| .. |
|
Win32
|
95b85ee642
Documentation
|
10 anni fa |
|
BsBuildManager.cpp
|
e6b22c9586
Getting ScriptCompiler to work
|
10 anni fa |
|
BsBuiltinEditorResources.cpp
|
09bbc8848d
Added C# Undo/redo (untested)
|
10 anni fa |
|
BsCmdCloneSO.cpp
|
e8ef106115
Scene tree view features (untested)
|
10 anni fa |
|
BsCmdCreateSO.cpp
|
e8ef106115
Scene tree view features (untested)
|
10 anni fa |
|
BsCmdDeleteSO.cpp
|
b5906002ab
GUISceneTreeView elements can be deleted
|
10 anni fa |
|
BsCmdInstantiateSO.cpp
|
1b8b8a2129
GUISceneTreeView fixes:
|
10 anni fa |
|
BsCmdRecordSO.cpp
|
b5906002ab
GUISceneTreeView elements can be deleted
|
10 anni fa |
|
BsCmdReparentSO.cpp
|
e8ef106115
Scene tree view features (untested)
|
10 anni fa |
|
BsCmdUtility.cpp
|
2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
|
10 anni fa |
|
BsCodeEditor.cpp
|
43c78bc4d0
WIP shader includes
|
10 anni fa |
|
BsDockManager.cpp
|
e93725619e
Each docked editor widget container is now rendered in its own GUIWidget to better partition GUI updates
|
10 anni fa |
|
BsDockManagerLayout.cpp
|
d61a7ecffd
A lot more work on C# scene window
|
11 anni fa |
|
BsDropDownWindow.cpp
|
2fc87ffbf4
Update from prefab, and recording prefab diff now properly handles child prefab instances
|
10 anni fa |
|
BsDropDownWindowManager.cpp
|
64b31cf1e5
Added DropDownWindow (WIP)
|
10 anni fa |
|
BsEditorApplication.cpp
|
e8ef106115
Scene tree view features (untested)
|
10 anni fa |
|
BsEditorCommand.cpp
|
b5906002ab
GUISceneTreeView elements can be deleted
|
10 anni fa |
|
BsEditorSettings.cpp
|
ddef406ac9
C# profiler overlay
|
10 anni fa |
|
BsEditorTestSuite.cpp
|
b5906002ab
GUISceneTreeView elements can be deleted
|
10 anni fa |
|
BsEditorUtility.cpp
|
e9fc86930e
A lot more work on handles (WIP)
|
11 anni fa |
|
BsEditorWidget.cpp
|
4704613fa4
Modified profiler overlay so it doesn't render under the geometry
|
10 anni fa |
|
BsEditorWidgetContainer.cpp
|
10657f775c
Added proper names for C# editor windows
|
10 anni fa |
|
BsEditorWidgetLayout.cpp
|
9982b0ebd7
Added render window functionality for minimize/maximize/restore
|
11 anni fa |
|
BsEditorWidgetManager.cpp
|
ed523bc01d
Scene view movement is now only active while in focus
|
10 anni fa |
|
BsEditorWindow.cpp
|
7f224d0279
Fixed an issue where editor window non-client areas were not properly set up right after creation
|
10 anni fa |
|
BsEditorWindowBase.cpp
|
4704613fa4
Modified profiler overlay so it doesn't render under the geometry
|
10 anni fa |
|
BsEditorWindowManager.cpp
|
09ea24b888
C# DialogBox class ready to use
|
10 anni fa |
|
BsGUIColor.cpp
|
bc542214fd
Updating GUI elements in common ways (hovering, changing content, inputting text) no longer triggers a layout update
|
10 anni fa |
|
BsGUIColorField.cpp
|
65cdd2a30a
Removed all uses of GUIArea (WIP)
|
10 anni fa |
|
BsGUIComponentFoldout.cpp
|
09bbc8848d
Added C# Undo/redo (untested)
|
10 anni fa |
|
BsGUIDockSlider.cpp
|
d693b8733c
Renamed GUiLayoutExplicit -> GUIPanel
|
10 anni fa |
|
BsGUIDropButton.cpp
|
acb9baa212
Texture field working
|
10 anni fa |
|
BsGUIFieldBase.cpp
|
005da72c82
Better way of calculating GUI clip rectangle
|
10 anni fa |
|
BsGUIFloatField.cpp
|
c2015dd039
Int/Float fields now properly trigger on changed events when their values are changed by mouse drag
|
10 anni fa |
|
BsGUIFoldout.cpp
|
bc542214fd
Updating GUI elements in common ways (hovering, changing content, inputting text) no longer triggers a layout update
|
10 anni fa |
|
BsGUIIntField.cpp
|
c2015dd039
Int/Float fields now properly trigger on changed events when their values are changed by mouse drag
|
10 anni fa |
|
BsGUIMenuBar.cpp
|
9f802264bf
