BsWin32VideoModeInfo.h 1.1 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsVulkanPrerequisites.h"
  5. #include "Renderapi/BsVideoModeInfo.h"
  6. namespace bs { namespace ct
  7. {
  8. /** @addtogroup Vulkan
  9. * @{
  10. */
  11. /** @copydoc VideoMode */
  12. class Win32VideoMode : public VideoMode
  13. {
  14. public:
  15. Win32VideoMode(UINT32 width, UINT32 height, float refreshRate, UINT32 outputIdx);
  16. private:
  17. friend class Win32VideoOutputInfo;
  18. };
  19. /** @copydoc VideoOutputInfo */
  20. class Win32VideoOutputInfo : public VideoOutputInfo
  21. {
  22. public:
  23. Win32VideoOutputInfo(HMONITOR monitorHandle, UINT32 outputIdx);
  24. /** Gets a Win32 handle to the monitor referenced by this object. */
  25. HMONITOR getMonitorHandle() const { return mMonitorHandle; }
  26. private:
  27. HMONITOR mMonitorHandle;
  28. };
  29. /** @copydoc VideoModeInfo */
  30. class Win32VideoModeInfo : public VideoModeInfo
  31. {
  32. public:
  33. Win32VideoModeInfo();
  34. };
  35. /** @} */
  36. }}