| 12345678910111213141516171819202122232425262728 |
- #include "CmD3D11RenderStateManager.h"
- #include "CmD3D11SamplerState.h"
- #include "CmD3D11DepthStencilState.h"
- #include "CmD3D11RasterizerState.h"
- #include "CmD3D11BlendState.h"
- namespace CamelotEngine
- {
- SamplerState* D3D11RenderStateManager::createSamplerStateImpl() const
- {
- return new D3D11SamplerState();
- }
- BlendState* D3D11RenderStateManager::createBlendStateImpl() const
- {
- return new D3D11BlendState();
- }
- RasterizerState* D3D11RenderStateManager::createRasterizerStateImpl() const
- {
- return new D3D11RasterizerState();
- }
- DepthStencilState* D3D11RenderStateManager::createDepthStencilStateImpl() const
- {
- return new D3D11DepthStencilState();
- }
- }
|