години
BsScriptProfilerOverlayInternal.cpp ddef406ac9 C# profiler overlay преди 10 години
BsScriptRenderTarget.cpp 93e2eff9b6 Added C# RenderTarget преди 11 години
BsScriptRenderTexture.cpp 93e2eff9b6 Added C# RenderTarget преди 11 години
BsScriptRenderTexture2D.cpp b74cf06aa0 C# versions of Shader and Material resources преди 10 години
BsScriptRenderableHandler.cpp 00753da319 Fixed managed Renderable and Camera handlers so they are properly destroyed преди 10 години
BsScriptResource.cpp ade33f8b54 Added drag and drop functionality for prefabs (save & load) преди 10 години
BsScriptResourceManager.cpp 927a721f58 Added C# Prefab преди 10 години
BsScriptScene.cpp 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances преди 10 години
BsScriptSceneObject.cpp ed523bc01d Scene view movement is now only active while in focus преди 10 години
BsScriptScriptCode.cpp 3ef35e0667 Added C# PlainText and ScriptCode преди 10 години
BsScriptSerializableArray.cpp 3aa329733b Assembly refresh (WIP - Does not run) преди 11 години
BsScriptSerializableDictionary.cpp 3aa329733b Assembly refresh (WIP - Does not run) преди 11 години
BsScriptSerializableField.cpp d0a35f68a3 Tested and fixed InspectableObject partially преди 11 години
BsScriptSerializableList.cpp 3aa329733b Assembly refresh (WIP - Does not run) преди 11 години
BsScriptSerializableObject.cpp 6bbe6114ce Many fixes to get assembly refresh working преди 11 години
BsScriptSerializableProperty.cpp 698ae1d284 Added remaining missing Inspectable and Serializable types преди 11 години
BsScriptShader.cpp b74cf06aa0 C# versions of Shader and Material resources преди 10 години
BsScriptSpriteTexture.cpp fbbe8659aa Refactored how builtin resources are processed and loaded преди 10 години
BsScriptStringTable.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it преди 11 години
BsScriptTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design преди 11 години
BsScriptTexture2D.cpp bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes преди 10 години
BsScriptTexture3D.cpp 3aa329733b Assembly refresh (WIP - Does not run) преди 11 години
BsScriptTextureCube.cpp 3aa329733b Assembly refresh (WIP - Does not run) преди 11 години
BsScriptTime.cpp ddef406ac9 C# profiler overlay преди 10 години
BsScriptVector.cpp 42f50ced62 Added C# Renderable and Mesh interfaces преди 10 години
BsScriptVector2I.cpp 474830fefa C# input and virtual input work преди 11 години
BsScriptVirtualButton.cpp 474830fefa C# input and virtual input work преди 11 години
BsScriptVirtualInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk преди 10 години