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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #include "BsEditorScriptManager.h"
- #include "Wrappers/BsScriptEditorWindow.h"
- #include "BsScriptObjectManager.h"
- #include "BsMonoAssembly.h"
- #include "BsMonoClass.h"
- #include "BsMonoMethod.h"
- #include "Serialization/BsScriptAssemblyManager.h"
- #include "BsScriptGizmoManager.h"
- #include "BsScriptHandleManager.h"
- #include "Wrappers/BsScriptHandleSliderManager.h"
- #include "BsScriptDragDropManager.h"
- #include "Wrappers/BsScriptProjectLibrary.h"
- #include "BsMenuItemManager.h"
- #include "BsToolbarItemManager.h"
- #include "Wrappers/BsScriptFolderMonitor.h"
- #include "Utility/BsTime.h"
- #include "Math/BsMath.h"
- #include "BsEditorApplication.h"
- #include "Wrappers/BsScriptSelection.h"
- #include "BsEditorResourceLoader.h"
- #include "Script/BsScriptManager.h"
- #include "Wrappers/BsScriptEditorApplication.h"
- #include "Wrappers/BsScriptInspectorUtility.h"
- #include "Wrappers/BsScriptEditorInput.h"
- #include "Wrappers/BsScriptEditorVirtualInput.h"
- #include "Wrappers/BsScriptUndoRedo.h"
- #include "BsEditorScriptLibrary.h"
- namespace bs
- {
- const float EditorScriptManager::EDITOR_UPDATE_RATE = 1.0f/60.0f; // Seconds
- EditorScriptManager::EditorScriptManager()
- :mEditorAssembly(nullptr), mProgramEdClass(nullptr), mUpdateMethod(nullptr)
- {
- SPtr<EditorResourceLoader> resourceLoader = bs_shared_ptr_new<EditorResourceLoader>();
- GameResourceManager::instance().setLoader(resourceLoader);
- loadMonoTypes();
- ScriptUndoRedo::startUp();
- ScriptEditorInput::startUp();
- ScriptEditorVirtualInput::startUp();
- ScriptEditorApplication::startUp();
- ScriptHandleSliderManager::startUp();
- ScriptGizmoManager::startUp(ScriptAssemblyManager::instance());
- HandleManager::startUp<ScriptHandleManager>(ScriptAssemblyManager::instance());
- ScriptDragDropManager::startUp();
- ScriptProjectLibrary::startUp();
- MenuItemManager::startUp(ScriptAssemblyManager::instance());
- ToolbarItemManager::startUp(ScriptAssemblyManager::instance());
- ScriptFolderMonitorManager::startUp();
- ScriptSelection::startUp();
- ScriptInspectorUtility::startUp();
- mOnDomainLoadConn = ScriptObjectManager::instance().onRefreshDomainLoaded.connect(std::bind(&EditorScriptManager::loadMonoTypes, this));
- mOnAssemblyRefreshDoneConn = ScriptObjectManager::instance().onRefreshComplete.connect(std::bind(&EditorScriptManager::onAssemblyRefreshDone, this));
- triggerOnInitialize();
- // Trigger OnEditorStartUp
- const String EDITOR_ON_STARTUP = "Program::OnEditorStartUp";
- mEditorAssembly->invoke(EDITOR_ON_STARTUP);
- // Initial update
- mLastUpdateTime = gTime().getTime();
- mUpdateMethod->invoke(nullptr, nullptr);
- }
- EditorScriptManager::~EditorScriptManager()
- {
- mOnDomainLoadConn.disconnect();
- mOnAssemblyRefreshDoneConn.disconnect();
- ScriptInspectorUtility::shutDown();
- ScriptSelection::shutDown();
- ScriptFolderMonitorManager::shutDown();
- ToolbarItemManager::shutDown();
- MenuItemManager::shutDown();
- ScriptProjectLibrary::shutDown();
- ScriptDragDropManager::shutDown();
- ScriptHandleSliderManager::shutDown();
- HandleManager::shutDown();
- ScriptGizmoManager::shutDown();
- ScriptEditorApplication::shutDown();
- ScriptEditorVirtualInput::shutDown();
- ScriptEditorInput::shutDown();
- ScriptUndoRedo::shutDown();
- }
- void EditorScriptManager::update()
- {
- float curTime = gTime().getTime();
- float diff = curTime - mLastUpdateTime;
- if (diff > EDITOR_UPDATE_RATE)
- {
- mUpdateMethod->invoke(nullptr, nullptr);
- INT32 numUpdates = Math::floorToInt(diff / EDITOR_UPDATE_RATE);
- mLastUpdateTime += numUpdates * EDITOR_UPDATE_RATE;
- }
- ScriptDragDropManager::instance().update();
- ScriptFolderMonitorManager::instance().update();
- ScriptEditorApplication::update();
- }
- void EditorScriptManager::quitRequested()
- {
- // Trigger OnEditorQuitRequested
- const String EDITOR_ON_QUITREQUESTED = "Program::OnEditorQuitRequested";
- mEditorAssembly->invoke(EDITOR_ON_QUITREQUESTED);
- }
- void EditorScriptManager::triggerOnInitialize()
- {
- const String ASSEMBLY_ENTRY_POINT = "Program::OnInitialize";
- mEditorAssembly->invoke(ASSEMBLY_ENTRY_POINT);
- }
- void EditorScriptManager::onAssemblyRefreshDone()
- {
- triggerOnInitialize();
- }
- void EditorScriptManager::loadMonoTypes()
- {
- String editorAssemblyPath = EditorScriptLibrary::instance().getEditorAssemblyPath().toString();
- mEditorAssembly = &MonoManager::instance().loadAssembly(editorAssemblyPath, EDITOR_ASSEMBLY);
- mProgramEdClass = mEditorAssembly->getClass(EDITOR_NS, "Program");
- mUpdateMethod = mProgramEdClass->getMethod("OnEditorUpdate");
- ScriptEditorWindow::clearRegisteredEditorWindow();
- ScriptEditorWindow::registerManagedEditorWindows();
- }
- }
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