Marko Pintera 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 gadi atpakaļ
..
Win32 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 gadi atpakaļ
BsBlendState.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsBlendStateRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsCameraProxy.h 6ed941be49 Camera frustum is valid on first frame 11 gadi atpakaļ
BsCommandQueue.h 098594dddd Managed resources are now properly cleaned up on domain finalization 11 gadi atpakaļ
BsCommonTypes.h 0e027b8351 Scene picking WIP (untested) 11 gadi atpakaļ
BsComponent.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsComponentRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsCoreApplication.h 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed 11 gadi atpakaļ
BsCoreObject.h 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 gadi atpakaļ
BsCoreObjectManager.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsCorePrerequisites.h f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 gadi atpakaļ
BsCoreSceneManager.h 0e027b8351 Scene picking WIP (untested) 11 gadi atpakaļ
BsCoreThread.h 5796d726b7 Added clone method to SerializedProperty (untested) 11 gadi atpakaļ
BsCoreThreadAccessor.h 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 gadi atpakaļ
BsDeferredCallManager.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsDepthStencilState.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsDepthStencilStateRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsDrawList.h 0eecfe525d More documentation 11 gadi atpakaļ
BsDrawOps.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsEventQuery.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsFolderMonitor.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsFont.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsFontDesc.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 gadi atpakaļ
BsFontImportOptions.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsFontImportOptionsRTTI.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 gadi atpakaļ
BsFontManager.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsFontRTTI.h 8d9993f92a Fixing font RTTI that had invalid base class 11 gadi atpakaļ
BsGameObject.h 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 gadi atpakaļ
BsGameObjectHandle.h 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 gadi atpakaļ
BsGameObjectHandleRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsGameObjectManager.h 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 gadi atpakaļ
BsGameObjectRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsGpuBuffer.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsGpuBufferView.h 0d839f9f3d More documentation 11 gadi atpakaļ
BsGpuParam.h 0e027b8351 Scene picking WIP (untested) 11 gadi atpakaļ
BsGpuParamBlock.h 86f1d09e68 Updating material proxies uses frame allocator 11 gadi atpakaļ
BsGpuParamBlockBuffer.h 86f1d09e68 Updating material proxies uses frame allocator 11 gadi atpakaļ
BsGpuParamDesc.h d1881075fa Various fixes to Renderer 11 gadi atpakaļ
BsGpuParams.h 86f1d09e68 Updating material proxies uses frame allocator 11 gadi atpakaļ
BsGpuProgInclude.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsGpuProgIncludeImporter.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsGpuProgram.h 6fa7ffec97 Various fixes to Renderer 11 gadi atpakaļ
BsGpuProgramImportOptions.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsGpuProgramImportOptionsRTTI.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 gadi atpakaļ
BsGpuProgramImporter.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsGpuProgramManager.h 21e4301182 More documentation 11 gadi atpakaļ
BsGpuProgramRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsGpuResource.h 5f6fe3b27f Updated how are GpuParamBlocks handled on the core thread and compile fixes 11 gadi atpakaļ
BsGpuResourceData.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsGpuResourceDataRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsGpuResourceRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsHardwareBuffer.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsHardwareBufferManager.h 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 gadi atpakaļ
BsImportOptions.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsImportOptionsRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsImporter.h 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 gadi atpakaļ
BsIndexBuffer.h 4101088f37 Massive refactor due to work on Renderer 11 gadi atpakaļ
BsInput.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 gadi atpakaļ
BsInputFwd.h 7912eda84e Fixed XInput key mappings 11 gadi atpakaļ
BsMaterial.h 0e027b8351 Scene picking WIP (untested) 11 gadi atpakaļ
BsMaterialManager.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsMaterialProxy.h 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 gadi atpakaļ
BsMaterialRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsMesh.h 97744d0baf A lot more renderer and proxy refactoring 11 gadi atpakaļ
BsMeshBase.h 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 gadi atpakaļ
BsMeshBaseRTTI.h 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 gadi atpakaļ
BsMeshData.h cfffeaa859 More work on gizmos 11 gadi atpakaļ
BsMeshDataRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsMeshHeap.h 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 gadi atpakaļ
BsMeshManager.h 4101088f37 Massive refactor due to work on Renderer 11 gadi atpakaļ
BsMeshProxy.h 2386b6c4cd Ensured meshes get properly released 11 gadi atpakaļ
