Marko Pintera 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality há 11 anos atrás
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BsCmdRecordSO.cpp 4867d3a4a3 Added test case for scene object commit and restore há 11 anos atrás
BsCmdReparentSO.cpp 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás
BsDbgTestGameObjectRef.cpp 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás
BsDockManager.cpp 830c1f5fe8 Added a debug model in Scene view há 11 anos atrás
BsDockManagerLayout.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" há 11 anos atrás
BsEditorApplication.cpp 830c1f5fe8 Added a debug model in Scene view há 11 anos atrás
BsEditorCommand.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" há 11 anos atrás
BsEditorGUI.cpp 55d19e7973 Added GUIFoldout to InspectableArray/List/Object há 11 anos atrás
BsEditorTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore há 11 anos atrás
BsEditorWidget.cpp 5ddbb09dcd Avoid resizing/moving widget if the new size/position is the same as old one há 11 anos atrás
BsEditorWidgetContainer.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing há 11 anos atrás
BsEditorWidgetLayout.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine há 11 anos atrás
BsEditorWidgetManager.cpp e4d4e884c9 Handle abort signal instead of exit há 11 anos atrás
BsEditorWindow.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing há 11 anos atrás
BsEditorWindowBase.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality há 11 anos atrás
BsEditorWindowManager.cpp e4d4e884c9 Handle abort signal instead of exit há 11 anos atrás
BsGUIColor.cpp b0236b0eb1 Added support for GUI sub-styles há 11 anos atrás
BsGUIColorField.cpp 4b4f583a71 Added C# versions of many editor fields há 11 anos atrás
BsGUIComponentFoldout.cpp 55d19e7973 Added GUIFoldout to InspectableArray/List/Object há 11 anos atrás
BsGUIDockSlider.cpp 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás
BsGUIDropButton.cpp d1f33eb36a Tested remaining inspector fields há 11 anos atrás
BsGUIFieldBase.cpp b0236b0eb1 Added support for GUI sub-styles há 11 anos atrás
BsGUIFloatField.cpp d1f33eb36a Tested remaining inspector fields há 11 anos atrás
BsGUIFoldout.cpp 5bd0616417 Fixed an issue with GUI manager where meshes were not getting released properly há 11 anos atrás
BsGUIIntField.cpp e21240a94f Don't update inspectable fields while they're being edited há 11 anos atrás
BsGUIMenuBar.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) há 11 anos atrás
BsGUIResourceTreeView.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality há 11 anos atrás
BsGUISceneTreeView.cpp 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás
BsGUITabButton.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" há 11 anos atrás
BsGUITabbedTitleBar.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) há 11 anos atrás
BsGUITextField.cpp c0b00d66fb Inspector will not try to display multi-rank arrays as it doesn't support them yet há 11 anos atrás
BsGUIToggleField.cpp b0236b0eb1 Added support for GUI sub-styles há 11 anos atrás
BsGUITreeView.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) há 11 anos atrás
BsGUITreeViewEditBox.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" há 11 anos atrás
BsGUIVector2Field.cpp b0236b0eb1 Added support for GUI sub-styles há 11 anos atrás
BsGUIVector3Field.cpp b0236b0eb1 Added support for GUI sub-styles há 11 anos atrás
BsGUIVector4Field.cpp b0236b0eb1 Added support for GUI sub-styles há 11 anos atrás
BsGUIWindowDropArea.cpp 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás
BsGUIWindowFrame.cpp 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás
BsGUIWindowFrameWidget.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality há 11 anos atrás
BsMainEditorWindow.cpp 830c1f5fe8 Added a debug model in Scene view há 11 anos atrás
BsProjectLibrary.cpp 4ee72a455c ProjectLibrary::create added and working há 11 anos atrás
BsProjectLibraryEntries.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" há 11 anos atrás
BsProjectResourceMeta.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management há 11 anos atrás
BsResourceImporter.cpp 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested há 11 anos atrás
BsSceneCameraController.cpp 830c1f5fe8 Added a debug model in Scene view há 11 anos atrás
BsSceneEditorWidget.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality há 11 anos atrás
BsTestTextSprite.cpp 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás
BsUndoRedo.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" há 11 anos atrás
DbgEditorWidget1.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing há 11 anos atrás
DbgEditorWidget2.cpp c0b00d66fb Inspector will not try to display multi-rank arrays as it doesn't support them yet há 11 anos atrás