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- set(BS_SBANSHEEENGINE_INC_NOFILTER
- "Include/BsScriptObject.h"
- "Include/BsScriptEnginePrerequisites.h"
- "Include/BsManagedComponent.h"
- "Include/BsScriptResourceManager.h"
- "Include/BsScriptGameObjectManager.h"
- "Include/BsScriptObjectImpl.h"
- "Include/BsManagedResource.h"
- "Include/BsManagedResourceMetaData.h"
- "Include/BsManagedResourceManager.h"
- "Include/BsScriptObjectManager.h"
- "Include/BsScriptStringTableManager.h"
- "Include/BsEngineScriptLibrary.h"
- "Include/BsPlayInEditorManager.h"
- )
- set(BS_SBANSHEEENGINE_SRC_WRAPPERS_GUI
- "Source/BsScriptGUIButton.cpp"
- "Source/BsScriptGUIContent.cpp"
- "Source/BsScriptGUIElementStateStyle.cpp"
- "Source/BsScriptGUIElementStyle.cpp"
- "Source/BsScriptGUIFixedSpace.cpp"
- "Source/BsScriptGUIFlexibleSpace.cpp"
- "Source/BsScriptGUIInputBox.cpp"
- "Source/BsScriptGUILabel.cpp"
- "Source/BsScriptGUILayout.cpp"
- "Source/BsScriptGUIListBox.cpp"
- "Source/BsScriptGUIScrollArea.cpp"
- "Source/BsScriptGUITexture.cpp"
- "Source/BsScriptGUIToggle.cpp"
- "Source/BsScriptGUIToggleGroup.cpp"
- "Source/BsScriptGUIElement.cpp"
- "Source/BsScriptGUILayoutUtility.cpp"
- "Source/BsScriptGUIRenderTexture.cpp"
- "Source/BsScriptGUISlider.cpp"
- "Source/BsScriptGUIProgressBar.cpp"
- "Source/BsScriptGUISkin.cpp"
- "Source/BsScriptGUIWidget.cpp"
- "Source/BsScriptGUI.cpp"
- )
- set(BS_SBANSHEEENGINE_INC_SERIALIZATION_RTTI
- "Include/BsManagedSerializableArrayRTTI.h"
- "Include/BsManagedSerializableDictionaryRTTI.h"
- "Include/BsManagedSerializableListRTTI.h"
- "Include/BsManagedSerializableObjectRTTI.h"
- "Include/BsManagedSerializableFieldRTTI.h"
- "Include/BsManagedSerializableObjectInfoRTTI.h"
- "Include/BsManagedSerializableDiffRTTI.h"
- )
- set(BS_SBANSHEEENGINE_SRC_WRAPPERS_PHYSICS
- "Source/BsScriptCollider.cpp"
- "Source/BsScriptCollisionData.cpp"
- "Source/BsScriptPhysicsQueryHit.cpp"
- "Source/BsScriptRigidbody.cpp"
- "Source/BsScriptBoxCollider.cpp"
- "Source/BsScriptSphereCollider.cpp"
- "Source/BsScriptCapsuleCollider.cpp"
- "Source/BsScriptPlaneCollider.cpp"
- "Source/BsScriptMeshCollider.cpp"
- "Source/BsScriptJointCommon.cpp"
- "Source/BsScriptControllerCollision.cpp"
- "Source/BsScriptCharacterController.cpp"
- "Source/BsScriptJoint.cpp"
- "Source/BsScriptDistanceJoint.cpp"
- "Source/BsScriptHingeJoint.cpp"
- "Source/BsScriptSliderJoint.cpp"
- "Source/BsScriptFixedJoint.cpp"
- "Source/BsScriptSphericalJoint.cpp"
- "Source/BsScriptD6Joint.cpp"
- "Source/BsScriptPhysics.cpp"
- )
- set(BS_SBANSHEEENGINE_INC_WRAPPERS
- "Include/BsScriptAsyncOp.h"
- "Include/BsScriptBoneWeight.h"
- "Include/BsScriptBuiltin.h"
- "Include/BsScriptCamera.h"
- "Include/BsScriptColor.h"
- "Include/BsScriptComponent.h"
- "Include/BsScriptContextMenu.h"
- "Include/BsScriptCursor.h"
