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BsLightRendering.cpp
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6487e23cb7
Finished code for rendering a full-screen quad
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10 年 前 |
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BsRenderBeast.cpp
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0ac4c456b4
DX11 meshes now render even if their vertex declaration doesn't match the shader
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10 年 前 |
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BsRenderBeastFactory.cpp
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3187a5f447
Hook up light updates in renderer core
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10 年 前 |
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BsRenderBeastPlugin.cpp
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3187a5f447
Hook up light updates in renderer core
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10 年 前 |
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BsRenderTargets.cpp
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7b9fe8d212
Albedo rendering in the deferred renderer working
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10 年 前 |
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BsRenderTexturePool.cpp
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71598ef68e
Add "transparent" flag to shaders
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10 年 前 |
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BsSamplerOverrides.cpp
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3187a5f447
Hook up light updates in renderer core
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10 年 前 |
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BsStaticRenderableHandler.cpp
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bad12b1889
Made deferred rendering default (things are still VERY shakey)
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10 年 前 |