BsScriptGUIInputBox.cpp 3.6 KB

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  1. #include "BsScriptGUIInputBox.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsSpriteTexture.h"
  7. #include "BsMonoUtil.h"
  8. #include "BsGUILayout.h"
  9. #include "BsGUIInputBox.h"
  10. #include "BsGUIOptions.h"
  11. #include "BsScriptSpriteTexture.h"
  12. #include "BsScriptGUIElementStyle.h"
  13. #include "BsScriptGUILayout.h"
  14. #include "BsScriptGUIArea.h"
  15. #include "BsScriptHString.h"
  16. #include "BsScriptGUIContent.h"
  17. namespace BansheeEngine
  18. {
  19. ScriptGUIInputBox::ScriptGUIInputBox(GUIInputBox* inputBox)
  20. :mInputBox(inputBox), mIsDestroyed(false)
  21. {
  22. }
  23. void ScriptGUIInputBox::initMetaData()
  24. {
  25. metaData = ScriptMeta(BansheeEngineAssemblyName, "BansheeEngine", "GUITextBox", &ScriptGUIInputBox::initRuntimeData);
  26. MonoManager::registerScriptType(&metaData);
  27. }
  28. void ScriptGUIInputBox::initRuntimeData()
  29. {
  30. metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUIInputBox::internal_createInstance);
  31. metaData.scriptClass->addInternalCall("Internal_DestroyInstance", &ScriptGUIInputBox::internal_destroyInstance);
  32. metaData.scriptClass->addInternalCall("Internal_GetText", &ScriptGUIInputBox::internal_getText);
  33. metaData.scriptClass->addInternalCall("Internal_SetText", &ScriptGUIInputBox::internal_setText);
  34. metaData.scriptClass->addInternalCall("Internal_Destroy", &ScriptGUIInputBox::internal_destroy);
  35. metaData.scriptClass->addInternalCall("Internal_SetVisible", &ScriptGUIInputBox::internal_setVisible);
  36. metaData.scriptClass->addInternalCall("Internal_SetParent", &ScriptGUIInputBox::internal_setParent);
  37. }
  38. void ScriptGUIInputBox::destroy()
  39. {
  40. if(!mIsDestroyed)
  41. {
  42. GUIElement::destroy(mInputBox);
  43. mInputBox = nullptr;
  44. mIsDestroyed = true;
  45. }
  46. }
  47. void ScriptGUIInputBox::internal_createInstance(MonoObject* instance, bool multiline, MonoString* style, MonoArray* guiOptions)
  48. {
  49. GUIOptions options;
  50. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  51. for(UINT32 i = 0; i < arrayLen; i++)
  52. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  53. GUIInputBox* guiInputBox = GUIInputBox::create(multiline, options, toString(MonoUtil::monoToWString(style)));
  54. ScriptGUIInputBox* nativeInstance = new (cm_alloc<ScriptGUIInputBox>()) ScriptGUIInputBox(guiInputBox);
  55. nativeInstance->createInstance(instance);
  56. metaData.thisPtrField->setValue(instance, &nativeInstance);
  57. }
  58. void ScriptGUIInputBox::internal_getText(ScriptGUIInputBox* nativeInstance, MonoString** text)
  59. {
  60. *text = MonoUtil::wstringToMono(MonoManager::instance().getDomain(), nativeInstance->getInternalValue()->getText());
  61. }
  62. void ScriptGUIInputBox::internal_setText(ScriptGUIInputBox* nativeInstance, MonoString* text)
  63. {
  64. nativeInstance->getInternalValue()->setText(MonoUtil::monoToWString(text));
  65. }
  66. void ScriptGUIInputBox::internal_destroy(ScriptGUIInputBox* nativeInstance)
  67. {
  68. nativeInstance->destroy();
  69. }
  70. void ScriptGUIInputBox::internal_destroyInstance(ScriptGUIInputBox* nativeInstance)
  71. {
  72. nativeInstance->destroy();
  73. cm_delete(nativeInstance);
  74. }
  75. void ScriptGUIInputBox::internal_setVisible(ScriptGUIInputBox* nativeInstance, bool visible)
  76. {
  77. if(visible)
  78. nativeInstance->getInternalValue()->enableRecursively();
  79. else
  80. nativeInstance->getInternalValue()->disableRecursively();
  81. }
  82. void ScriptGUIInputBox::internal_setParent(ScriptGUIInputBox* nativeInstance, MonoObject* parentLayout)
  83. {
  84. ScriptGUILayout* scriptLayout = ScriptGUILayout::toNative(parentLayout);
  85. GUILayout* nativeLayout = scriptLayout->getInternalValue();
  86. nativeLayout->addElement(nativeInstance->getInternalValue());
  87. }
  88. }