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- #include "BsPixelUtil.h"
- #include "BsBitwise.h"
- #include "BsColor.h"
- #include "BsMath.h"
- #include "BsException.h"
- #include "nvtt/nvtt.h"
- namespace BansheeEngine
- {
- /**
- * @brief Performs pixel data resampling using the point filter (nearest neighbor).
- * Does not perform format conversions.
- *
- * @tparam elementSize Size of a single pixel in bytes.
- */
- template<UINT32 elementSize> struct NearestResampler
- {
- static void scale(const PixelData& source, const PixelData& dest)
- {
- UINT8* sourceData = source.getData();
- UINT8* destPtr = dest.getData();
- // Get steps for traversing source data in 16/48 fixed point format
- UINT64 stepX = ((UINT64)source.getWidth() << 48) / dest.getWidth();
- UINT64 stepY = ((UINT64)source.getHeight() << 48) / dest.getHeight();
- UINT64 stepZ = ((UINT64)source.getDepth() << 48) / dest.getDepth();
- UINT64 curZ = (stepZ >> 1) - 1; // Offset half a pixel to start at pixel center
- for (UINT32 z = dest.getFront(); z < dest.getBack(); z++, curZ += stepZ)
- {
- UINT32 offsetZ = (UINT32)(curZ >> 48) * source.getSlicePitch();
- UINT64 curY = (stepY >> 1) - 1; // Offset half a pixel to start at pixel center
- for (UINT32 y = dest.getTop(); y < dest.getBottom(); y++, curY += stepY)
- {
- UINT32 offsetY = (UINT32)(curY >> 48) * source.getRowPitch();
- UINT64 curX = (stepX >> 1) - 1; // Offset half a pixel to start at pixel center
- for (UINT32 x = dest.getLeft(); x < dest.getRight(); x++, curX += stepX)
- {
- UINT32 offsetX = (UINT32)(curX >> 48);
- UINT32 offsetBytes = elementSize*(offsetX + offsetY + offsetZ);
- UINT8* curSourcePtr = sourceData + offsetBytes;
-
- memcpy(destPtr, curSourcePtr, elementSize);
- destPtr += elementSize;
- }
- destPtr += elementSize*dest.getRowSkip();
- }
- destPtr += elementSize*dest.getSliceSkip();
- }
- }
- };
- /**
- * @brief Performs pixel data resampling using the box filter (linear).
- * Performs format conversions.
- */
- struct LinearResampler
- {
- static void scale(const PixelData& source, const PixelData& dest)
- {
- UINT32 sourceElemSize = PixelUtil::getNumElemBytes(source.getFormat());
- UINT32 destElemSize = PixelUtil::getNumElemBytes(dest.getFormat());
- UINT8* sourceData = source.getData();
- UINT8* destPtr = dest.getData();
- // Get steps for traversing source data in 16/48 fixed point precision format
- UINT64 stepX = ((UINT64)source.getWidth() << 48) / dest.getWidth();
- UINT64 stepY = ((UINT64)source.getHeight() << 48) / dest.getHeight();
- UINT64 stepZ = ((UINT64)source.getDepth() << 48) / dest.getDepth();
- // Contains 16/16 fixed point precision format. Most significant
- // 16 bits will contain the coordinate in the source image, and the
- // least significant 16 bits will contain the fractional part of the coordinate
- // that will be used for determining the blend amount.
- UINT32 temp = 0;
- UINT64 curZ = (stepZ >> 1) - 1; // Offset half a pixel to start at pixel center
- for (UINT32 z = dest.getFront(); z < dest.getBack(); z++, curZ += stepZ)
- {
- temp = UINT32(curZ >> 32);
- temp = (temp > 0x8000)? temp - 0x8000 : 0;
- UINT32 sampleCoordZ1 = temp >> 16;
- UINT32 sampleCoordZ2 = std::min(sampleCoordZ1 + 1, (UINT32)source.getDepth() - 1);
- float sampleWeightZ = (temp & 0xFFFF) / 65536.0f;
- UINT64 curY = (stepY >> 1) - 1; // Offset half a pixel to start at pixel center
- for (UINT32 y = dest.getTop(); y < dest.getBottom(); y++, curY += stepY)
- {
- temp = (UINT32)(curY >> 32);
- temp = (temp > 0x8000)? temp - 0x8000 : 0;
- UINT32 sampleCoordY1 = temp >> 16;
- UINT32 sampleCoordY2 = std::min(sampleCoordY1 + 1, (UINT32)source.getHeight() - 1);
- float sampleWeightY = (temp & 0xFFFF) / 65536.0f;
- UINT64 curX = (stepX >> 1) - 1; // Offset half a pixel to start at pixel center
- for (UINT32 x = dest.getLeft(); x < dest.getRight(); x++, curX += stepX)
- {
- temp = (UINT32)(curX >> 32);
- temp = (temp > 0x8000)? temp - 0x8000 : 0;
- UINT32 sampleCoordX1 = temp >> 16;
- UINT32 sampleCoordX2 = std::min(sampleCoordX1 + 1, (UINT32)source.getWidth() - 1);
- float sampleWeightX = (temp & 0xFFFF) / 65536.0f;
- Color x1y1z1, x2y1z1, x1y2z1, x2y2z1;
- Color x1y1z2, x2y1z2, x1y2z2, x2y2z2;
- #define GETSOURCEDATA(x, y, z) sourceData + sourceElemSize*((x)+(y)*source.getRowPitch() + (z)*source.getSlicePitch())
- PixelUtil::unpackColor(&x1y1z1, source.getFormat(), GETSOURCEDATA(sampleCoordX1, sampleCoordY1, sampleCoordZ1));
- PixelUtil::unpackColor(&x2y1z1, source.getFormat(), GETSOURCEDATA(sampleCoordX2, sampleCoordY1, sampleCoordZ1));
- PixelUtil::unpackColor(&x1y2z1, source.getFormat(), GETSOURCEDATA(sampleCoordX1, sampleCoordY2, sampleCoordZ1));
- PixelUtil::unpackColor(&x2y2z1, source.getFormat(), GETSOURCEDATA(sampleCoordX2, sampleCoordY2, sampleCoordZ1));
- PixelUtil::unpackColor(&x1y1z2, source.getFormat(), GETSOURCEDATA(sampleCoordX1, sampleCoordY1, sampleCoordZ2));
- PixelUtil::unpackColor(&x2y1z2, source.getFormat(), GETSOURCEDATA(sampleCoordX2, sampleCoordY1, sampleCoordZ2));
- PixelUtil::unpackColor(&x1y2z2, source.getFormat(), GETSOURCEDATA(sampleCoordX1, sampleCoordY2, sampleCoordZ2));
- PixelUtil::unpackColor(&x2y2z2, source.getFormat(), GETSOURCEDATA(sampleCoordX2, sampleCoordY2, sampleCoordZ2));
- #undef GETSOURCEDATA
- Color accum =
- x1y1z1 * ((1.0f - sampleWeightX)*(1.0f - sampleWeightY)*(1.0f - sampleWeightZ)) +
- x2y1z1 * ( sampleWeightX *(1.0f - sampleWeightY)*(1.0f - sampleWeightZ)) +
- x1y2z1 * ((1.0f - sampleWeightX)* sampleWeightY *(1.0f - sampleWeightZ)) +
- x2y2z1 * ( sampleWeightX * sampleWeightY *(1.0f - sampleWeightZ)) +
- x1y1z2 * ((1.0f - sampleWeightX)*(1.0f - sampleWeightY)* sampleWeightZ ) +
- x2y1z2 * ( sampleWeightX *(1.0f - sampleWeightY)* sampleWeightZ ) +
- x1y2z2 * ((1.0f - sampleWeightX)* sampleWeightY * sampleWeightZ ) +
- x2y2z2 * ( sampleWeightX * sampleWeightY * sampleWeightZ );
- PixelUtil::packColor(accum, dest.getFormat(), destPtr);
- destPtr += destElemSize;
- }
- destPtr += destElemSize * dest.getRowSkip();
- }
- destPtr += destElemSize * dest.getSliceSkip();
- }
- }
- };
- /**
- * @brief Performs pixel data resampling using the box filter (linear).
