SpriteTexture.cs 530 B

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  1. using System.Runtime.CompilerServices;
  2. namespace BansheeEngine
  3. {
  4. public sealed class SpriteTexture : Resource // TODO - Dummy class
  5. {
  6. // For internal use by the runtime
  7. private SpriteTexture()
  8. {
  9. }
  10. public SpriteTexture(int dummyParam)
  11. {
  12. Internal_CreateInstance(this);
  13. }
  14. [MethodImpl(MethodImplOptions.InternalCall)]
  15. private static extern void Internal_CreateInstance(SpriteTexture instance);
  16. }
  17. }