Clicking on a parent of a GUI menu item now properly closes the sub menu if its currently open
|
10 anni fa |
|
BsGUIResourceTreeView.cpp
|
02ce72bd87
Added Ping to GUISceneTreeView
|
10 anni fa |
|
BsGUISceneTreeView.cpp
|
4a4223c27e
Added shortcut key names for non alphanumeric keys
|
10 anni fa |
|
BsGUIStatusBar.cpp
|
abdc256dcf
Status bar working
|
10 anni fa |
|
BsGUITabButton.cpp
|
d693b8733c
Renamed GUiLayoutExplicit -> GUIPanel
|
10 anni fa |
|
BsGUITabbedTitleBar.cpp
|
7daafa85e2
_markContentsAsDirty -> _markLayoutAsDirty
|
10 anni fa |
|
BsGUITextField.cpp
|
005da72c82
Better way of calculating GUI clip rectangle
|
10 anni fa |
|
BsGUIToggleField.cpp
|
65cdd2a30a
Removed all uses of GUIArea (WIP)
|
10 anni fa |
|
BsGUITreeView.cpp
|
4a4223c27e
Added shortcut key names for non alphanumeric keys
|
10 anni fa |
|
BsGUITreeViewEditBox.cpp
|
d693b8733c
Renamed GUiLayoutExplicit -> GUIPanel
|
10 anni fa |
|
BsGUIVector2Field.cpp
|
65cdd2a30a
Removed all uses of GUIArea (WIP)
|
10 anni fa |
|
BsGUIVector3Field.cpp
|
65cdd2a30a
Removed all uses of GUIArea (WIP)
|
10 anni fa |
|
BsGUIVector4Field.cpp
|
65cdd2a30a
Removed all uses of GUIArea (WIP)
|
10 anni fa |
|
BsGUIWindowFrame.cpp
|
bc542214fd
Updating GUI elements in common ways (hovering, changing content, inputting text) no longer triggers a layout update
|
10 anni fa |
|
BsGUIWindowFrameWidget.cpp
|
36dd4706af
WIP changing all uses of GUIArea to GUIPanel
|
10 anni fa |
|
BsGizmoManager.cpp
|
aec99b0b0f
Sampler state filtering overrides (WIP)
|
10 anni fa |
|
BsHandleDrawManager.cpp
|
246f5b3acb
Added better handle/gizmo shaders
|
10 anni fa |
|
BsHandleManager.cpp
|
06a238cab0
Update inspector as selection changes
|
10 anni fa |
|
BsHandleSlider.cpp
|
25467d81a7
Fixing handles so their deltas don't scale with distance of camera to handle
|
10 anni fa |
|
BsHandleSliderDisc.cpp
|
fa5e36a9fe
Fixing incorrect normals with disc slider
|
10 anni fa |
|
BsHandleSliderLine.cpp
|
17e7648476
Work on handles:
|
11 anni fa |
|
BsHandleSliderManager.cpp
|
24f99ac96e
Various fixes in order to get handles operational
|
11 anni fa |
|
BsHandleSliderPlane.cpp
|
2756c62212
Documentation
|
10 anni fa |
|
BsMainEditorWindow.cpp
|
734411f94d
Status bar (untested)
|
10 anni fa |
|
BsModalWindow.cpp
|
3b445b8888
Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges
|
10 anni fa |
|
BsPlatformInfo.cpp
|
558bba0c05
Added runtime script compiling (untested)
|
10 anni fa |
|
BsProjectLibrary.cpp
|
bc5f01ff6e
Improved ProjectWindow label look slightly
|
10 anni fa |
|
BsProjectLibraryEntries.cpp
|
203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
|
11 anni fa |
|
BsProjectResourceMeta.cpp
|
a35f11d8cc
Added ManagedResource and improve project library and resource meta data management
|
11 anni fa |
|
BsResourceImporter.cpp
|
1b1895f796
WIP VisualStudio project syncing
|
10 anni fa |
|
BsSceneCameraController.cpp
|
b64a0482e7
Various Gizmo rendering fixes
|
11 anni fa |
|
BsSceneEditorWidget.cpp
|
46eb1edb0f
WIP Scene window
|
11 anni fa |
|
BsSceneGrid.cpp
|
1fa051f852
Documentation
|
10 anni fa |
|
BsScenePicking.cpp
|
aec99b0b0f
Sampler state filtering overrides (WIP)
|
10 anni fa |
|
BsSceneViewHandler.cpp
|
251c1f13b1
Selecting a resource properly removes the selection overlay and active handle from scene view
|
10 anni fa |
|
BsSelection.cpp
|
02ce72bd87
Added Ping to GUISceneTreeView
|
10 anni fa |
|
BsSelectionRenderer.cpp
|
2ed4268993
Added a priority to call custom render callbacks
|
10 anni fa |
|
BsShaderIncludeHandler.cpp
|
fbbe8659aa
Refactored how builtin resources are processed and loaded
|
10 anni fa |
|
BsUndoRedo.cpp
|
203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
|
11 anni fa |