LineGizmo.bsl 269 B

123456789101112131415161718192021
  1. #include "$EDITOR$/LineGizmo.bslinc"
  2. technique LineGizmo
  3. {
  4. mixin LineGizmoBase;
  5. raster
  6. {
  7. multisample = false; // This controls line rendering algorithm
  8. lineaa = true;
  9. };
  10. blend
  11. {
  12. target
  13. {
  14. enabled = true;
  15. color = { srcA, srcIA, add };
  16. };
  17. };
  18. };