BearishSun 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed 9 years ago
..
Cursors 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 years ago
Icons 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 years ago
Includes fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline 9 years ago
Meshes f81fdc1d27 Prefab fixes: 9 years ago
Shaders 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 years ago
Skin 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed 9 years ago
SkinSprites 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed 9 years ago
Textures 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 years ago
GUISkin.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed 9 years ago
ResourceManifest.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed 9 years ago
SplashScreen.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 years ago
Timestamp.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed 9 years ago
arial.ttf.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed 9 years ago
arial.ttf_11_texpage_0.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 years ago