BearishSun 5cdfa81d5b WIP: OpenGL now fully up to date with latest renderer features 8 éve
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BsGpuResourcePool.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsGpuResourcePool.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsImageBasedLighting.cpp 5cdfa81d5b WIP: OpenGL now fully up to date with latest renderer features 8 éve
BsImageBasedLighting.h 33b290215b Bugfix: Fix for rendering when SSR or AO are disabled 8 éve
BsLightGrid.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsLightGrid.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsLightProbes.cpp 5cdfa81d5b WIP: OpenGL now fully up to date with latest renderer features 8 éve
BsLightProbes.h 38f39b60ea WIP: Getting OpenGL up to date 8 éve
BsLightRendering.cpp 8e451ac36f WIP - Deferred MSAA 8 éve
BsLightRendering.h 8e451ac36f WIP - Deferred MSAA 8 éve
BsObjectRendering.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsObjectRendering.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsPostProcessing.cpp 5cdfa81d5b WIP: OpenGL now fully up to date with latest renderer features 8 éve
BsPostProcessing.h 1fe0027295 WIP: Getting OpenGL up to date 8 éve
BsRenderBeast.cpp c84241e674 WIP: Deferred MSAA 8 éve
BsRenderBeast.h b149802ac8 Feature: Depth range can now be encoded when rendering reflection probes 8 éve
BsRenderBeastFactory.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsRenderBeastFactory.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsRenderBeastIBLUtility.cpp 187fe74be3 WIP: Getting OpenGL up to date 8 éve
BsRenderBeastIBLUtility.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsRenderBeastOptions.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsRenderBeastPlugin.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsRenderBeastPrerequisites.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsRenderCompositor.cpp 1fe0027295 WIP: Getting OpenGL up to date 8 éve
BsRenderCompositor.h 33b290215b Bugfix: Fix for rendering when SSR or AO are disabled 8 éve
BsRendererObject.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsRendererObject.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsRendererScene.cpp c84917e7e1 WIP: Reflection probes 8 éve
BsRendererScene.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsRendererTextures.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsRendererTextures.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsRendererView.cpp 703f01e652 Feature: Minor improvements to precision with reconstruction of world position from depth 8 éve
BsRendererView.h b149802ac8 Feature: Depth range can now be encoded when rendering reflection probes 8 éve
BsSamplerOverrides.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsSamplerOverrides.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsShadowRendering.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsShadowRendering.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
BsStandardDeferredLighting.cpp bee6a1a7b1 WIP: Deferred MSAA 8 éve
BsStandardDeferredLighting.h bee6a1a7b1 WIP: Deferred MSAA 8 éve
CMakeLists.txt 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve
CMakeSources.cmake 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 éve