- "Include/BsScriptDebug.h"
- "Include/BsScriptFont.h"
- "Include/BsScriptFontBitmap.h"
- "Include/BsScriptGameObject.h"
- "Include/BsScriptGUIContentImages.h"
- "Include/BsScriptHString.h"
- "Include/BsScriptInput.h"
- "Include/BsScriptInputConfiguration.h"
- "Include/BsScriptLight.h"
- "Include/BsScriptLogEntry.h"
- "Include/BsScriptManagedResource.h"
- "Include/BsScriptMaterial.h"
- "Include/BsScriptMesh.h"
- "Include/BsScriptMeshData.h"
- "Include/BsScriptPhysicsMaterial.h"
- "Include/BsScriptPhysicsMesh.h"
- "Include/BsScriptPixelData.h"
- "Include/BsScriptPixelUtility.h"
- "Include/BsScriptPlainText.h"
- "Include/BsScriptPrefab.h"
- "Include/BsScriptProfilerOverlayInternal.h"
- "Include/BsScriptRenderable.h"
- "Include/BsScriptRenderTarget.h"
- "Include/BsScriptRenderTexture.h"
- "Include/BsScriptRenderTexture2D.h"
- "Include/BsScriptResource.h"
- "Include/BsScriptVirtualInput.h"
- "Include/BsScriptVirtualButton.h"
- "Include/BsScriptVector2I.h"
- "Include/BsScriptVector.h"
- "Include/BsScriptTime.h"
- "Include/BsScriptTextureCube.h"
- "Include/BsScriptTexture3D.h"
- "Include/BsScriptTexture2D.h"
- "Include/BsScriptTexture.h"
- "Include/BsScriptStringTable.h"
- "Include/BsScriptSpriteTexture.h"
- "Include/BsScriptShaderInclude.h"
- "Include/BsScriptShader.h"
- "Include/BsScriptSerializableUtility.h"
- "Include/BsScriptSerializableProperty.h"
- "Include/BsScriptSerializableObject.h"
- "Include/BsScriptSerializableList.h"
- "Include/BsScriptSerializableField.h"
- "Include/BsScriptSerializableDictionary.h"
- "Include/BsScriptScriptCode.h"
- "Include/BsScriptSerializableArray.h"
- "Include/BsScriptSceneObject.h"
- "Include/BsScriptScene.h"
- "Include/BsScriptResources.h"
- "Include/BsScriptResourceRef.h"
- )
- set(BS_SBANSHEEENGINE_INC_WRAPPERS_GUI
- "Include/BsScriptGUIButton.h"
- "Include/BsScriptGUIContent.h"
- "Include/BsScriptGUIElementStateStyle.h"
- "Include/BsScriptGUIElementStyle.h"
- "Include/BsScriptGUIFixedSpace.h"
- "Include/BsScriptGUIFlexibleSpace.h"
- "Include/BsScriptGUIInputBox.h"
- "Include/BsScriptGUILabel.h"
- "Include/BsScriptGUILayout.h"
- "Include/BsScriptGUIListBox.h"
- "Include/BsScriptGUIScrollArea.h"
- "Include/BsScriptGUITexture.h"
- "Include/BsScriptGUIToggle.h"
- "Include/BsScriptGUIToggleGroup.h"
- "Include/BsScriptGUIElement.h"
- "Include/BsScriptGUILayoutUtility.h"
- "Include/BsScriptGUIRenderTexture.h"
- "Include/BsScriptGUISlider.h"
- "Include/BsScriptGUIProgressBar.h"
- "Include/BsScriptGUISkin.h"
- "Include/BsScriptGUIWidget.h"
- "Include/BsScriptGUI.h"
- )
- set(BS_SBANSHEEENGINE_INC_WRAPPERS_PHYSICS
- "Include/BsScriptCollider.h"
- "Include/BsScriptCollisionData.h"
- "Include/BsScriptPhysicsQueryHit.h"
- "Include/BsScriptRigidbody.h"
- "Include/BsScriptBoxCollider.h"
- "Include/BsScriptSphereCollider.h"
- "Include/BsScriptCapsuleCollider.h"
