Marko Pintera 07c160bb50 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
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BansheeCore 07c160bb50 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BansheeD3D11RenderAPI f18318ad59 Linux port: %!s(int64=8) %!d(string=hai) anos
BansheeEditor 07c160bb50 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BansheeEditorExec 1536286d25 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BansheeEngine 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BansheeFBXImporter 266484ff97 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BansheeFMOD 266484ff97 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BansheeFontImporter d0864eb86b Bugfix: Fixing compile errors introduced with earlier script binding related commit %!s(int64=8) %!d(string=hai) anos
BansheeFreeImgImporter 266484ff97 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BansheeGLRenderAPI 78f89c68ac WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BansheeMono 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BansheeOpenAudio 266484ff97 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BansheePhysX 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BansheeSL 266484ff97 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BansheeUtility 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BansheeVulkanRenderAPI f18318ad59 Linux port: %!s(int64=8) %!d(string=hai) anos
CMake f18318ad59 Linux port: %!s(int64=8) %!d(string=hai) anos
Examples 07c160bb50 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
Game 1536286d25 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
MBansheeEditor c236f47084 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
MBansheeEngine 1e21488060 WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
RenderBeast 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
SBansheeEditor 07c160bb50 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
SBansheeEngine 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
CMakeLists.txt 78d5c4096e Feature: Banshee Editor -> Visual Studio integration now supports VS2017 %!s(int64=8) %!d(string=hai) anos