BsVSCodeEditor.h 2.1 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsEditorPrerequisites.h"
  5. #include "CodeEditor/BsCodeEditor.h"
  6. namespace bs
  7. {
  8. /** @addtogroup CodeEditor-Internal
  9. * @{
  10. */
  11. /** Recognized types of Microsoft Visual Studio versions recognized by VSCodeEditor. */
  12. enum class VisualStudioVersion
  13. {
  14. VS2008,
  15. VS2010,
  16. VS2012,
  17. VS2013,
  18. VS2015
  19. };
  20. /** Code editor implementation that handles interacting with Microsoft Visual Studio. */
  21. class BS_ED_EXPORT VSCodeEditor : public CodeEditor
  22. {
  23. public:
  24. VSCodeEditor(VisualStudioVersion version, const Path& execPath, const WString& CLSID);
  25. /** @copydoc CodeEditor::openFile */
  26. void openFile(const Path& solutionPath, const Path& path, UINT32 lineNumber) const override;
  27. /** @copydoc CodeEditor::syncSolution */
  28. void syncSolution(const CodeSolutionData& data, const Path& outputPath) const override;
  29. private:
  30. VisualStudioVersion mVersion;
  31. Path mExecPath;
  32. WString mCLSID;
  33. };
  34. /** Code editor factory used for creating specific instances of the Visual Studio code editor object. */
  35. class BS_ED_EXPORT VSCodeEditorFactory : public CodeEditorFactory
  36. {
  37. public:
  38. VSCodeEditorFactory();
  39. /** @copydoc CodeEditorFactory::getAvailableEditors */
  40. const Vector<CodeEditorType>& getAvailableEditors() const override { return mAvailableEditors; }
  41. /** @copydoc CodeEditorFactory::create */
  42. CodeEditor* create(CodeEditorType editor) const override;
  43. private:
  44. /** Contains detailed information about a specific Visual Studio version. */
  45. struct VSVersionInfo
  46. {
  47. WString name;
  48. Path execPath;
  49. WString CLSID;
  50. VisualStudioVersion version;
  51. };
  52. /** Returns a list of Visual Studio versions installed on this machine. */
  53. Map<CodeEditorType, VSVersionInfo> getAvailableVersions() const;
  54. Map<CodeEditorType, VSVersionInfo> mAvailableVersions;
  55. Vector<CodeEditorType> mAvailableEditors;
  56. };
  57. /** @} */
  58. }