- "Include/BsScriptPlaneCollider.h"
- "Include/BsScriptMeshCollider.h"
- "Include/BsScriptJointCommon.h"
- "Include/BsScriptControllerCollision.h"
- "Include/BsScriptCharacterController.h"
- "Include/BsScriptJoint.h"
- "Include/BsScriptDistanceJoint.h"
- "Source/BsScriptHingeJoint.h"
- "Source/BsScriptSliderJoint.h"
- "Source/BsScriptSphericalJoint.h"
- "Source/BsScriptFixedJoint.h"
- "Source/BsScriptD6Joint.h"
- "Include/BsScriptPhysics.h"
- )
- set(BS_SBANSHEEENGINE_SRC_SERIALIZATION
- "Source/BsManagedSerializableArray.cpp"
- "Source/BsManagedSerializableDictionary.cpp"
- "Source/BsManagedSerializableField.cpp"
- "Source/BsManagedSerializableList.cpp"
- "Source/BsManagedSerializableObject.cpp"
- "Source/BsManagedSerializableObjectInfo.cpp"
- "Source/BsScriptAssemblyManager.cpp"
- "Source/BsManagedSerializableDiff.cpp"
- "Source/BsManagedDiff.cpp"
- )
- set(BS_SBANSHEEENGINE_SRC_WRAPPERS
- "Source/BsScriptAsyncOp.cpp"
- "Source/BsScriptBoneWeight.cpp"
- "Source/BsScriptBuiltin.cpp"
- "Source/BsScriptCamera.cpp"
- "Source/BsScriptColor.cpp"
- "Source/BsScriptComponent.cpp"
- "Source/BsScriptContextMenu.cpp"
- "Source/BsScriptCursor.cpp"
- "Source/BsScriptDebug.cpp"
- "Source/BsScriptFont.cpp"
- "Source/BsScriptFontBitmap.cpp"
- "Source/BsScriptGameObject.cpp"
- "Source/BsScriptGUIContentImages.cpp"
- "Source/BsScriptHString.cpp"
- "Source/BsScriptInput.cpp"
- "Source/BsScriptInputConfiguration.cpp"
- "Source/BsScriptLight.cpp"
- "Source/BsScriptLogEntry.cpp"
- "Source/BsScriptManagedResource.cpp"
- "Source/BsScriptMaterial.cpp"
- "Source/BsScriptMesh.cpp"
- "Source/BsScriptMeshData.cpp"
- "Source/BsScriptPhysicsMaterial.cpp"
- "Source/BsScriptPhysicsMesh.cpp"
- "Source/BsScriptPixelData.cpp"
- "Source/BsScriptPixelUtility.cpp"
- "Source/BsScriptPlainText.cpp"
- "Source/BsScriptPrefab.cpp"
- "Source/BsScriptProfilerOverlayInternal.cpp"
- "Source/BsScriptVirtualInput.cpp"
- "Source/BsScriptVirtualButton.cpp"
- "Source/BsScriptVector2I.cpp"
- "Source/BsScriptVector.cpp"
- "Source/BsScriptTime.cpp"
- "Source/BsScriptTextureCube.cpp"
- "Source/BsScriptTexture3D.cpp"
- "Source/BsScriptTexture2D.cpp"
- "Source/BsScriptTexture.cpp"
- "Source/BsScriptStringTable.cpp"
- "Source/BsScriptSpriteTexture.cpp"
- "Source/BsScriptShaderInclude.cpp"
- "Source/BsScriptShader.cpp"
- "Source/BsScriptSerializableUtility.cpp"
- "Source/BsScriptSerializableProperty.cpp"
- "Source/BsScriptSerializableObject.cpp"
- "Source/BsScriptSerializableList.cpp"
- "Source/BsScriptSerializableField.cpp"
- "Source/BsScriptSerializableDictionary.cpp"
- "Source/BsScriptSerializableArray.cpp"
- "Source/BsScriptScriptCode.cpp"
- "Source/BsScriptSceneObject.cpp"
- "Source/BsScriptScene.cpp"
- "Source/BsScriptResources.cpp"
- "Source/BsScriptResourceRef.cpp"
- "Source/BsScriptResource.cpp"
