BsScriptAssemblyManager.cpp 26 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Serialization/BsScriptAssemblyManager.h"
  4. #include "Serialization/BsManagedSerializableObjectInfo.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoAssembly.h"
  7. #include "BsMonoClass.h"
  8. #include "BsMonoField.h"
  9. #include "BsMonoMethod.h"
  10. #include "BsMonoProperty.h"
  11. #include "Wrappers/BsScriptManagedResource.h"
  12. #include "Wrappers/BsScriptComponent.h"
  13. #include "Wrappers/BsScriptSpriteTexture.h"
  14. #include "BsBuiltinComponentLookup.generated.h"
  15. // Note: This resource registration code is only here because resource lookup auto-generation isn't yet hooked up
  16. #include "2D/BsSpriteTexture.h"
  17. #include "Mesh/BsMesh.h"
  18. #include "Text/BsFont.h"
  19. #include "Material/BsShader.h"
  20. #include "Material/BsShaderInclude.h"
  21. #include "Material/BsMaterial.h"
  22. #include "Scene/BsPrefab.h"
  23. #include "Resources/BsPlainText.h"
  24. #include "Resources/BsScriptCode.h"
  25. #include "Localization/BsStringTable.h"
  26. #include "GUI/BsGUISkin.h"
  27. #include "Physics/BsPhysicsMaterial.h"
  28. #include "Physics/BsPhysicsMesh.h"
  29. #include "Audio/BsAudioClip.h"
  30. #include "Animation/BsAnimationClip.h"
  31. #include "BsScriptTexture.generated.h"
  32. #include "Wrappers/BsScriptSpriteTexture.h"
  33. #include "Wrappers/BsScriptPlainText.h"
  34. #include "Wrappers/BsScriptScriptCode.h"
  35. #include "Wrappers/BsScriptShaderInclude.h"
  36. #include "Wrappers/BsScriptFont.h"
  37. #include "Wrappers/BsScriptPrefab.h"
  38. #include "Wrappers/BsScriptStringTable.h"
  39. #include "Wrappers/GUI/BsScriptGUISkin.h"
  40. #include "Serialization/BsBuiltinResourceLookup.h"
  41. #include "BsScriptMesh.generated.h"
  42. #include "BsScriptPhysicsMesh.generated.h"
  43. #include "BsScriptPhysicsMaterial.generated.h"
  44. #include "BsScriptAnimationClip.generated.h"
  45. #include "BsScriptAudioClip.generated.h"
  46. #include "BsScriptShader.generated.h"
  47. #include "BsScriptMaterial.generated.h"
  48. namespace bs
  49. {
  50. LOOKUP_BEGIN
  51. ADD_ENTRY(Texture, ScriptTexture, ScriptResourceType::Texture)
  52. ADD_ENTRY(SpriteTexture, ScriptSpriteTexture, ScriptResourceType::SpriteTexture)
  53. ADD_ENTRY(Mesh, ScriptMesh, ScriptResourceType::Mesh)
  54. ADD_ENTRY(Font, ScriptFont, ScriptResourceType::Font)
  55. ADD_ENTRY(Shader, ScriptShader, ScriptResourceType::Shader)
  56. ADD_ENTRY(ShaderInclude, ScriptShaderInclude, ScriptResourceType::ShaderInclude)
  57. ADD_ENTRY(Material, ScriptMaterial, ScriptResourceType::Material)
  58. ADD_ENTRY(Prefab, ScriptPrefab, ScriptResourceType::Prefab)
  59. ADD_ENTRY(PlainText, ScriptPlainText, ScriptResourceType::PlainText)
  60. ADD_ENTRY(ScriptCode, ScriptScriptCode, ScriptResourceType::ScriptCode)
  61. ADD_ENTRY(StringTable, ScriptStringTable, ScriptResourceType::StringTable)
  62. ADD_ENTRY(GUISkin, ScriptGUISkin, ScriptResourceType::GUISkin)
  63. ADD_ENTRY(PhysicsMaterial, ScriptPhysicsMaterial, ScriptResourceType::PhysicsMaterial)
  64. ADD_ENTRY(PhysicsMesh, ScriptPhysicsMesh, ScriptResourceType::PhysicsMesh)
  65. ADD_ENTRY(AudioClip, ScriptAudioClip, ScriptResourceType::AudioClip)
  66. ADD_ENTRY(AnimationClip, ScriptAnimationClip, ScriptResourceType::AnimationClip)
