Marko Pintera 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing 10 anni fa
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Win32 3a73e65b09 VS integration finished (for now) 10 anni fa
BsBuildDataRTTI.h 558bba0c05 Added runtime script compiling (untested) 10 anni fa
BsBuildManager.h 558bba0c05 Added runtime script compiling (untested) 10 anni fa
BsBuiltinEditorResources.h 3270121b9d Better scene grid shader/rendering + selection rendering 10 anni fa
BsCmdEditPlainFieldGO.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 anni fa
BsCmdInputFieldValueChange.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 anni fa
BsCmdRecordSO.h e7d926175f Added unit testing framework 11 anni fa
BsCmdReparentSO.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 anni fa
BsCodeEditor.h 558bba0c05 Added runtime script compiling (untested) 10 anni fa
BsDbgTestGameObjectRef.h 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsDbgTestGameObjectRefRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsDockManager.h e9775eae14 Added GUILayoutExplicit 11 anni fa
BsDockManagerLayout.h d61a7ecffd A lot more work on C# scene window 11 anni fa
BsDockManagerLayoutRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsEditorApplication.h 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing 10 anni fa
BsEditorCommand.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anni fa
BsEditorPrerequisites.h 3270121b9d Better scene grid shader/rendering + selection rendering 10 anni fa
BsEditorSettings.h f33b14ebe1 Fixed lag between material updates when rendering GUI 11 anni fa
BsEditorTestSuite.h 4867d3a4a3 Added test case for scene object commit and restore 11 anni fa
BsEditorUtility.h f86689ee63 Bunch of files missed by last commit 11 anni fa
BsEditorWidget.h d61a7ecffd A lot more work on C# scene window 11 anni fa
BsEditorWidgetContainer.h 46eb1edb0f WIP Scene window 11 anni fa
BsEditorWidgetLayout.h 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 anni fa
BsEditorWidgetLayoutRTTI.h 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 anni fa
BsEditorWidgetManager.h 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing 10 anni fa
BsEditorWindow.h 78590c7cbc WIP modal windows 11 anni fa
BsEditorWindowBase.h 3f3075d532 More work on modal windows & progress bar window 11 anni fa
BsEditorWindowManager.h b518d7811b Drop down & menu bar fixes: 10 anni fa
BsGUIColor.h 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUIColorField.h 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUIComponentFoldout.h 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUIDockSlider.h e9775eae14 Added GUILayoutExplicit 11 anni fa
BsGUIDropButton.h e9775eae14 Added GUILayoutExplicit 11 anni fa
BsGUIFieldBase.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 anni fa
BsGUIFloatField.h 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUIFoldout.h 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUIIntField.h 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUIMenuBar.h eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 anni fa
BsGUIResourceTreeView.h 20fa7504ed Resource drag and drop now works with path instead of UUIDs so that folders may be dragged as well 10 anni fa
BsGUISceneTreeView.h 20fa7504ed Resource drag and drop now works with path instead of UUIDs so that folders may be dragged as well 10 anni fa
BsGUITabButton.h e9775eae14 Added GUILayoutExplicit 11 anni fa
BsGUITabbedTitleBar.h e9775eae14 Added GUILayoutExplicit 11 anni fa
BsGUITextField.h 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUIToggleField.h 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUITreeView.h e9775eae14 Added GUILayoutExplicit 11 anni fa
BsGUITreeViewEditBox.h e9775eae14 Added GUILayoutExplicit 11 anni fa
BsGUIVector2Field.h 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUIVector3Field.h 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUIVector4Field.h 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUIWindowDropArea.h e9775eae14 Added GUILayoutExplicit 11 anni fa
BsGUIWindowFrame.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anni fa
BsGUIWindowFrameWidget.h 3f3075d532 More work on modal windows & progress bar window 11 anni fa
BsGizmoManager.h 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs 11 anni fa
BsHandleDrawManager.h 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs 11 anni fa
BsHandleManager.h ad79f66da3 Scene view refactor (moving it to C#) 11 anni fa
BsHandleSlider.h f33b14ebe1 Fixed lag between material updates when rendering GUI 11 anni fa
BsHandleSliderDisc.h 50e58153be Cutoff plane for rotate handle sliders work 11 anni fa
BsHandleSliderLine.h ad79f66da3 Scene view refactor (moving it to C#) 11 anni fa
BsHandleSliderManager.h ad79f66da3 Scene view refactor (moving it to C#) 11 anni fa
BsHandleSliderPlane.h ad79f66da3 Scene view refactor (moving it to C#) 11 anni fa
BsMainEditorWindow.h eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 anni fa
BsModalWindow.h 3f3075d532 More work on modal windows & progress bar window 11 anni fa
BsPlatformInfo.h 558bba0c05 Added runtime script compiling (untested) 10 anni fa
BsPlatformInfoRTTI.h 558bba0c05 Added runtime script compiling (untested) 10 anni fa
BsProjectLibrary.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsProjectLibraryEntries.h 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsProjectLibraryEntriesRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsProjectResourceMeta.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 anni fa
BsProjectResourceMetaRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 anni fa
BsResourceImporter.h 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 anni fa
BsSceneCameraController.h b64a0482e7 Various Gizmo rendering fixes 11 anni fa
BsSceneEditorWidget.h 46eb1edb0f WIP Scene window 11 anni fa
BsSceneGrid.h 3270121b9d Better scene grid shader/rendering + selection rendering 10 anni fa
BsScenePicking.h b85c0fd5ae Editor runs after material refactor - hasn't been extensively tested 11 anni fa
BsSceneViewHandler.h 3270121b9d Better scene grid shader/rendering + selection rendering 10 anni fa
BsSelection.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsSelectionRenderer.h 3270121b9d Better scene grid shader/rendering + selection rendering 10 anni fa
BsTestTextSprite.h 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsUndoRedo.h 17afc600a7 Massive Cm->Bs file rename 11 anni fa
DbgEditorWidget1.h 46eb1edb0f WIP Scene window 11 anni fa
DbgEditorWidget2.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anni fa