MeshInspector.cs 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274
  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. using System.Collections.Generic;
  4. using BansheeEngine;
  5. namespace BansheeEditor
  6. {
  7. /** @addtogroup Inspectors
  8. * @{
  9. */
  10. /// <summary>
  11. /// Renders an inspector for the <see cref="Mesh"/> resource.
  12. /// </summary>
  13. [CustomInspector(typeof(Mesh))]
  14. internal class MeshInspector : Inspector
  15. {
  16. private GUIToggleField normalsField;
  17. private GUIToggleField tangentsField;
  18. private GUIToggleField skinField;
  19. private GUIToggleField blendShapesField;
  20. private GUIToggleField animationField;
  21. private GUIFloatField scaleField;
  22. private GUIToggleField cpuCachedField;
  23. private GUIEnumField collisionMeshTypeField;
  24. private GUIToggleField keyFrameReductionField;
  25. private GUIToggleField rootMotionField;
  26. private GUIArrayField<AnimationSplitInfo, AnimSplitArrayRow> animSplitInfoField;
  27. private GUIButton reimportButton;
  28. private MeshImportOptions importOptions;
  29. private AnimationSplitInfo[] splitInfos;
  30. /// <inheritdoc/>
  31. protected internal override void Initialize()
  32. {
  33. if (InspectedObject != null)
  34. {
  35. importOptions = GetImportOptions();
  36. BuildGUI();
  37. }
  38. }
  39. /// <inheritdoc/>
  40. protected internal override InspectableState Refresh()
  41. {
  42. MeshImportOptions newImportOptions = GetImportOptions();
  43. animSplitInfoField.Refresh();
  44. normalsField.Value = newImportOptions.ImportNormals;
  45. tangentsField.Value = newImportOptions.ImportTangents;
  46. skinField.Value = newImportOptions.ImportSkin;
  47. blendShapesField.Value = newImportOptions.ImportBlendShapes;
  48. animationField.Value = newImportOptions.ImportAnimation;
  49. scaleField.Value = newImportOptions.Scale;
  50. cpuCachedField.Value = newImportOptions.CPUCached;
  51. collisionMeshTypeField.Value = (ulong)newImportOptions.CollisionMeshType;
  52. keyFrameReductionField.Value = newImportOptions.KeyframeReduction;
  53. rootMotionField.Value = newImportOptions.ImportRootMotion;
  54. importOptions = newImportOptions;
  55. return InspectableState.NotModified;
  56. }
  57. /// <summary>
  58. /// Recreates all the GUI elements used by this inspector.
  59. /// </summary>
  60. private void BuildGUI()
  61. {
  62. Layout.Clear();
  63. normalsField = new GUIToggleField(new LocEdString("Import Normals"));
  64. tangentsField = new GUIToggleField(new LocEdString("Import Tangents"));
  65. skinField = new GUIToggleField(new LocEdString("Import Skin"));
  66. blendShapesField = new GUIToggleField(new LocEdString("Import Blend Shapes"));
  67. animationField = new GUIToggleField(new LocEdString("Import Animation"));
  68. scaleField = new GUIFloatField(new LocEdString("Scale"));
  69. cpuCachedField = new GUIToggleField(new LocEdString("CPU cached"));
  70. collisionMeshTypeField = new GUIEnumField(typeof(CollisionMeshType), new LocEdString("Collision mesh"));
  71. keyFrameReductionField = new GUIToggleField(new LocEdString("Keyframe Reduction"));
  72. rootMotionField = new GUIToggleField(new LocEdString("Import root motion"));
  73. reimportButton = new GUIButton(new LocEdString("Reimport"));
  74. normalsField.OnChanged += x => importOptions.ImportNormals = x;
  75. tangentsField.OnChanged += x => importOptions.ImportTangents = x;
  76. skinField.OnChanged += x => importOptions.ImportSkin = x;
  77. blendShapesField.OnChanged += x => importOptions.ImportBlendShapes = x;
  78. animationField.OnChanged += x => importOptions.ImportAnimation = x;
  79. scaleField.OnChanged += x => importOptions.Scale = x;
  80. cpuCachedField.OnChanged += x => importOptions.CPUCached = x;
  81. collisionMeshTypeField.OnSelectionChanged += x => importOptions.CollisionMeshType = (CollisionMeshType)x;
  82. keyFrameReductionField.OnChanged += x => importOptions.KeyframeReduction = x;
  83. rootMotionField.OnChanged += x => importOptions.ImportRootMotion = x;
  84. reimportButton.OnClick += TriggerReimport;
  85. Layout.AddElement(normalsField);
  86. Layout.AddElement(tangentsField);
  87. Layout.AddElement(skinField);
  88. Layout.AddElement(blendShapesField);
  89. Layout.AddElement(animationField);
  90. Layout.AddElement(scaleField);
  91. Layout.AddElement(cpuCachedField);
  92. Layout.AddElement(collisionMeshTypeField);
  93. Layout.AddElement(keyFrameReductionField);
  94. Layout.AddElement(rootMotionField);
  95. splitInfos = importOptions.AnimationClipSplits;
  96. animSplitInfoField = GUIArrayField<AnimationSplitInfo, AnimSplitArrayRow>.Create(
  97. new LocEdString("Animation splits"), splitInfos, Layout);
  98. animSplitInfoField.OnChanged += x => { splitInfos = x; };
  99. animSplitInfoField.IsExpanded = Persistent.GetBool("animSplitInfos_Expanded");
  100. animSplitInfoField.OnExpand += x => Persistent.SetBool("animSplitInfos_Expanded", x);
  101. Layout.AddSpace(10);
  102. GUILayout reimportButtonLayout = Layout.AddLayoutX();
  103. reimportButtonLayout.AddFlexibleSpace();
  104. reimportButtonLayout.AddElement(reimportButton);
  105. }
  106. /// <summary>
  107. /// Retrieves import options for the mesh we're currently inspecting.
