BearishSun f8fe191760 Added GLSL->SPIRV compilation, instead of attempting to use GLSL directly 9 лет назад
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BansheeCore 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 лет назад
BansheeD3D11RenderAPI 6b749fa064 Added a way to create multiple variations of Vulkan framebuffer 9 лет назад
BansheeEditor 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 лет назад
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BansheeEngine 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 лет назад
BansheeFBXImporter cb0c2ba6da Fixing invalid rotation on FBX import 9 лет назад
BansheeFMOD b82e9e33bb Improving build find module functions 9 лет назад
BansheeFontImporter 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 лет назад
BansheeFreeImgImporter e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 лет назад
BansheeGLRenderAPI 4d85ab293d More work on user-facing manuals 9 лет назад
BansheeMono aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BansheeOISInput aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BansheeOpenAudio aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BansheePhysX aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BansheeSL aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BansheeUtility 6b749fa064 Added a way to create multiple variations of Vulkan framebuffer 9 лет назад
BansheeVulkanRenderAPI f8fe191760 Added GLSL->SPIRV compilation, instead of attempting to use GLSL directly 9 лет назад
CMake f8fe191760 Added GLSL->SPIRV compilation, instead of attempting to use GLSL directly 9 лет назад
ExampleProject 1e16d34155 Reverting some temporary changes that were incorrectly commited 9 лет назад
Game 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 лет назад
MBansheeEditor e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 лет назад
MBansheeEngine b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) 9 лет назад
RenderBeast 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 лет назад
SBansheeEditor e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 лет назад
SBansheeEngine 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 лет назад
CMakeLists.txt b82e9e33bb Improving build find module functions 9 лет назад