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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #include "Math/BsVector4.h"
- #include "Math/BsMath.h"
- namespace bs
- {
- const Vector4 Vector4::ZERO(0, 0, 0, 0);
- bool Vector4::isNaN() const
- {
- return Math::isNaN(x) || Math::isNaN(y) || Math::isNaN(z) || Math::isNaN(w);
- }
- }
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