- "Source/BsScriptRenderTexture2D.cpp"
- "Source/BsScriptRenderTexture.cpp"
- "Source/BsScriptRenderTarget.cpp"
- "Source/BsScriptRenderable.cpp"
- )
- set(BS_SBANSHEEENGINE_INC_SERIALIZATION
- "Include/BsManagedSerializableArray.h"
- "Include/BsManagedSerializableDictionary.h"
- "Include/BsManagedSerializableList.h"
- "Include/BsManagedSerializableObject.h"
- "Include/BsManagedSerializableField.h"
- "Include/BsManagedSerializableObjectInfo.h"
- "Include/BsScriptAssemblyManager.h"
- "Include/BsManagedSerializableDiff.h"
- "Include/BsManagedDiff.h"
- )
- set(BS_SBANSHEEENGINE_SRC_NOFILTER
- "Source/BsScriptEnginePlugin.cpp"
- "Source/BsManagedComponent.cpp"
- "Source/BsScriptResourceManager.cpp"
- "Source/BsScriptGameObjectManager.cpp"
- "Source/BsScriptObjectImpl.cpp"
- "Source/BsScriptObject.cpp"
- "Source/BsManagedResource.cpp"
- "Source/BsManagedResourceMetaData.cpp"
- "Source/BsManagedResourceManager.cpp"
- "Source/BsScriptObjectManager.cpp"
- "Source/BsScriptStringTableManager.cpp"
- "Source/BsEngineScriptLibrary.cpp"
- "Source/BsPlayInEditorManager.cpp"
- )
- set(BS_SBANSHEEENGINE_INC_RTTI
- "Include/BsManagedComponentRTTI.h"
- "Include/BsManagedResourceRTTI.h"
- "Include/BsManagedResourceMetaDataRTTI.h"
- )
- source_group("Header Files" FILES ${BS_SBANSHEEENGINE_INC_NOFILTER})
- source_group("Source Files\\Wrappers\\GUI" FILES ${BS_SBANSHEEENGINE_SRC_WRAPPERS_GUI})
- source_group("Header Files\\Serialization\\RTTI" FILES ${BS_SBANSHEEENGINE_INC_SERIALIZATION_RTTI})
- source_group("Source Files\\Wrappers\\Physics" FILES ${BS_SBANSHEEENGINE_SRC_WRAPPERS_PHYSICS})
- source_group("Header Files\\Wrappers" FILES ${BS_SBANSHEEENGINE_INC_WRAPPERS})
- source_group("Header Files\\Wrappers\\GUI" FILES ${BS_SBANSHEEENGINE_INC_WRAPPERS_GUI})
- source_group("Header Files\\Wrappers\\Physics" FILES ${BS_SBANSHEEENGINE_INC_WRAPPERS_PHYSICS})
- source_group("Source Files\\Serialization" FILES ${BS_SBANSHEEENGINE_SRC_SERIALIZATION})
- source_group("Source Files\\Wrappers" FILES ${BS_SBANSHEEENGINE_SRC_WRAPPERS})
- source_group("Header Files\\Serialization" FILES ${BS_SBANSHEEENGINE_INC_SERIALIZATION})
- source_group("Source Files" FILES ${BS_SBANSHEEENGINE_SRC_NOFILTER})
- source_group("Header Files\\RTTI" FILES ${BS_SBANSHEEENGINE_INC_RTTI})
- set(BS_SBANSHEEENGINE_SRC
- ${BS_SBANSHEEENGINE_INC_NOFILTER}
- ${BS_SBANSHEEENGINE_SRC_WRAPPERS_GUI}
- ${BS_SBANSHEEENGINE_INC_SERIALIZATION_RTTI}
- ${BS_SBANSHEEENGINE_SRC_WRAPPERS_PHYSICS}
- ${BS_SBANSHEEENGINE_INC_WRAPPERS}
- ${BS_SBANSHEEENGINE_INC_WRAPPERS_GUI}
- ${BS_SBANSHEEENGINE_INC_WRAPPERS_PHYSICS}
- ${BS_SBANSHEEENGINE_SRC_SERIALIZATION}
- ${BS_SBANSHEEENGINE_SRC_WRAPPERS}
- ${BS_SBANSHEEENGINE_INC_SERIALIZATION}
- ${BS_SBANSHEEENGINE_SRC_NOFILTER}
- ${BS_SBANSHEEENGINE_INC_RTTI}
- )
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