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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #include "CmRenderWindow.h"
- #include "CmRenderWindowManager.h"
- #include "CmViewport.h"
- namespace CamelotEngine
- {
- RenderWindow::RenderWindow(const RENDER_WINDOW_DESC& desc)
- : RenderTarget()
- , mIsFullScreen(false)
- , mDesc(desc)
- {
- mAutoDeactivatedOnFocusChange = true;
- }
- RenderWindow::~RenderWindow()
- {
- }
- //-----------------------------------------------------------------------
- void RenderWindow::getMetrics(unsigned int& width, unsigned int& height, unsigned int& colourDepth,
- int& left, int& top)
- {
- width = mWidth;
- height = mHeight;
- colourDepth = mColorDepth;
- left = mLeft;
- top = mTop;
- }
- //-----------------------------------------------------------------------
- bool RenderWindow::isFullScreen(void) const
- {
- return mIsFullScreen;
- }
- bool RenderWindow::isDeactivatedOnFocusChange() const
- {
- return mAutoDeactivatedOnFocusChange;
- }
- void RenderWindow::setDeactivateOnFocusChange(bool deactivate)
- {
- mAutoDeactivatedOnFocusChange = deactivate;
- }
- RenderWindowPtr RenderWindow::create(const RENDER_WINDOW_DESC& desc)
- {
- return RenderWindowManager::instance().create(desc);
- }
- }
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