- * Only handles float RGB or RGBA pixel data (32 bits per channel).
- */
- struct LinearResampler_Float32
- {
- static void scale(const PixelData& source, const PixelData& dest)
- {
- UINT32 numSourceChannels = PixelUtil::getNumElemBytes(source.getFormat()) / sizeof(float);
- UINT32 numDestChannels = PixelUtil::getNumElemBytes(dest.getFormat()) / sizeof(float);
- float* sourceData = (float*)source.getData();
- float* destPtr = (float*)dest.getData();
- // Get steps for traversing source data in 16/48 fixed point precision format
- UINT64 stepX = ((UINT64)source.getWidth() << 48) / dest.getWidth();
- UINT64 stepY = ((UINT64)source.getHeight() << 48) / dest.getHeight();
- UINT64 stepZ = ((UINT64)source.getDepth() << 48) / dest.getDepth();
- // Contains 16/16 fixed point precision format. Most significant
- // 16 bits will contain the coordinate in the source image, and the
- // least significant 16 bits will contain the fractional part of the coordinate
- // that will be used for determining the blend amount.
- UINT32 temp = 0;
- UINT64 curZ = (stepZ >> 1) - 1; // Offset half a pixel to start at pixel center
- for (UINT32 z = dest.getFront(); z < dest.getBack(); z++, curZ += stepZ)
- {
- temp = (UINT32)(curZ >> 32);
- temp = (temp > 0x8000)? temp - 0x8000 : 0;
- UINT32 sampleCoordZ1 = temp >> 16;
- UINT32 sampleCoordZ2 = std::min(sampleCoordZ1 + 1, (UINT32)source.getDepth() - 1);
- float sampleWeightZ = (temp & 0xFFFF) / 65536.0f;
- UINT64 curY = (stepY >> 1) - 1; // Offset half a pixel to start at pixel center
- for (UINT32 y = dest.getTop(); y < dest.getBottom(); y++, curY += stepY)
- {
- temp = (UINT32)(curY >> 32);
- temp = (temp > 0x8000)? temp - 0x8000 : 0;
- UINT32 sampleCoordY1 = temp >> 16;
- UINT32 sampleCoordY2 = std::min(sampleCoordY1 + 1, (UINT32)source.getHeight() - 1);
- float sampleWeightY = (temp & 0xFFFF) / 65536.0f;
- UINT64 curX = (stepX >> 1) - 1; // Offset half a pixel to start at pixel center
- for (UINT32 x = dest.getLeft(); x < dest.getRight(); x++, curX += stepX)
- {
- temp = (UINT32)(curX >> 32);
- temp = (temp > 0x8000)? temp - 0x8000 : 0;
- UINT32 sampleCoordX1 = temp >> 16;
- UINT32 sampleCoordX2 = std::min(sampleCoordX1 + 1, (UINT32)source.getWidth() - 1);
- float sampleWeightX = (temp & 0xFFFF) / 65536.0f;
- // process R,G,B,A simultaneously for cache coherence?
- float accum[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
- #define ACCUM3(x,y,z,factor) \
- { float f = factor; \
- UINT32 offset = (x + y*source.getRowPitch() + z*source.getSlicePitch())*numSourceChannels; \
- accum[0] += sourceData[offset + 0] * f; accum[1] += sourceData[offset + 1] * f; \
- accum[2] += sourceData[offset + 2] * f; }
- #define ACCUM4(x,y,z,factor) \
- { float f = factor; \
- UINT32 offset = (x + y*source.getRowPitch() + z*source.getSlicePitch())*numSourceChannels; \
- accum[0] += sourceData[offset + 0] * f; accum[1] += sourceData[offset + 1] * f; \
- accum[2] += sourceData[offset + 2] * f; accum[3] += sourceData[offset + 3] * f; }
- if (numSourceChannels == 3 || numDestChannels == 3)
- {
- // RGB
- ACCUM3(sampleCoordX1, sampleCoordY1, sampleCoordZ1, (1.0f - sampleWeightX) * (1.0f - sampleWeightY) * (1.0f - sampleWeightZ));
- ACCUM3(sampleCoordX2, sampleCoordY1, sampleCoordZ1, sampleWeightX * (1.0f - sampleWeightY) * (1.0f - sampleWeightZ));
- ACCUM3(sampleCoordX1, sampleCoordY2, sampleCoordZ1, (1.0f - sampleWeightX) * sampleWeightY * (1.0f - sampleWeightZ));
- ACCUM3(sampleCoordX2, sampleCoordY2, sampleCoordZ1, sampleWeightX * sampleWeightY * (1.0f - sampleWeightZ));
- ACCUM3(sampleCoordX1, sampleCoordY1, sampleCoordZ2, (1.0f - sampleWeightX) * (1.0f - sampleWeightY) * sampleWeightZ);
- ACCUM3(sampleCoordX2, sampleCoordY1, sampleCoordZ2, sampleWeightX * (1.0f - sampleWeightY) * sampleWeightZ);
- ACCUM3(sampleCoordX1, sampleCoordY2, sampleCoordZ2, (1.0f - sampleWeightX) * sampleWeightY * sampleWeightZ);
- ACCUM3(sampleCoordX2, sampleCoordY2, sampleCoordZ2, sampleWeightX * sampleWeightY * sampleWeightZ);
- accum[3] = 1.0f;
- }
- else
- {
- // RGBA
- ACCUM4(sampleCoordX1, sampleCoordY1, sampleCoordZ1, (1.0f - sampleWeightX) * (1.0f - sampleWeightY) * (1.0f - sampleWeightZ));
- ACCUM4(sampleCoordX2, sampleCoordY1, sampleCoordZ1, sampleWeightX * (1.0f - sampleWeightY) * (1.0f - sampleWeightZ));
- ACCUM4(sampleCoordX1, sampleCoordY2, sampleCoordZ1, (1.0f - sampleWeightX) * sampleWeightY * (1.0f - sampleWeightZ));
- ACCUM4(sampleCoordX2, sampleCoordY2, sampleCoordZ1, sampleWeightX * sampleWeightY * (1.0f - sampleWeightZ));
- ACCUM4(sampleCoordX1, sampleCoordY1, sampleCoordZ2, (1.0f - sampleWeightX) * (1.0f - sampleWeightY) * sampleWeightZ);
- ACCUM4(sampleCoordX2, sampleCoordY1, sampleCoordZ2, sampleWeightX * (1.0f - sampleWeightY) * sampleWeightZ);
- ACCUM4(sampleCoordX1, sampleCoordY2, sampleCoordZ2, (1.0f - sampleWeightX) * sampleWeightY * sampleWeightZ);
- ACCUM4(sampleCoordX2, sampleCoordY2, sampleCoordZ2, sampleWeightX * sampleWeightY * sampleWeightZ);
- }
- memcpy(destPtr, accum, sizeof(float)*numDestChannels);
- #undef ACCUM3
- #undef ACCUM4
- destPtr += numDestChannels;
- }
- destPtr += numDestChannels*dest.getRowSkip();
- }
- destPtr += numDestChannels*dest.getSliceSkip();
- }
- }
- };
- // byte linear resampler, does not do any format conversions.
- // only handles pixel formats that use 1 byte per color channel.
- // 2D only; punts 3D pixelboxes to default LinearResampler (slow).
- // templated on bytes-per-pixel to allow compiler optimizations, such
- // as unrolling loops and replacing multiplies with bitshifts
- /**
- * @brief Performs pixel data resampling using the box filter (linear).
- * Only handles pixel formats with one byte per channel. Does
- * not perform format conversion.
- *
- * @tparam channels Number of channels in the pixel format.
- */
- template<UINT32 channels> struct LinearResampler_Byte
- {
- static void scale(const PixelData& source, const PixelData& dest)
- {
- // Only optimized for 2D
- if (source.getDepth() > 1 || dest.getDepth() > 1)
- {
- LinearResampler::scale(source, dest);
- return;
- }
- UINT8* sourceData = (UINT8*)source.getData();
- UINT8* destPtr = (UINT8*)dest.getData();
- // Get steps for traversing source data in 16/48 fixed point precision format
- UINT64 stepX = ((UINT64)source.getWidth() << 48) / dest.getWidth();
- UINT64 stepY = ((UINT64)source.getHeight() << 48) / dest.getHeight();
- // Contains 16/16 fixed point precision format. Most significant
- // 16 bits will contain the coordinate in the source image, and the
- // least significant 16 bits will contain the fractional part of the coordinate
- // that will be used for determining the blend amount.