  108. /// </summary>
  109. /// <returns>Mesh import options object.</returns>
  110. private MeshImportOptions GetImportOptions()
  111. {
  112. Mesh mesh = InspectedObject as Mesh;
  113. MeshImportOptions output = null;
  114. if (mesh != null)
  115. {
  116. LibraryEntry meshEntry = ProjectLibrary.GetEntry(ProjectLibrary.GetPath(mesh));
  117. if (meshEntry != null && meshEntry.Type == LibraryEntryType.File)
  118. {
  119. FileEntry meshFileEntry = (FileEntry)meshEntry;
  120. output = meshFileEntry.Options as MeshImportOptions;
  121. }
  122. }
  123. if (output == null)
  124. {
  125. if (importOptions == null)
  126. output = new MeshImportOptions();
  127. else
  128. output = importOptions;
  129. }
  130. return output;
  131. }
  132. /// <summary>
  133. /// Reimports the resource according to the currently set import options.
  134. /// </summary>
  135. private void TriggerReimport()
  136. {
  137. Mesh mesh = (Mesh)InspectedObject;
  138. string resourcePath = ProjectLibrary.GetPath(mesh);
  139. importOptions.AnimationClipSplits = splitInfos;
  140. ProjectLibrary.Reimport(resourcePath, importOptions, true);
  141. }
  142. /// <summary>
  143. /// Row element used for displaying GUI for animation clip split information.
  144. /// </summary>
  145. private class AnimSplitArrayRow : GUIListFieldRow
  146. {
  147. private GUITextField nameField;
  148. private GUIIntField startFrameField;
  149. private GUIIntField endFrameField;
  150. private GUIToggleField isAdditiveField;
  151. /// <inheritdoc/>
  152. protected override GUILayoutX CreateGUI(GUILayoutY layout)
  153. {
  154. AnimationSplitInfo rowSplitInfo = GetValue<AnimationSplitInfo>();
  155. if (rowSplitInfo == null)
  156. {
  157. rowSplitInfo = new AnimationSplitInfo();
  158. SetValue(rowSplitInfo);
  159. }
  160. GUILayoutX titleLayout = layout.AddLayoutX();
  161. GUILayoutX contentLayout = layout.AddLayoutX();
  162. GUILabel title = new GUILabel(new LocEdString(SeqIndex + ". "));
  163. nameField = new GUITextField(new LocEdString("Name"), 40, false, "", GUIOption.FixedWidth(160));
  164. startFrameField = new GUIIntField(new LocEdString("Start"), 40, "", GUIOption.FixedWidth(80));
  165. endFrameField = new GUIIntField(new LocEdString("End"), 40, "", GUIOption.FixedWidth(80));
  166. isAdditiveField = new GUIToggleField(new LocEdString("Is additive"), 50, "", GUIOption.FixedWidth(80));
  167. startFrameField.SetRange(0, int.MaxValue);
  168. endFrameField.SetRange(0, int.MaxValue);
  169. titleLayout.AddElement(title);
  170. titleLayout.AddElement(nameField);
  171. titleLayout.AddFlexibleSpace();
  172. contentLayout.AddSpace(10);
  173. contentLayout.AddElement(startFrameField);
  174. contentLayout.AddSpace(5);
  175. contentLayout.AddElement(endFrameField);
  176. contentLayout.AddSpace(5);
  177. contentLayout.AddElement(isAdditiveField);
  178. nameField.OnChanged += x =>
  179. {
  180. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  181. splitInfo.name = x;
  182. MarkAsModified();
  183. };
  184. nameField.OnFocusLost += ConfirmModify;
  185. nameField.OnConfirmed += ConfirmModify;
  186. startFrameField.OnChanged += x =>
  187. {
  188. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  189. splitInfo.startFrame = x;
  190. MarkAsModified();
  191. };
  192. startFrameField.OnFocusLost += ConfirmModify;
  193. startFrameField.OnConfirmed += ConfirmModify;
  194. endFrameField.OnChanged += x =>
  195. {
  196. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  197. splitInfo.endFrame = x;
  198. MarkAsModified();
  199. };
  200. endFrameField.OnFocusLost += ConfirmModify;
  201. endFrameField.OnConfirmed += ConfirmModify;
  202. isAdditiveField.OnChanged += x =>
  203. {
  204. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  205. splitInfo.isAdditive = x;
  206. MarkAsModified();
  207. ConfirmModify();
  208. };
  209. return titleLayout;
  210. }
  211. /// <inheritdoc/>
  212. protected internal override InspectableState Refresh()
  213. {
  214. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  215. if (splitInfo != null)
  216. {
  217. nameField.Value = splitInfo.name;
  218. startFrameField.Value = splitInfo.startFrame;
  219. endFrameField.Value = splitInfo.endFrame;
  220. isAdditiveField.Value = splitInfo.isAdditive;
  221. }
  222. return base.Refresh();
  223. }
  224. }
  225. }
  226. /** @} */
  227. }