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- using System;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- namespace BansheeEngine
- {
- [StructLayout(LayoutKind.Sequential)]
- public struct CharRange
- {
- public UInt32 start;
- public UInt32 end;
- }
- public sealed class Font : Resource // TODO - Dummy class
- {
- internal Font(bool constructNative)
- {
- if (constructNative)
- Internal_CreateInstance(this);
- }
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_CreateInstance(Font instance);
- }
- }
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