- UINT32 temp;
- UINT64 curY = (stepY >> 1) - 1; // Offset half a pixel to start at pixel center
- for (UINT32 y = dest.getTop(); y < dest.getBottom(); y++, curY += stepY)
- {
- temp = (UINT32)(curY >> 36);
- temp = (temp > 0x800)? temp - 0x800: 0;
- UINT32 sampleWeightY = temp & 0xFFF;
- UINT32 sampleCoordY1 = temp >> 12;
- UINT32 sampleCoordY2 = std::min(sampleCoordY1 + 1, (UINT32)source.getBottom() - source.getTop() - 1);
- UINT32 sampleY1Offset = sampleCoordY1 * source.getRowPitch();
- UINT32 sampleY2Offset = sampleCoordY2 * source.getRowPitch();
- UINT64 curX = (stepX >> 1) - 1; // Offset half a pixel to start at pixel center
- for (UINT32 x = dest.getLeft(); x < dest.getRight(); x++, curX += stepX)
- {
- temp = (UINT32)(curX >> 36);
- temp = (temp > 0x800)? temp - 0x800 : 0;
- UINT32 sampleWeightX = temp & 0xFFF;
- UINT32 sampleCoordX1 = temp >> 12;
- UINT32 sampleCoordX2 = std::min(sampleCoordX1 + 1, (UINT32)source.getRight() - source.getLeft() - 1);
- UINT32 sxfsyf = sampleWeightX*sampleWeightY;
- for (UINT32 k = 0; k < channels; k++)
- {
- UINT32 accum =
- sourceData[(sampleCoordX1 + sampleY1Offset)*channels+k]*(0x1000000-(sampleWeightX<<12)-(sampleWeightY<<12)+sxfsyf) +
- sourceData[(sampleCoordX2 + sampleY1Offset)*channels+k]*((sampleWeightX<<12)-sxfsyf) +
- sourceData[(sampleCoordX1 + sampleY2Offset)*channels+k]*((sampleWeightY<<12)-sxfsyf) +
- sourceData[(sampleCoordX2 + sampleY2Offset)*channels+k]*sxfsyf;
- // Round up to byte size
- *destPtr = (UINT8)((accum + 0x800000) >> 24);
- destPtr++;
- }
- }
- destPtr += channels*dest.getRowSkip();
- }
- }
- };
- /**
- * @brief Data describing a pixel format.
- */
- struct PixelFormatDescription
- {
- const char* name; /**< Name of the format. */
- UINT8 elemBytes; /**< Number of bytes one element (color value) uses. */
- UINT32 flags; /**< PixelFormatFlags set by the pixel format. */
- PixelComponentType componentType; /**< Data type of a single element of the format. */
- UINT8 componentCount; /**< Number of elements in the format. */
- UINT8 rbits, gbits, bbits, abits; /**< Number of bits per element in the format. */
- UINT32 rmask, gmask, bmask, amask; /**< Masks used by packers/unpackers. */
- UINT8 rshift, gshift, bshift, ashift; /**< Shifts used by packers/unpackers. */
- };
- /**
- * @brief A list of all available pixel formats.
- */
- PixelFormatDescription _pixelFormats[PF_COUNT] = {
- {"PF_UNKNOWN",
- /* Bytes per element */
- 0,
- /* Flags */
- 0,
- /* Component type and count */
- PCT_BYTE, 0,
- /* rbits, gbits, bbits, abits */
- 0, 0, 0, 0,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_R8",
- /* Bytes per element */
- 1,
- /* Flags */
- 0,
- /* Component type and count */
- PCT_BYTE, 1,
- /* rbits, gbits, bbits, abits */
- 8, 0, 0, 0,
- /* Masks and shifts */
- 0x000000FF, 0, 0, 0,
- 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_R8G8",
- /* Bytes per element */
- 2,
- /* Flags */
- 0,
- /* Component type and count */
- PCT_BYTE, 2,
- /* rbits, gbits, bbits, abits */
- 8, 8, 0, 0,
- /* Masks and shifts */
- 0x000000FF, 0x0000FF00, 0, 0,
- 0, 8, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_R8G8B8",
- /* Bytes per element */
- 3, // 24 bit integer -- special
- /* Flags */
- PFF_NATIVEENDIAN,
- /* Component type and count */
- PCT_BYTE, 3,
- /* rbits, gbits, bbits, abits */
- 8, 8, 8, 0,
- /* Masks and shifts */
- 0x000000FF, 0x0000FF00, 0x00FF0000, 0,
- 0, 8, 16, 0
- },
- //-----------------------------------------------------------------------
- {"PF_B8G8R8",
- /* Bytes per element */
- 3, // 24 bit integer -- special
- /* Flags */
- PFF_NATIVEENDIAN,
- /* Component type and count */
- PCT_BYTE, 3,
- /* rbits, gbits, bbits, abits */
- 8, 8, 8, 0,
- /* Masks and shifts */
- 0x00FF0000, 0x0000FF00, 0x000000FF, 0,
- 16, 8, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_A8R8G8B8",
- /* Bytes per element */
- 4,
- /* Flags */
- PFF_HASALPHA | PFF_NATIVEENDIAN,
- /* Component type and count */
- PCT_BYTE, 4,
- /* rbits, gbits, bbits, abits */
- 8, 8, 8, 8,
- /* Masks and shifts */
- 0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF,
- 8, 16, 24, 0
- },
- //-----------------------------------------------------------------------
- {"PF_A8B8G8R8",
- /* Bytes per element */
- 4,
- /* Flags */
- PFF_HASALPHA | PFF_NATIVEENDIAN,
- /* Component type and count */
- PCT_BYTE, 4,
- /* rbits, gbits, bbits, abits */
- 8, 8, 8, 8,
- /* Masks and shifts */
- 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF,
- 24, 16, 8, 0,
- },
- //-----------------------------------------------------------------------
- {"PF_B8G8R8A8",
- /* Bytes per element */
- 4,
- /* Flags */
- PFF_HASALPHA | PFF_NATIVEENDIAN,
- /* Component type and count */
- PCT_BYTE, 4,
- /* rbits, gbits, bbits, abits */
- 8, 8, 8, 8,
- /* Masks and shifts */
- 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000,
- 16, 8, 0, 24
- },
- //-----------------------------------------------------------------------
- {"PF_R8G8B8A8",
- /* Bytes per element */
- 4,
- /* Flags */
- PFF_HASALPHA | PFF_NATIVEENDIAN,
- /* Component type and count */
- PCT_BYTE, 4,
- /* rbits, gbits, bbits, abits */
- 8, 8, 8, 8,
- /* Masks and shifts */
- 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000,
- 0, 8, 16, 24
- },
- //-----------------------------------------------------------------------
- {"PF_X8R8G8B8",
- /* Bytes per element */
- 4,
- /* Flags */
- PFF_NATIVEENDIAN,
- /* Component type and count */
- PCT_BYTE, 3,
- /* rbits, gbits, bbits, abits */
- 8, 8, 8, 0,
- /* Masks and shifts */
- 0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF,
- 8, 16, 24, 0
- },
- //-----------------------------------------------------------------------
- {"PF_X8B8G8R8",
- /* Bytes per element */
- 4,
- /* Flags */
- PFF_NATIVEENDIAN,
- /* Component type and count */
- PCT_BYTE, 3,
- /* rbits, gbits, bbits, abits */
- 8, 8, 8, 0,
- /* Masks and shifts */
- 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF,
- 24, 16, 8, 0
- },
- //-----------------------------------------------------------------------
- {"PF_R8G8B8X8",
- /* Bytes per element */
- 4,
- /* Flags */
- PFF_HASALPHA | PFF_NATIVEENDIAN,
- /* Component type and count */
