- #include "CmMaterialManager.h"
- #include "CmMaterial.h"
- namespace CamelotEngine
- {
- MaterialPtr MaterialManager::create() const
- {
- MaterialPtr newMat(new Material(), &CoreGpuObject::_deleteDelayed);
- newMat->setThisPtr(newMat);
- newMat->initialize();
- return newMat;
- }
- }
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