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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #include "CmViewport.h"
- #include "CmException.h"
- #include "CmRenderTarget.h"
- #include "CmMath.h"
- #include "CmRenderSystem.h"
- namespace CamelotEngine {
- //---------------------------------------------------------------------
- Viewport::Viewport()
- :mTarget(nullptr)
- , mRelLeft(0)
- , mRelTop(0)
- , mRelWidth(0)
- , mRelHeight(0)
- // Actual dimensions will update later
- , mZOrder(0)
- {
- // Calculate actual dimensions
- updateDimensions();
- }
- //---------------------------------------------------------------------
- Viewport::Viewport(RenderTargetPtr target, float left, float top, float width, float height, int ZOrder)
- :mTarget(target)
- , mRelLeft(left)
- , mRelTop(top)
- , mRelWidth(width)
- , mRelHeight(height)
- // Actual dimensions will update later
- , mZOrder(ZOrder)
- {
- // Calculate actual dimensions
- updateDimensions();
- }
- //---------------------------------------------------------------------
- Viewport::~Viewport()
- {
- }
- //---------------------------------------------------------------------
- void Viewport::updateDimensions(void)
- {
- if(mTarget != nullptr)
- {
- float height = (float) mTarget->getHeight();
- float width = (float) mTarget->getWidth();
- mActLeft = (int) (mRelLeft * width);
- mActTop = (int) (mRelTop * height);
- mActWidth = (int) (mRelWidth * width);
- mActHeight = (int) (mRelHeight * height);
- }
- }
- //---------------------------------------------------------------------
- int Viewport::getZOrder(void) const
- {
- return mZOrder;
- }
- //---------------------------------------------------------------------
- RenderTargetPtr Viewport::getTarget(void) const
- {
- return mTarget;
- }
- //---------------------------------------------------------------------
- float Viewport::getLeft(void) const
- {
- return mRelLeft;
- }
- //---------------------------------------------------------------------
- float Viewport::getTop(void) const
- {
- return mRelTop;
- }
- //---------------------------------------------------------------------
- float Viewport::getWidth(void) const
- {
- return mRelWidth;
- }
- //---------------------------------------------------------------------
- float Viewport::getHeight(void) const
- {
- return mRelHeight;
- }
- //---------------------------------------------------------------------
- int Viewport::getActualLeft(void) const
- {
- return mActLeft;
- }
- //---------------------------------------------------------------------
- int Viewport::getActualTop(void) const
- {
- return mActTop;
- }
- //---------------------------------------------------------------------
- int Viewport::getActualWidth(void) const
- {
- return mActWidth;
- }
- //---------------------------------------------------------------------
- int Viewport::getActualHeight(void) const
- {
- return mActHeight;
- }
- //---------------------------------------------------------------------
- void Viewport::setDimensions(float left, float top, float width, float height)
- {
- mRelLeft = left;
- mRelTop = top;
- mRelWidth = width;
- mRelHeight = height;
- updateDimensions();
- }
- //---------------------------------------------------------------------
- void Viewport::getActualDimensions(int &left, int&top, int &width, int &height) const
- {
- left = mActLeft;
- top = mActTop;
- width = mActWidth;
- height = mActHeight;
- }
- }
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