  67. LOOKUP_END
  68. #undef LOOKUP_BEGIN
  69. #undef ADD_ENTRY
  70. #undef LOOKUP_END
  71. ScriptAssemblyManager::ScriptAssemblyManager()
  72. : mBaseTypesInitialized(false), mSystemArrayClass(nullptr), mSystemGenericListClass(nullptr)
  73. , mSystemGenericDictionaryClass(nullptr), mSystemTypeClass(nullptr), mComponentClass(nullptr)
  74. , mManagedComponentClass(nullptr), mSceneObjectClass(nullptr), mMissingComponentClass(nullptr)
  75. , mSerializeObjectAttribute(nullptr), mDontSerializeFieldAttribute(nullptr), mSerializeFieldAttribute(nullptr)
  76. , mHideInInspectorAttribute(nullptr), mShowInInspectorAttribute(nullptr), mRangeAttribute(nullptr)
  77. , mStepAttribute(nullptr)
  78. {
  79. }
  80. ScriptAssemblyManager::~ScriptAssemblyManager()
  81. {
  82. }
  83. Vector<String> ScriptAssemblyManager::getScriptAssemblies() const
  84. {
  85. Vector<String> initializedAssemblies;
  86. for (auto& assemblyPair : mAssemblyInfos)
  87. initializedAssemblies.push_back(assemblyPair.first);
  88. return initializedAssemblies;
  89. }
  90. void ScriptAssemblyManager::loadAssemblyInfo(const String& assemblyName)
  91. {
  92. if(!mBaseTypesInitialized)
  93. initializeBaseTypes();
  94. initializeBuiltinComponentInfos();
  95. initializeBuiltinResourceInfos();
  96. // Process all classes and fields
  97. UINT32 mUniqueTypeId = 1;
  98. MonoAssembly* curAssembly = MonoManager::instance().getAssembly(assemblyName);
  99. if(curAssembly == nullptr)
  100. return;
  101. SPtr<ManagedSerializableAssemblyInfo> assemblyInfo = bs_shared_ptr_new<ManagedSerializableAssemblyInfo>();
  102. assemblyInfo->mName = assemblyName;
  103. mAssemblyInfos[assemblyName] = assemblyInfo;
  104. MonoClass* resourceClass = ScriptResource::getMetaData()->scriptClass;
  105. MonoClass* managedResourceClass = ScriptManagedResource::getMetaData()->scriptClass;
  106. // Populate class data
  107. const Vector<MonoClass*>& allClasses = curAssembly->getAllClasses();
  108. for(auto& curClass : allClasses)
  109. {
  110. if ((curClass->isSubClassOf(mComponentClass) || curClass->isSubClassOf(resourceClass) ||
  111. curClass->hasAttribute(mSerializeObjectAttribute)) &&
  112. curClass != mComponentClass && curClass != resourceClass &&
  113. curClass != mManagedComponentClass && curClass != managedResourceClass)
  114. {
  115. SPtr<ManagedSerializableTypeInfoObject> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoObject>();
  116. typeInfo->mTypeNamespace = curClass->getNamespace();
  117. typeInfo->mTypeName = curClass->getTypeName();
  118. typeInfo->mTypeId = mUniqueTypeId++;
  119. MonoPrimitiveType monoPrimitiveType = MonoUtil::getPrimitiveType(curClass->_getInternalClass());
  120. if(monoPrimitiveType == MonoPrimitiveType::ValueType)
  121. typeInfo->mValueType = true;
  122. else
  123. typeInfo->mValueType = false;
  124. SPtr<ManagedSerializableObjectInfo> objInfo = bs_shared_ptr_new<ManagedSerializableObjectInfo>();
  125. objInfo->mTypeInfo = typeInfo;
  126. objInfo->mMonoClass = curClass;
  127. assemblyInfo->mTypeNameToId[objInfo->getFullTypeName()] = typeInfo->mTypeId;
  128. assemblyInfo->mObjectInfos[typeInfo->mTypeId] = objInfo;
  129. }
  130. }
  131. // Populate field & property data