- PCT_BYTE, 3,
- /* rbits, gbits, bbits, abits */
- 8, 8, 8, 0,
- /* Masks and shifts */
- 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000,
- 0, 8, 16, 0
- },
- //-----------------------------------------------------------------------
- {"PF_B8G8R8X8",
- /* Bytes per element */
- 4,
- /* Flags */
- PFF_HASALPHA | PFF_NATIVEENDIAN,
- /* Component type and count */
- PCT_BYTE, 3,
- /* rbits, gbits, bbits, abits */
- 8, 8, 8, 0,
- /* Masks and shifts */
- 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000,
- 16, 8, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_BC1",
- /* Bytes per element */
- 0,
- /* Flags */
- PFF_COMPRESSED | PFF_HASALPHA,
- /* Component type and count */
- PCT_BYTE, 3, // No alpha
- /* rbits, gbits, bbits, abits */
- 0, 0, 0, 0,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_BC1a",
- /* Bytes per element */
- 0,
- /* Flags */
- PFF_COMPRESSED,
- /* Component type and count */
- PCT_BYTE, 3,
- /* rbits, gbits, bbits, abits */
- 0, 0, 0, 0,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_BC2",
- /* Bytes per element */
- 0,
- /* Flags */
- PFF_COMPRESSED | PFF_HASALPHA,
- /* Component type and count */
- PCT_BYTE, 4,
- /* rbits, gbits, bbits, abits */
- 0, 0, 0, 0,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_BC3",
- /* Bytes per element */
- 0,
- /* Flags */
- PFF_COMPRESSED | PFF_HASALPHA,
- /* Component type and count */
- PCT_BYTE, 4,
- /* rbits, gbits, bbits, abits */
- 0, 0, 0, 0,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_BC4",
- /* Bytes per element */
- 0,
- /* Flags */
- PFF_COMPRESSED,
- /* Component type and count */
- PCT_BYTE, 1,
- /* rbits, gbits, bbits, abits */
- 0, 0, 0, 0,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_BC5",
- /* Bytes per element */
- 0,
- /* Flags */
- PFF_COMPRESSED,
- /* Component type and count */
- PCT_BYTE, 2,
- /* rbits, gbits, bbits, abits */
- 0, 0, 0, 0,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_BC6H",
- /* Bytes per element */
- 0,
- /* Flags */
- PFF_COMPRESSED,
- /* Component type and count */
- PCT_FLOAT16, 3,
- /* rbits, gbits, bbits, abits */
- 0, 0, 0, 0,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_BC7",
- /* Bytes per element */
- 0,
- /* Flags */
- PFF_COMPRESSED | PFF_HASALPHA,
- /* Component type and count */
- PCT_BYTE, 4,
- /* rbits, gbits, bbits, abits */
- 0, 0, 0, 0,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_FLOAT16_R",
- /* Bytes per element */
- 2,
- /* Flags */
- PFF_FLOAT,
- /* Component type and count */
- PCT_FLOAT16, 1,
- /* rbits, gbits, bbits, abits */
- 16, 0, 0, 0,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_FLOAT16_RG",
- /* Bytes per element */
- 4,
- /* Flags */
- PFF_FLOAT,
- /* Component type and count */
- PCT_FLOAT16, 2,
- /* rbits, gbits, bbits, abits */
- 16, 16, 0, 0,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_FLOAT16_RGB",
- /* Bytes per element */
- 6,
- /* Flags */
- PFF_FLOAT,
- /* Component type and count */
- PCT_FLOAT16, 3,
- /* rbits, gbits, bbits, abits */
- 16, 16, 16, 0,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_FLOAT16_RGBA",
- /* Bytes per element */
- 8,
- /* Flags */
- PFF_FLOAT | PFF_HASALPHA,
- /* Component type and count */
- PCT_FLOAT16, 4,
- /* rbits, gbits, bbits, abits */
- 16, 16, 16, 16,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_FLOAT32_R",
- /* Bytes per element */
- 4,
- /* Flags */
- PFF_FLOAT,
- /* Component type and count */
- PCT_FLOAT32, 1,
- /* rbits, gbits, bbits, abits */
- 32, 0, 0, 0,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_FLOAT32_RG",
- /* Bytes per element */
- 8,
- /* Flags */
- PFF_FLOAT,
- /* Component type and count */
- PCT_FLOAT32, 2,
- /* rbits, gbits, bbits, abits */
- 32, 32, 0, 0,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_FLOAT32_RGB",
- /* Bytes per element */
- 12,
- /* Flags */
- PFF_FLOAT,
- /* Component type and count */
- PCT_FLOAT32, 3,
- /* rbits, gbits, bbits, abits */
- 32, 32, 32, 0,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_FLOAT32_RGBA",
- /* Bytes per element */
- 16,
- /* Flags */
- PFF_FLOAT | PFF_HASALPHA,
- /* Component type and count */
- PCT_FLOAT32, 4,
- /* rbits, gbits, bbits, abits */
- 32, 32, 32, 32,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_D32_S8X24",
- /* Bytes per element */
- 4,
- /* Flags */
- PFF_DEPTH | PFF_FLOAT,
- /* Component type and count */
- PCT_FLOAT32, 1,
- /* rbits, gbits, bbits, abits */
- 0, 0, 0, 0,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_D24_S8",
- /* Bytes per element */
- 8,
- /* Flags */
- PFF_DEPTH | PFF_FLOAT,
- /* Component type and count */
- PCT_FLOAT32, 2,
- /* rbits, gbits, bbits, abits */
- 0, 0, 0, 0,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_D32",
- /* Bytes per element */
- 4,
- /* Flags */
- PFF_DEPTH | PFF_FLOAT,
- /* Component type and count */
- PCT_FLOAT32, 1,
- /* rbits, gbits, bbits, abits */
- 0, 0, 0, 0,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- //-----------------------------------------------------------------------
- {"PF_D16",
- /* Bytes per element */
- 2,
- /* Flags */
- PFF_DEPTH | PFF_FLOAT,
- /* Component type and count */
- PCT_FLOAT16, 1,
- /* rbits, gbits, bbits, abits */
- 0, 0, 0, 0,
- /* Masks and shifts */
- 0, 0, 0, 0, 0, 0, 0, 0
- },
- };
- static inline const PixelFormatDescription &getDescriptionFor(const PixelFormat fmt)
- {
- const int ord = (int)fmt;
- assert(ord>=0 && ord<PF_COUNT);
- return _pixelFormats[ord];
- }
- /**
- * @brief Handles compression output from NVTT library for a single image.
- */
- struct NVTTCompressOutputHandler : public nvtt::OutputHandler
- {
- NVTTCompressOutputHandler(UINT8* buffer, UINT32 sizeBytes)
- :buffer(buffer), bufferWritePos(buffer), bufferEnd(buffer + sizeBytes)
- { }
- virtual void beginImage(int size, int width, int height, int depth, int face, int miplevel)
- { }
- virtual bool writeData(const void* data, int size)
- {
- assert((bufferWritePos + size) <= bufferEnd);
- memcpy(bufferWritePos, data, size);
- bufferWritePos += size;
- return true;
- }
- UINT8* buffer;
- UINT8* bufferWritePos;
- UINT8* bufferEnd;
- };
- /**
- * @brief Handles output from NVTT library for a mip-map chain.
