BearishSun bfc0b2bcaa Bugfix: Assigning a texture to a Material through the inspector will now properly trigger load for the texture 6 years ago
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GUI b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 years ago
General b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 years ago
Generated b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 years ago
Input c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 years ago
Inspectors bfc0b2bcaa Bugfix: Assigning a texture to a Material through the inspector will now properly trigger load for the texture 6 years ago
Properties b2141f2a46 Build: Version information improvements 6 years ago
Script b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 years ago
Tests c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 years ago
Utility f0de730b0e WIP: UndoRedo refactor 6 years ago
Window f0de730b0e WIP: UndoRedo refactor 6 years ago
Windows b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 years ago
CMakeLists.txt 66bec15477 Build: Use the absolute 'msbuild' path instead of expecting the user to have it in PATH 6 years ago
MBansheeEditor.csproj.in b4f2db3415 Bugfix: Properly generate .mdb debug symbols when compiling on Windows 6 years ago