BearishSun 0955ecf565 Updated shader compiler so it properly cross-compiles sample-compare intrinsics 8 лет назад
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BansheeCore 912c4e7adb Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor 8 лет назад
BansheeD3D11RenderAPI 729a9cd7b7 Various fixes for the new shader parsing logic 8 лет назад
BansheeEditor 3eb9c8b634 Removing reliance on shader semantics 8 лет назад
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BansheeEngine e315616d5d More work on shadow mapping 8 лет назад
BansheeFBXImporter b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 лет назад
BansheeFMOD b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 лет назад
BansheeFontImporter 2a1db1ce3f Modified texture packing utility so I can re-use it for shadow maps 8 лет назад
BansheeFreeImgImporter ec7d23c815 Fixing an issue with texture compression and mipmap generation 8 лет назад
BansheeGLRenderAPI 6edba43c31 Vulkan: Properly handle unbound textures 8 лет назад
BansheeMono 5c8a8ab593 More work on documentation 8 лет назад
BansheeOISInput b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 лет назад
BansheeOpenAudio 1fe35a9644 Handle no audio devices more gracefully 8 лет назад
BansheePhysX b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 лет назад
BansheeSL 0955ecf565 Updated shader compiler so it properly cross-compiles sample-compare intrinsics 8 лет назад
BansheeUtility e315616d5d More work on shadow mapping 8 лет назад
BansheeVulkanRenderAPI 6edba43c31 Vulkan: Properly handle unbound textures 8 лет назад
CMake df220bf1b1 Make sure to automatically update submodules when dependencies are marked as changed 8 лет назад
Examples e315616d5d More work on shadow mapping 8 лет назад
External 0955ecf565 Updated shader compiler so it properly cross-compiles sample-compare intrinsics 8 лет назад
Game 5496a2e79a Fixing Windows build for some helper projects 9 лет назад
MBansheeEditor 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 лет назад
MBansheeEngine 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 лет назад
RenderBeast 0955ecf565 Updated shader compiler so it properly cross-compiles sample-compare intrinsics 8 лет назад
SBansheeEditor 5c8a8ab593 More work on documentation 8 лет назад
SBansheeEngine 1fad29b696 Fix an editor crash when a scene object containing non-managed components is selected 8 лет назад
CMakeLists.txt 0955ecf565 Updated shader compiler so it properly cross-compiles sample-compare intrinsics 8 лет назад