- */
- struct NVTTMipmapOutputHandler : public nvtt::OutputHandler
- {
- NVTTMipmapOutputHandler(const Vector<PixelDataPtr>& buffers)
- :buffers(buffers), bufferWritePos(nullptr), bufferEnd(nullptr)
- { }
- virtual void beginImage(int size, int width, int height, int depth, int face, int miplevel)
- {
- assert(miplevel >= 0 && miplevel < buffers.size());
- assert(size == buffers[miplevel]->getConsecutiveSize());
- activeBuffer = buffers[miplevel];
- bufferWritePos = activeBuffer->getData();
- bufferEnd = bufferWritePos + activeBuffer->getConsecutiveSize();
- }
- virtual bool writeData(const void* data, int size)
- {
- assert((bufferWritePos + size) <= bufferEnd);
- memcpy(bufferWritePos, data, size);
- bufferWritePos += size;
- return true;
- }
- Vector<PixelDataPtr> buffers;
- PixelDataPtr activeBuffer;
- UINT8* bufferWritePos;
- UINT8* bufferEnd;
- };
- nvtt::Format toNVTTFormat(CompressedFormat format)
- {
- switch (format)
- {
- case CompressedFormat::BC1:
- return nvtt::Format_BC1;
- case CompressedFormat::BC1a:
- return nvtt::Format_BC1a;
- case CompressedFormat::BC2:
- return nvtt::Format_BC2;
- case CompressedFormat::BC3:
- return nvtt::Format_BC3;
- case CompressedFormat::BC4:
- return nvtt::Format_BC4;
- case CompressedFormat::BC5:
- return nvtt::Format_BC5;
- }
- // Unsupported format
- return nvtt::Format_BC3;
- }
- nvtt::Quality toNVTTQuality(CompressionQuality quality)
- {
- switch (quality)
- {
- case CompressionQuality::Fastest:
- return nvtt::Quality_Fastest;
- case CompressionQuality::Highest:
- return nvtt::Quality_Highest;
- case CompressionQuality::Normal:
- return nvtt::Quality_Normal;
- case CompressionQuality::Production:
- return nvtt::Quality_Normal;
- }
- // Unknown quality level
- return nvtt::Quality_Normal;
- }
- nvtt::AlphaMode toNVTTAlphaMode(AlphaMode alphaMode)
- {
- switch (alphaMode)
- {
- case AlphaMode::None:
- return nvtt::AlphaMode_None;
- case AlphaMode::Premultiplied:
- return nvtt::AlphaMode_Premultiplied;
- case AlphaMode::Transparency:
- return nvtt::AlphaMode_Transparency;
- }
- // Unknown alpha mode
- return nvtt::AlphaMode_None;
- }
- nvtt::WrapMode toNVTTWrapMode(MipMapWrapMode wrapMode)
- {
- switch (wrapMode)
- {
- case MipMapWrapMode::Clamp:
- return nvtt::WrapMode_Clamp;
- case MipMapWrapMode::Mirror:
- return nvtt::WrapMode_Mirror;
- case MipMapWrapMode::Repeat:
- return nvtt::WrapMode_Repeat;
- }
- // Unknown alpha mode
- return nvtt::WrapMode_Mirror;
- }
- PixelFormat toPixelFormat(CompressedFormat format)
- {
- switch (format)
- {
- case CompressedFormat::BC1:
- return PF_BC1;
- case CompressedFormat::BC1a:
- return PF_BC1a;
- case CompressedFormat::BC2:
- return PF_BC2;
- case CompressedFormat::BC3:
- return PF_BC3;
- case CompressedFormat::BC4:
- return PF_BC4;
- case CompressedFormat::BC5:
- return PF_BC5;
- case CompressedFormat::BC6H:
- return PF_BC6H;
- case CompressedFormat::BC7:
- return PF_BC7;
- }
- // Unknown format
- return PF_BC3;
- }
- UINT32 PixelUtil::getNumElemBytes(PixelFormat format)
- {
- return getDescriptionFor(format).elemBytes;
- }
- UINT32 PixelUtil::getMemorySize(UINT32 width, UINT32 height, UINT32 depth, PixelFormat format)
- {
- if(isCompressed(format))
- {
- switch(format)
- {
- // BC formats work by dividing the image into 4x4 blocks, then encoding each
- // 4x4 block with a certain number of bytes.
- case PF_BC1:
- case PF_BC1a:
- case PF_BC4:
- return ((width+3)/4)*((height+3)/4)*8 * depth;
- case PF_BC2:
- case PF_BC3:
- case PF_BC5:
- case PF_BC6H:
- case PF_BC7:
- return ((width+3)/4)*((height+3)/4)*16 * depth;
- default:
- BS_EXCEPT(InvalidParametersException, "Invalid compressed pixel format");
- }
- }
- else
- {
- return width*height*depth*getNumElemBytes(format);
- }
- }
- UINT32 PixelUtil::getNumElemBits(PixelFormat format)
- {
- return getDescriptionFor(format).elemBytes * 8;
- }
- UINT32 PixelUtil::getFlags(PixelFormat format)
- {
- return getDescriptionFor(format).flags;
- }
- bool PixelUtil::hasAlpha(PixelFormat format)
- {
- return (PixelUtil::getFlags(format) & PFF_HASALPHA) > 0;
- }
- bool PixelUtil::isFloatingPoint(PixelFormat format)
- {
- return (PixelUtil::getFlags(format) & PFF_FLOAT) > 0;
- }
- bool PixelUtil::isCompressed(PixelFormat format)
- {
- return (PixelUtil::getFlags(format) & PFF_COMPRESSED) > 0;
- }
- bool PixelUtil::isDepth(PixelFormat format)
- {
- return (PixelUtil::getFlags(format) & PFF_DEPTH) > 0;
- }
- bool PixelUtil::isNativeEndian(PixelFormat format)
- {
- return (PixelUtil::getFlags(format) & PFF_NATIVEENDIAN) > 0;
- }
- bool PixelUtil::isValidExtent(UINT32 width, UINT32 height, UINT32 depth, PixelFormat format)
- {
- if(isCompressed(format))
- {
- switch(format)
- {
- case PF_BC1:
- case PF_BC2:
- case PF_BC1a:
- case PF_BC3:
- case PF_BC4:
- case PF_BC5:
- case PF_BC6H:
- case PF_BC7:
- return ((width & 3) == 0 && (height & 3) == 0 && depth == 1);
- default:
- return true;
- }
- }
- else
- {
- return true;
- }
- }
- void PixelUtil::getBitDepths(PixelFormat format, int rgba[4])
- {
- const PixelFormatDescription& des = getDescriptionFor(format);
- rgba[0] = des.rbits;
- rgba[1] = des.gbits;
- rgba[2] = des.bbits;
- rgba[3] = des.abits;
- }
- void PixelUtil::getBitMasks(PixelFormat format, UINT32 rgba[4])
- {
- const PixelFormatDescription& des = getDescriptionFor(format);
- rgba[0] = des.rmask;
- rgba[1] = des.gmask;
- rgba[2] = des.bmask;
- rgba[3] = des.amask;
- }
- void PixelUtil::getBitShifts(PixelFormat format, UINT8 rgba[4])
- {
- const PixelFormatDescription& des = getDescriptionFor(format);
- rgba[0] = des.rshift;
- rgba[1] = des.gshift;
- rgba[2] = des.bshift;
- rgba[3] = des.ashift;
- }
- String PixelUtil::getFormatName(PixelFormat srcformat)
- {
- return getDescriptionFor(srcformat).name;
- }
- bool PixelUtil::isAccessible(PixelFormat srcformat)
- {
- if (srcformat == PF_UNKNOWN)
- return false;
- UINT32 flags = getFlags(srcformat);
- return !((flags & PFF_COMPRESSED) || (flags & PFF_DEPTH));
- }
- PixelComponentType PixelUtil::getElementType(PixelFormat format)
- {
- const PixelFormatDescription& des = getDescriptionFor(format);
- return des.componentType;
- }
- UINT32 PixelUtil::getNumElements(PixelFormat format)
- {
- const PixelFormatDescription& des = getDescriptionFor(format);
- return des.componentCount;
- }
- UINT32 PixelUtil::getMaxMipmaps(UINT32 width, UINT32 height, UINT32 depth, PixelFormat format)
- {
- UINT32 count = 0;
- if((width > 0) && (height > 0))
- {
- do {
- if(width>1) width = width/2;
- if(height>1) height = height/2;
- if(depth>1) depth = depth/2;
-
- count ++;
- } while(!(width == 1 && height == 1 && depth == 1));
- }
- return count;
- }
- void PixelUtil::packColor(const Color& color, PixelFormat format, void* dest)
- {
- packColor(color.r, color.g, color.b, color.a, format, dest);
- }
- void PixelUtil::packColor(UINT8 r, UINT8 g, UINT8 b, UINT8 a, PixelFormat format, void* dest)