BsMultiRenderTexture.h 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 gadi atpakaļ
BsOSInputHandler.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsOcclusionQuery.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsPass.h 0e027b8351 Scene picking WIP (untested) 11 gadi atpakaļ
BsPassRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsPixelBuffer.h fc8f2b1eaf More documentation 11 gadi atpakaļ
BsPixelData.h aef74705f2 Added texture compression and texture mip map generation 11 gadi atpakaļ
BsPixelDataRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsPixelUtil.h ba3d6db3f8 Texture compression with DX11 works 11 gadi atpakaļ
BsPixelVolume.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsPlatform.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsProfilerCPU.h 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 gadi atpakaļ
BsProfilerGPU.h 5d7e93aeee Fixed an issue with GUI layout calculation 11 gadi atpakaļ
BsProfilingManager.h 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 gadi atpakaļ
BsQueryManager.h 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 gadi atpakaļ
BsRasterizerState.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsRasterizerStateRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsRawInputHandler.h a713a99a65 More documentation & input fixes 11 gadi atpakaļ
BsRenderStateManager.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsRenderStats.h 5d7e93aeee Fixed an issue with GUI layout calculation 11 gadi atpakaļ
BsRenderSystem.h 19a14f5940 GPU profiler working 11 gadi atpakaļ
BsRenderSystemCapabilities.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsRenderSystemFactory.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsRenderSystemManager.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsRenderTarget.h f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 gadi atpakaļ
BsRenderTargetManager.h f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 gadi atpakaļ
BsRenderTexture.h 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 gadi atpakaļ
BsRenderWindow.h 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 gadi atpakaļ
BsRenderWindowManager.h f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 gadi atpakaļ
BsRenderer.h 547d3f9c59 Added root finding code to Math 11 gadi atpakaļ
BsRendererFactory.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsRendererManager.h a9bf1fec5f Various fixes to get shutdown work properly 11 gadi atpakaļ
BsResource.h c449f37a13 Added ability to set up custom meta-data per resource 11 gadi atpakaļ
BsResourceHandle.h 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended 11 gadi atpakaļ
BsResourceHandleRTTI.h 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended 11 gadi atpakaļ
BsResourceManifest.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsResourceManifestRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsResourceMetaData.h c449f37a13 Added ability to set up custom meta-data per resource 11 gadi atpakaļ
BsResourceMetaDataRTTI.h c449f37a13 Added ability to set up custom meta-data per resource 11 gadi atpakaļ
BsResourceRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 gadi atpakaļ
BsResources.h becb8d0082 Easier importer and resources interface 11 gadi atpakaļ
BsSamplerState.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsSamplerStateRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsSceneObject.h 0e027b8351 Scene picking WIP (untested) 11 gadi atpakaļ
BsSceneObjectRTTI.h 38b79673f7 Modified GameObject serialization so it doesn't require manual calls to GameObjectManager 11 gadi atpakaļ
BsShader.h c256b7e5d5 Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems 11 gadi atpakaļ
BsShaderProxy.h e33c0e5624 Finished with the renderer most, checkin before prettying it up 11 gadi atpakaļ
BsShaderRTTI.h c256b7e5d5 Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems 11 gadi atpakaļ
BsSpecificImporter.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsSubMesh.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsTechnique.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsTechniqueRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsTextData.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsTexture.h 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 gadi atpakaļ
BsTextureImportOptions.h 47b7a6fdfe Added documentation to example project 11 gadi atpakaļ
BsTextureImportOptionsRTTI.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 gadi atpakaļ
BsTextureManager.h 72dc696f1c More documentation 11 gadi atpakaļ
BsTextureRTTI.h 41dd303914 DirectX 9 reading from render target works 11 gadi atpakaļ
BsTextureView.h 8d97ad0802 More documentation 11 gadi atpakaļ
BsTimerQuery.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsTransientMesh.h e7ed1249c1 Fix an issue when event was being deleted from its own callback 11 gadi atpakaļ
BsUUID.h cf60b3980a More documentation 11 gadi atpakaļ
BsVertexBuffer.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsVertexData.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsVertexDataDesc.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsVertexDataDescRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsVertexDeclaration.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsVertexDeclarationRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 gadi atpakaļ
BsVideoModeInfo.h 90e94fb9b2 Fixed issue with HString parameter placement 11 gadi atpakaļ
BsViewport.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 gadi atpakaļ