BsScriptGUIContent.cpp 1.9 KB

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  1. #include "BsScriptGUIContent.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoUtil.h"
  7. #include "BsScriptHString.h"
  8. #include "BsScriptGUIContent.h"
  9. #include "BsScriptSpriteTexture.h"
  10. #include "BsSpriteTexture.h"
  11. namespace BansheeEngine
  12. {
  13. MonoField* ScriptGUIContent::mTextField;
  14. MonoField* ScriptGUIContent::mTooltipField;
  15. MonoField* ScriptGUIContent::mImageField;
  16. void ScriptGUIContent::initMetaData()
  17. {
  18. metaData = ScriptMeta(BansheeEngineAssemblyName, "BansheeEngine", "GUIContent", &ScriptGUIContent::initRuntimeData);
  19. MonoManager::registerScriptType(&metaData);
  20. }
  21. void ScriptGUIContent::initRuntimeData()
  22. {
  23. mTextField = metaData.scriptClass->getField("_text");
  24. mTooltipField = metaData.scriptClass->getField("_tooltip");
  25. mImageField = metaData.scriptClass->getField("_image");
  26. }
  27. const HString& ScriptGUIContent::getText(MonoObject* instance)
  28. {
  29. MonoObject* textManaged = nullptr;
  30. mTextField->getValue(instance, &textManaged);
  31. if(textManaged == nullptr)
  32. return HString::dummy();
  33. ScriptHString* textScript = ScriptHString::toNative(textManaged);
  34. return textScript->getInternalValue();
  35. }
  36. const HString& ScriptGUIContent::getTooltip(MonoObject* instance)
  37. {
  38. MonoObject* tooltipManaged = nullptr;
  39. mTooltipField->getValue(instance, &tooltipManaged);
  40. if(tooltipManaged == nullptr)
  41. return HString::dummy();
  42. ScriptHString* tooltipScript = ScriptHString::toNative(tooltipManaged);
  43. return tooltipScript->getInternalValue();
  44. }
  45. HSpriteTexture ScriptGUIContent::getImage(MonoObject* instance)
  46. {
  47. MonoObject* imageManaged = nullptr;
  48. mImageField->getValue(instance, &imageManaged);
  49. if(imageManaged == nullptr)
  50. return HSpriteTexture();
  51. ScriptSpriteTexture* imageScript = ScriptSpriteTexture::toNative(imageManaged);
  52. return imageScript->getInternalValue();
  53. }
  54. }