- {
- const PixelFormatDescription &des = getDescriptionFor(format);
- if(des.flags & PFF_NATIVEENDIAN)
- {
- // Shortcut for integer formats packing
- UINT32 value = ((Bitwise::fixedToFixed(r, 8, des.rbits)<<des.rshift) & des.rmask) |
- ((Bitwise::fixedToFixed(g, 8, des.gbits)<<des.gshift) & des.gmask) |
- ((Bitwise::fixedToFixed(b, 8, des.bbits)<<des.bshift) & des.bmask) |
- ((Bitwise::fixedToFixed(a, 8, des.abits)<<des.ashift) & des.amask);
- // And write to memory
- Bitwise::intWrite(dest, des.elemBytes, value);
- }
- else
- {
- // Convert to float
- packColor((float)r/255.0f,(float)g/255.0f,(float)b/255.0f,(float)a/255.0f, format, dest);
- }
- }
- void PixelUtil::packColor(float r, float g, float b, float a, const PixelFormat format, void* dest)
- {
- const PixelFormatDescription& des = getDescriptionFor(format);
- if(des.flags & PFF_NATIVEENDIAN)
- {
- // Do the packing
- const unsigned int value = ((Bitwise::floatToFixed(r, des.rbits)<<des.rshift) & des.rmask) |
- ((Bitwise::floatToFixed(g, des.gbits)<<des.gshift) & des.gmask) |
- ((Bitwise::floatToFixed(b, des.bbits)<<des.bshift) & des.bmask) |
- ((Bitwise::floatToFixed(a, des.abits)<<des.ashift) & des.amask);
- // And write to memory
- Bitwise::intWrite(dest, des.elemBytes, value);
- }
- else
- {
- switch(format)
- {
- case PF_FLOAT32_R:
- ((float*)dest)[0] = r;
- break;
- case PF_FLOAT32_RG:
- ((float*)dest)[0] = r;
- ((float*)dest)[1] = g;
- break;
- case PF_FLOAT32_RGB:
- ((float*)dest)[0] = r;
- ((float*)dest)[1] = g;
- ((float*)dest)[2] = b;
- break;
- case PF_FLOAT32_RGBA:
- ((float*)dest)[0] = r;
- ((float*)dest)[1] = g;
- ((float*)dest)[2] = b;
- ((float*)dest)[3] = a;
- break;
- case PF_FLOAT16_R:
- ((UINT16*)dest)[0] = Bitwise::floatToHalf(r);
- break;
- case PF_FLOAT16_RG:
- ((UINT16*)dest)[0] = Bitwise::floatToHalf(r);
- ((UINT16*)dest)[1] = Bitwise::floatToHalf(g);
- break;
- case PF_FLOAT16_RGB:
- ((UINT16*)dest)[0] = Bitwise::floatToHalf(r);
- ((UINT16*)dest)[1] = Bitwise::floatToHalf(g);
- ((UINT16*)dest)[2] = Bitwise::floatToHalf(b);
- break;
- case PF_FLOAT16_RGBA:
- ((UINT16*)dest)[0] = Bitwise::floatToHalf(r);
- ((UINT16*)dest)[1] = Bitwise::floatToHalf(g);
- ((UINT16*)dest)[2] = Bitwise::floatToHalf(b);
- ((UINT16*)dest)[3] = Bitwise::floatToHalf(a);
- break;
- case PF_R8G8:
- ((UINT8*)dest)[0] = (UINT8)Bitwise::floatToFixed(r, 8);
- ((UINT8*)dest)[1] = (UINT8)Bitwise::floatToFixed(g, 8);
- break;
- case PF_R8:
- ((UINT8*)dest)[0] = (UINT8)Bitwise::floatToFixed(r, 8);
- break;
- default:
- BS_EXCEPT(NotImplementedException, "Pack to " + getFormatName(format) + " not implemented");
- break;
- }
- }
- }
- void PixelUtil::unpackColor(Color* color, PixelFormat format, const void* src)
- {
- unpackColor(&color->r, &color->g, &color->b, &color->a, format, src);
- }
- void PixelUtil::unpackColor(UINT8* r, UINT8* g, UINT8* b, UINT8* a, PixelFormat format, const void* src)
- {
- const PixelFormatDescription &des = getDescriptionFor(format);
- if(des.flags & PFF_NATIVEENDIAN)
- {
- // Shortcut for integer formats unpacking
- const UINT32 value = Bitwise::intRead(src, des.elemBytes);
- *r = (UINT8)Bitwise::fixedToFixed((value & des.rmask)>>des.rshift, des.rbits, 8);
- *g = (UINT8)Bitwise::fixedToFixed((value & des.gmask)>>des.gshift, des.gbits, 8);
- *b = (UINT8)Bitwise::fixedToFixed((value & des.bmask)>>des.bshift, des.bbits, 8);
- if(des.flags & PFF_HASALPHA)
- {
- *a = (UINT8)Bitwise::fixedToFixed((value & des.amask)>>des.ashift, des.abits, 8);
- }
- else
- {
- *a = 255; // No alpha, default a component to full
- }
- }
- else
- {
- // Do the operation with the more generic floating point
- float rr, gg, bb, aa;
- unpackColor(&rr,&gg,&bb,&aa, format, src);
- *r = (UINT8)Bitwise::floatToFixed(rr, 8);
- *g = (UINT8)Bitwise::floatToFixed(gg, 8);
- *b = (UINT8)Bitwise::floatToFixed(bb, 8);
- *a = (UINT8)Bitwise::floatToFixed(aa, 8);
- }
- }
- void PixelUtil::unpackColor(float* r, float* g, float* b, float* a, PixelFormat format, const void* src)
- {
- const PixelFormatDescription &des = getDescriptionFor(format);
- if(des.flags & PFF_NATIVEENDIAN)
- {
- // Shortcut for integer formats unpacking
- const unsigned int value = Bitwise::intRead(src, des.elemBytes);
- *r = Bitwise::fixedToFloat((value & des.rmask)>>des.rshift, des.rbits);
- *g = Bitwise::fixedToFloat((value & des.gmask)>>des.gshift, des.gbits);
- *b = Bitwise::fixedToFloat((value & des.bmask)>>des.bshift, des.bbits);
- if(des.flags & PFF_HASALPHA)
- {
- *a = Bitwise::fixedToFloat((value & des.amask)>>des.ashift, des.abits);
- }
- else
- {
- *a = 1.0f; // No alpha, default a component to full
- }
- }
- else
- {
- switch(format)
- {
- case PF_FLOAT32_R:
- *r = *g = *b = ((float*)src)[0];
- *a = 1.0f;
- break;
- case PF_FLOAT32_RG:
- *r = ((float*)src)[0];
- *g = *b = ((float*)src)[1];
- *a = 1.0f;
- break;
- case PF_FLOAT32_RGB:
- *r = ((float*)src)[0];
- *g = ((float*)src)[1];
- *b = ((float*)src)[2];
- *a = 1.0f;
- break;
- case PF_FLOAT32_RGBA:
- *r = ((float*)src)[0];
- *g = ((float*)src)[1];
- *b = ((float*)src)[2];
- *a = ((float*)src)[3];
- break;
- case PF_FLOAT16_R:
- *r = *g = *b = Bitwise::halfToFloat(((UINT16*)src)[0]);
- *a = 1.0f;
- break;
- case PF_FLOAT16_RG:
- *r = Bitwise::halfToFloat(((UINT16*)src)[0]);
- *g = *b = Bitwise::halfToFloat(((UINT16*)src)[1]);
- *a = 1.0f;
- break;
- case PF_FLOAT16_RGB:
- *r = Bitwise::halfToFloat(((UINT16*)src)[0]);
- *g = Bitwise::halfToFloat(((UINT16*)src)[1]);
- *b = Bitwise::halfToFloat(((UINT16*)src)[2]);
- *a = 1.0f;
- break;
- case PF_FLOAT16_RGBA:
- *r = Bitwise::halfToFloat(((UINT16*)src)[0]);
- *g = Bitwise::halfToFloat(((UINT16*)src)[1]);
- *b = Bitwise::halfToFloat(((UINT16*)src)[2]);
- *a = Bitwise::halfToFloat(((UINT16*)src)[3]);
- break;
- case PF_R8G8:
- *r = Bitwise::fixedToFloat(((UINT8*)src)[0], 8);
- *g = Bitwise::fixedToFloat(((UINT8*)src)[1], 8);
- *b = 0.0f;
- *a = 1.0f;
- break;
- case PF_R8:
- *r = Bitwise::fixedToFloat(((UINT8*)src)[0], 8);
- *g = 0.0f;
- *b = 0.0f;
- *a = 1.0f;
- break;
- default:
- BS_EXCEPT(NotImplementedException, "Unpack from " + getFormatName(format) + " not implemented");
- break;
- }
- }
- }
- void PixelUtil::bulkPixelConversion(const PixelData &src, const PixelData &dst)
- {
- assert(src.getWidth() == dst.getWidth() &&
- src.getHeight() == dst.getHeight() &&
- src.getDepth() == dst.getDepth());
- // Check for compressed formats, we don't support decompression, compression or recoding
- if(PixelUtil::isCompressed(src.getFormat()) || PixelUtil::isCompressed(dst.getFormat()))
- {
- if(src.getFormat() == dst.getFormat())
- {
- memcpy(dst.getData(), src.getData(), src.getConsecutiveSize());
- return;
- }
- else
- {
- BS_EXCEPT(NotImplementedException, "This method can not be used to compress or decompress images");
- }
- }
- // The easy case
- if(src.getFormat() == dst.getFormat())
- {
- // Everything consecutive?
