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Win32
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95b85ee642
Documentation
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10 jaren geleden |
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BsBuildDataRTTI.h
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2c35a0c825
Removed all the unused allocators
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10 jaren geleden |
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BsBuildManager.h
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ab1231720c
Use separate debug and release assemblies when building
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10 jaren geleden |
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BsBuiltinEditorResources.h
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 jaren geleden |
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BsCmdCloneSO.h
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1c1c6aeba0
Documentation
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10 jaren geleden |
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BsCmdCreateSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 jaren geleden |
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BsCmdDeleteSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 jaren geleden |
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BsCmdInputFieldValueChange.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 jaren geleden |
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BsCmdInstantiateSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 jaren geleden |
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BsCmdRecordSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 jaren geleden |
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BsCmdReparentSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 jaren geleden |
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BsCmdUtility.h
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 jaren geleden |
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BsCodeEditor.h
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a2124e6be1
Default code editor is hooked up at editor startup
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10 jaren geleden |
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BsDockManager.h
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05bcc32e89
EditorWindow maximize/restore works
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10 jaren geleden |
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BsDockManagerLayout.h
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05bcc32e89
EditorWindow maximize/restore works
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10 jaren geleden |
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BsDockManagerLayoutRTTI.h
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05bcc32e89
EditorWindow maximize/restore works
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10 jaren geleden |
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BsDropDownWindow.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 jaren geleden |
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BsDropDownWindowManager.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 jaren geleden |
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BsEditorApplication.h
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 jaren geleden |
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BsEditorCommand.h
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6f6648e223
Lots of fixes related to list/dictionary GUI refactor
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10 jaren geleden |
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BsEditorPrerequisites.h
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a2124e6be1
Default code editor is hooked up at editor startup
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10 jaren geleden |
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BsEditorSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 jaren geleden |
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BsEditorSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 jaren geleden |
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BsEditorTestSuite.h
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 jaren geleden |
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BsEditorUtility.h
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baa64d1449
Documentation
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10 jaren geleden |
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BsEditorWidget.h
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c9a85f77da
Added a (working) way to specify default size for editor windows
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10 jaren geleden |
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BsEditorWidgetContainer.h
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97d3129728
Added settings window
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10 jaren geleden |
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BsEditorWidgetLayout.h
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fedd162d57
Various bug fixes relating to new project loading system:
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10 jaren geleden |
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BsEditorWidgetLayoutRTTI.h
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2c35a0c825
Removed all the unused allocators
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10 jaren geleden |
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BsEditorWidgetManager.h
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fedd162d57
Various bug fixes relating to new project loading system:
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10 jaren geleden |
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BsEditorWindow.h
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05bcc32e89
EditorWindow maximize/restore works
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10 jaren geleden |
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BsEditorWindowBase.h
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4704613fa4
Modified profiler overlay so it doesn't render under the geometry
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10 jaren geleden |
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BsEditorWindowManager.h
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7ff9dee1ec
Documentation
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10 jaren geleden |
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BsGUIColor.h
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a393b43fc3
Hooked up color picker to the color field
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10 jaren geleden |
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BsGUIColorField.h
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a393b43fc3
Hooked up color picker to the color field
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10 jaren geleden |
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BsGUIDockSlider.h
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060f7589a4
Documentation
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10 jaren geleden |
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BsGUIDropButton.h
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060f7589a4
Documentation
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10 jaren geleden |
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BsGUIFieldBase.h
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060f7589a4
Documentation
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10 jaren geleden |
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BsGUIFloatField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 jaren geleden |
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BsGUIHoverHitBox.h
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d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
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10 jaren geleden |
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BsGUIIntField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 jaren geleden |
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BsGUIListBoxField.h
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f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
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10 jaren geleden |
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BsGUIMenuBar.h
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a13e94a825
Added ability to toggle toolbar items on or off
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10 jaren geleden |
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BsGUIResourceTreeView.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 jaren geleden |
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BsGUISceneTreeView.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 jaren geleden |
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BsGUISliderField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 jaren geleden |
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BsGUIStatusBar.h
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d3b00942e8
In-editor compilation
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10 jaren geleden |
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BsGUITabButton.h
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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10 jaren geleden |
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BsGUITabbedTitleBar.h
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0ddc6c09b5
Working on new UI
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10 jaren geleden |
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BsGUITextField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 jaren geleden |
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BsGUIToggleField.h
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ef747c6872
Documentation
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10 jaren geleden |
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BsGUITreeView.h
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94bd57914c
Changing scene object selection no longer triggers the selection change event twice
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10 jaren geleden |
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BsGUITreeViewEditBox.h
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734b56a97d
In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects
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10 jaren geleden |
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BsGUIVector2Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 jaren geleden |
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BsGUIVector3Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 jaren geleden |
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BsGUIVector4Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 jaren geleden |
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BsGUIWindowFrame.h
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f12949f26d
Documentation
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10 jaren geleden |
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BsGUIWindowFrameWidget.h
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 jaren geleden |
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BsGUIWindowFrameWidgetRTTI.h
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 jaren geleden |
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BsGizmoManager.h
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b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
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10 jaren geleden |
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BsHandleDrawManager.h
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eea035e168
Documentation
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10 jaren geleden |
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BsHandleManager.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 jaren geleden |
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BsHandleSlider.h
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eea035e168
Documentation
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10 jaren geleden |
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BsHandleSliderDisc.h
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eea035e168
Documentation
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10 jaren geleden |
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BsHandleSliderLine.h
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eea035e168
Documentation
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10 jaren geleden |
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BsHandleSliderManager.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 jaren geleden |
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BsHandleSliderPlane.h
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eea035e168
Documentation
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10 jaren geleden |
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BsMainEditorWindow.h
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fcbefc5c89
Added editor's dirty resource management system
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10 jaren geleden |
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BsModalWindow.h
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d123f1b676
Documentation
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10 jaren geleden |
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BsPlatformInfo.h
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991d3aa857
When building only one icon is required
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10 jaren geleden |
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BsPlatformInfoRTTI.h
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991d3aa857
When building only one icon is required
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10 jaren geleden |
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BsProjectLibrary.h
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06e03f1239
Bulk of work on the build system
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10 jaren geleden |
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BsProjectLibraryEntries.h
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d123f1b676
Documentation
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10 jaren geleden |
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BsProjectLibraryEntriesRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 jaren geleden |
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BsProjectResourceMeta.h
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 jaren geleden |
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BsProjectResourceMetaRTTI.h
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 jaren geleden |
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BsProjectSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 jaren geleden |
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BsProjectSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 jaren geleden |
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BsSceneCameraController.h
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b64a0482e7
Various Gizmo rendering fixes
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11 jaren geleden |
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BsSceneEditorWidget.h
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46eb1edb0f
WIP Scene window
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11 jaren geleden |
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BsSceneGrid.h
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6c9390b79b
Dock overlay no longer uses the sim thread rendering callback
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10 jaren geleden |
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BsScenePicking.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 jaren geleden |
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BsSceneViewHandler.h
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d8d5034b30
Added a way to add basic 3D primitives to the scene
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10 jaren geleden |
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BsSelection.h
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2021c91753
Fixing resource Ping
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10 jaren geleden |
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BsSelectionRenderer.h
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b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
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10 jaren geleden |
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BsSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 jaren geleden |
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BsSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 jaren geleden |
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BsShaderIncludeHandler.h
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ecfe9ff397
Project library dependant resource import (untested)
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10 jaren geleden |
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BsUndoRedo.h
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6f6648e223
Lots of fixes related to list/dictionary GUI refactor
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10 jaren geleden |