- if(src.isConsecutive() && dst.isConsecutive())
- {
- memcpy(dst.getData(), src.getData(), src.getConsecutiveSize());
- return;
- }
- const UINT32 srcPixelSize = PixelUtil::getNumElemBytes(src.getFormat());
- const UINT32 dstPixelSize = PixelUtil::getNumElemBytes(dst.getFormat());
- UINT8 *srcptr = static_cast<UINT8*>(src.getData())
- + (src.getLeft() + src.getTop() * src.getRowPitch() + src.getFront() * src.getSlicePitch()) * srcPixelSize;
- UINT8 *dstptr = static_cast<UINT8*>(dst.getData())
- + (dst.getLeft() + dst.getTop() * dst.getRowPitch() + dst.getFront() * dst.getSlicePitch()) * dstPixelSize;
- // Calculate pitches+skips in bytes
- const UINT32 srcRowPitchBytes = src.getRowPitch()*srcPixelSize;
- const UINT32 srcSliceSkipBytes = src.getSliceSkip()*srcPixelSize;
- const UINT32 dstRowPitchBytes = dst.getRowPitch()*dstPixelSize;
- const UINT32 dstSliceSkipBytes = dst.getSliceSkip()*dstPixelSize;
- // Otherwise, copy per row
- const UINT32 rowSize = src.getWidth()*srcPixelSize;
- for (UINT32 z = src.getFront(); z < src.getBack(); z++)
- {
- for(UINT32 y = src.getTop(); y < src.getBottom(); y++)
- {
- memcpy(dstptr, srcptr, rowSize);
- srcptr += srcRowPitchBytes;
- dstptr += dstRowPitchBytes;
- }
- srcptr += srcSliceSkipBytes;
- dstptr += dstSliceSkipBytes;
- }
- return;
- }
- // Converting to PF_X8R8G8B8 is exactly the same as converting to
- // PF_A8R8G8B8. (same with PF_X8B8G8R8 and PF_A8B8G8R8)
- if(dst.getFormat() == PF_X8R8G8B8 || dst.getFormat() == PF_X8B8G8R8)
- {
- // Do the same conversion, with PF_A8R8G8B8, which has a lot of
- // optimized conversions
- PixelFormat tempFormat = dst.getFormat() == PF_X8R8G8B8?PF_A8R8G8B8:PF_A8B8G8R8;
- PixelData tempdst(dst.getWidth(), dst.getHeight(), dst.getDepth(), tempFormat);
- bulkPixelConversion(src, tempdst);
- return;
- }
- // Converting from PF_X8R8G8B8 is exactly the same as converting from
- // PF_A8R8G8B8, given that the destination format does not have alpha.
- if((src.getFormat() == PF_X8R8G8B8 || src.getFormat() == PF_X8B8G8R8) && !hasAlpha(dst.getFormat()))
- {
- // Do the same conversion, with PF_A8R8G8B8, which has a lot of
- // optimized conversions
- PixelFormat tempFormat = src.getFormat()==PF_X8R8G8B8?PF_A8R8G8B8:PF_A8B8G8R8;
- PixelData tempsrc(src.getWidth(), src.getHeight(), src.getDepth(), tempFormat);
- tempsrc.setExternalBuffer(src.getData());
- bulkPixelConversion(tempsrc, dst);
- return;
- }
- const UINT32 srcPixelSize = PixelUtil::getNumElemBytes(src.getFormat());
- const UINT32 dstPixelSize = PixelUtil::getNumElemBytes(dst.getFormat());
- UINT8 *srcptr = static_cast<UINT8*>(src.getData())
- + (src.getLeft() + src.getTop() * src.getRowPitch() + src.getFront() * src.getSlicePitch()) * srcPixelSize;
- UINT8 *dstptr = static_cast<UINT8*>(dst.getData())
- + (dst.getLeft() + dst.getTop() * dst.getRowPitch() + dst.getFront() * dst.getSlicePitch()) * dstPixelSize;
-
- // Calculate pitches+skips in bytes
- const UINT32 srcRowSkipBytes = src.getRowSkip()*srcPixelSize;
- const UINT32 srcSliceSkipBytes = src.getSliceSkip()*srcPixelSize;
- const UINT32 dstRowSkipBytes = dst.getRowSkip()*dstPixelSize;
- const UINT32 dstSliceSkipBytes = dst.getSliceSkip()*dstPixelSize;
- // The brute force fallback
- float r,g,b,a;
- for (UINT32 z = src.getFront(); z<src.getBack(); z++)
- {
- for (UINT32 y = src.getTop(); y < src.getBottom(); y++)
- {
- for (UINT32 x = src.getLeft(); x<src.getRight(); x++)
- {
- unpackColor(&r, &g, &b, &a, src.getFormat(), srcptr);
- packColor(r, g, b, a, dst.getFormat(), dstptr);
- srcptr += srcPixelSize;
- dstptr += dstPixelSize;
- }
- srcptr += srcRowSkipBytes;
- dstptr += dstRowSkipBytes;
- }
- srcptr += srcSliceSkipBytes;
- dstptr += dstSliceSkipBytes;
- }
- }
- void PixelUtil::scale(const PixelData& src, const PixelData& scaled, Filter filter)
- {
- assert(PixelUtil::isAccessible(src.getFormat()));
- assert(PixelUtil::isAccessible(scaled.getFormat()));
- PixelData temp;
- switch (filter)
- {
- default:
- case FILTER_NEAREST:
- if(src.getFormat() == scaled.getFormat())
- {
- // No intermediate buffer needed
- temp = scaled;
- }
- else
- {
- // Allocate temporary buffer of destination size in source format
- temp = PixelData(scaled.getWidth(), scaled.getHeight(), scaled.getDepth(), src.getFormat());
- temp.allocateInternalBuffer();
- }
- // No conversion
- switch (PixelUtil::getNumElemBytes(src.getFormat()))
- {
- case 1: NearestResampler<1>::scale(src, temp); break;
- case 2: NearestResampler<2>::scale(src, temp); break;
- case 3: NearestResampler<3>::scale(src, temp); break;
- case 4: NearestResampler<4>::scale(src, temp); break;
- case 6: NearestResampler<6>::scale(src, temp); break;
- case 8: NearestResampler<8>::scale(src, temp); break;
- case 12: NearestResampler<12>::scale(src, temp); break;
- case 16: NearestResampler<16>::scale(src, temp); break;
- default:
- // Never reached
- assert(false);
- }
- if(temp.getData() != scaled.getData())
- {
- // Blit temp buffer
- PixelUtil::bulkPixelConversion(temp, scaled);
- temp.freeInternalBuffer();
- }
- break;
- case FILTER_LINEAR:
- switch (src.getFormat())
- {
- case PF_R8G8:
- case PF_R8G8B8: case PF_B8G8R8:
- case PF_R8G8B8A8: case PF_B8G8R8A8:
- case PF_A8B8G8R8: case PF_A8R8G8B8:
- case PF_X8B8G8R8: case PF_X8R8G8B8:
- if(src.getFormat() == scaled.getFormat())
- {
- // No intermediate buffer needed
- temp = scaled;
- }
- else
- {
- // Allocate temp buffer of destination size in source format
- temp = PixelData(scaled.getWidth(), scaled.getHeight(), scaled.getDepth(), src.getFormat());
- temp.allocateInternalBuffer();
- }
- // No conversion
- switch (PixelUtil::getNumElemBytes(src.getFormat()))
- {
- case 1: LinearResampler_Byte<1>::scale(src, temp); break;
- case 2: LinearResampler_Byte<2>::scale(src, temp); break;
- case 3: LinearResampler_Byte<3>::scale(src, temp); break;
- case 4: LinearResampler_Byte<4>::scale(src, temp); break;
- default:
- // Never reached
- assert(false);
- }
- if(temp.getData() != scaled.getData())
- {
- // Blit temp buffer
- PixelUtil::bulkPixelConversion(temp, scaled);
- temp.freeInternalBuffer();
- }
- break;
- case PF_FLOAT32_RGB:
- case PF_FLOAT32_RGBA:
- if (scaled.getFormat() == PF_FLOAT32_RGB || scaled.getFormat() == PF_FLOAT32_RGBA)
- {
- // float32 to float32, avoid unpack/repack overhead
- LinearResampler_Float32::scale(src, scaled);
- break;
- }
- // Else, fall through
- default:
- // Fallback case, slow but works
- LinearResampler::scale(src, scaled);
- }
- break;
- }
- }
- void PixelUtil::applyGamma(UINT8* buffer, float gamma, UINT32 size, UINT8 bpp)
- {
- if(gamma == 1.0f)
- return;
- UINT32 stride = bpp >> 3;
- for(size_t i = 0, j = size / stride; i < j; i++, buffer += stride)
- {
- float r = (float)buffer[0];
- float g = (float)buffer[1];
- float b = (float)buffer[2];
- r = r * gamma;
- g = g * gamma;
- b = b * gamma;
- float scale = 1.0f;
- float tmp = 0.0f;
- if(r > 255.0f && (tmp=(255.0f/r)) < scale)
- scale = tmp;
- if(g > 255.0f && (tmp=(255.0f/g)) < scale)
- scale = tmp;
- if(b > 255.0f && (tmp=(255.0f/b)) < scale)
- scale = tmp;
- r *= scale;
- g *= scale;
- b *= scale;
- buffer[0] = (UINT8)r;
- buffer[1] = (UINT8)g;
- buffer[2] = (UINT8)b;
- }
- }
- PixelDataPtr PixelUtil::compress(const PixelData& src, const CompressionOptions& options)
- {
- // Note: NVTT site has implementations for these two formats for when I decide to add them
- if (options.format == CompressedFormat::BC6H || options.format == CompressedFormat::BC7)
- BS_EXCEPT(InvalidParametersException, "Specified formats are not yet supported.");
- if (src.getDepth() != 1)
- BS_EXCEPT(InvalidParametersException, "3D textures are not supported.");
- PixelFormat pf = toPixelFormat(options.format);
- // TODO - Get rid of this limitation? Maybe it works without it with no additional changes.
- if (!isValidExtent(src.getWidth(), src.getHeight(), 1, pf))
- BS_EXCEPT(InvalidParametersException, "Source texture dimensions must be divisible by 4.");
- if (isCompressed(src.getFormat()))
- BS_EXCEPT(InvalidParametersException, "Source data cannot be compressed.");
- PixelData argbData(src.getWidth(), src.getHeight(), 1, PF_A8R8G8B8);
- argbData.allocateInternalBuffer();
- bulkPixelConversion(src, argbData);
- nvtt::InputOptions io;
- io.setTextureLayout(nvtt::TextureType_2D, src.getWidth(), src.getHeight());
- io.setMipmapData(argbData.getData(), src.getWidth(), src.getHeight());
- io.setMipmapGeneration(false);
- io.setAlphaMode(toNVTTAlphaMode(options.alphaMode));
- io.setNormalMap(options.isNormalMap);
- if (options.isSRGB)
- io.setGamma(2.2f, 2.2f);
- else
- io.setGamma(1.0f, 1.0f);
- nvtt::CompressionOptions co;
- co.setFormat(toNVTTFormat(options.format));
- co.setQuality(toNVTTQuality(options.quality));
-
- PixelDataPtr outputPixelData = bs_shared_ptr<PixelData>(src.getWidth(), src.getHeight(), 1, pf);
- outputPixelData->allocateInternalBuffer();
- NVTTCompressOutputHandler outputHandler(outputPixelData->getData(), outputPixelData->getConsecutiveSize());
- nvtt::OutputOptions oo;
- oo.setOutputHeader(false);
- oo.setOutputHandler(&outputHandler);
-
- nvtt::Compressor compressor;
- if (!compressor.process(io, co, oo))
- BS_EXCEPT(InternalErrorException, "Compressing failed.");
- return outputPixelData;
- }
- Vector<PixelDataPtr> PixelUtil::genMipmaps(const PixelData& src, const MipMapGenOptions& options)
- {
- if (src.getDepth() != 1)
- BS_EXCEPT(InvalidParametersException, "3D textures are not supported.");
- // Note: Add support for floating point mips, no reason they shouldn't be supported other than
- // nvtt doesn't support them natively
- if (isCompressed(src.getFormat()) || isFloatingPoint(src.getFormat()))
- BS_EXCEPT(InvalidParametersException, "Source data cannot be compressed or in floating point format.");
- if (!Math::isPow2(src.getWidth()) || !Math::isPow2(src.getHeight()))
- BS_EXCEPT(InvalidParametersException, "Texture width & height must be powers of 2.");
- PixelData argbData(src.getWidth(), src.getHeight(), 1, PF_A8R8G8B8);
- argbData.allocateInternalBuffer();
- bulkPixelConversion(src, argbData);
- nvtt::InputOptions io;
- io.setTextureLayout(nvtt::TextureType_2D, src.getWidth(), src.getHeight());
- io.setMipmapData(argbData.getData(), src.getWidth(), src.getHeight());
- io.setMipmapGeneration(true);
- io.setNormalMap(options.isNormalMap);
- io.setNormalizeMipmaps(options.normalizeMipmaps);
- io.setWrapMode(toNVTTWrapMode(options.wrapMode));
- nvtt::CompressionOptions co;
- co.setFormat(nvtt::Format_RGBA);
-
- UINT32 numMips = getMaxMipmaps(src.getWidth(), src.getHeight(), 1, src.getFormat());
- Vector<PixelDataPtr> argbMipBuffers;
- // Note: This can be done more effectively without creating so many temp buffers
- // and working with the original formats directly, but it would complicate the code
- // too much at the moment.
- UINT32 curWidth = src.getWidth();
- UINT32 curHeight = src.getHeight();
- for (UINT32 i = 0; i < numMips; i++)
- {
- if (curWidth > 1)
- curWidth = curWidth / 2;
- if (curHeight > 1)
- curHeight = curHeight / 2;
- argbMipBuffers.push_back(bs_shared_ptr<PixelData>(curWidth, curHeight, 1, PF_A8R8G8B8));
- argbMipBuffers.back()->allocateInternalBuffer();
- }
- NVTTMipmapOutputHandler outputHandler(argbMipBuffers);
- nvtt::OutputOptions oo;
- oo.setOutputHeader(false);
- oo.setOutputHandler(&outputHandler);
- nvtt::Compressor compressor;
- if (!compressor.process(io, co, oo))
- BS_EXCEPT(InternalErrorException, "Mipmap generation failed.");
- argbData.freeInternalBuffer();
- Vector<PixelDataPtr> outputMipBuffers;
- for (UINT32 i = 0; i < (UINT32)argbMipBuffers.size(); i++)
- {
- PixelDataPtr argbBuffer = argbMipBuffers[i];
- PixelDataPtr outputBuffer = bs_shared_ptr<PixelData>(argbBuffer->getWidth(), argbBuffer->getHeight(), 1, src.getFormat());
- outputBuffer->allocateInternalBuffer();
- bulkPixelConversion(*argbBuffer, *outputBuffer);
- argbBuffer->freeInternalBuffer();
- }
- return outputMipBuffers;
- }
- }
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