  132. for(auto& curClassInfo : assemblyInfo->mObjectInfos)
  133. {
  134. SPtr<ManagedSerializableObjectInfo> objInfo = curClassInfo.second;
  135. UINT32 mUniqueFieldId = 1;
  136. const Vector<MonoField*>& fields = objInfo->mMonoClass->getAllFields();
  137. for(auto& field : fields)
  138. {
  139. if(field->isStatic())
  140. continue;
  141. SPtr<ManagedSerializableTypeInfo> typeInfo = getTypeInfo(field->getType());
  142. if (typeInfo == nullptr)
  143. continue;
  144. SPtr<ManagedSerializableFieldInfo> fieldInfo = bs_shared_ptr_new<ManagedSerializableFieldInfo>();
  145. fieldInfo->mFieldId = mUniqueFieldId++;
  146. fieldInfo->mName = field->getName();
  147. fieldInfo->mMonoField = field;
  148. fieldInfo->mTypeInfo = typeInfo;
  149. fieldInfo->mParentTypeId = objInfo->mTypeInfo->mTypeId;
  150. MonoMemberVisibility visibility = field->getVisibility();
  151. if (visibility == MonoMemberVisibility::Public)
  152. {
  153. if (!field->hasAttribute(mDontSerializeFieldAttribute))
  154. fieldInfo->mFlags |= ScriptFieldFlag::Serializable;
  155. if (!field->hasAttribute(mHideInInspectorAttribute))
  156. fieldInfo->mFlags |= ScriptFieldFlag::Inspectable;
  157. fieldInfo->mFlags |= ScriptFieldFlag::Animable;
  158. }
  159. else
  160. {
  161. if (field->hasAttribute(mSerializeFieldAttribute))
  162. fieldInfo->mFlags |= ScriptFieldFlag::Serializable;
  163. if (field->hasAttribute(mShowInInspectorAttribute))
  164. fieldInfo->mFlags |= ScriptFieldFlag::Inspectable;
  165. }
  166. if (field->hasAttribute(mRangeAttribute))
  167. fieldInfo->mFlags |= ScriptFieldFlag::Range;
  168. if (field->hasAttribute(mStepAttribute))
  169. fieldInfo->mFlags |= ScriptFieldFlag::Step;
  170. objInfo->mFieldNameToId[fieldInfo->mName] = fieldInfo->mFieldId;
  171. objInfo->mFields[fieldInfo->mFieldId] = fieldInfo;
  172. }
  173. const Vector<MonoProperty*>& properties = objInfo->mMonoClass->getAllProperties();
  174. for (auto& property : properties)
  175. {
  176. SPtr<ManagedSerializableTypeInfo> typeInfo = getTypeInfo(property->getReturnType());
  177. if (typeInfo == nullptr)
  178. continue;
  179. SPtr<ManagedSerializablePropertyInfo> propertyInfo = bs_shared_ptr_new<ManagedSerializablePropertyInfo>();
  180. propertyInfo->mFieldId = mUniqueFieldId++;
  181. propertyInfo->mName = property->getName();
  182. propertyInfo->mMonoProperty = property;
  183. propertyInfo->mTypeInfo = typeInfo;
  184. propertyInfo->mParentTypeId = objInfo->mTypeInfo->mTypeId;
  185. if (!property->isIndexed())
  186. {
  187. MonoMemberVisibility visibility = property->getVisibility();
  188. if (visibility == MonoMemberVisibility::Public)
  189. propertyInfo->mFlags |= ScriptFieldFlag::Animable;
  190. if (property->hasAttribute(mSerializeFieldAttribute))
  191. propertyInfo->mFlags |= ScriptFieldFlag::Serializable;
  192. if (property->hasAttribute(mShowInInspectorAttribute))
  193. propertyInfo->mFlags |= ScriptFieldFlag::Inspectable;
  194. }
  195. if (property->hasAttribute(mRangeAttribute))
  196. propertyInfo->mFlags |= ScriptFieldFlag::Range;
  197. if (property->hasAttribute(mStepAttribute))
  198. propertyInfo->mFlags |= ScriptFieldFlag::Step;
  199. objInfo->mFieldNameToId[propertyInfo->mName] = propertyInfo->mFieldId;
  200. objInfo->mFields[propertyInfo->mFieldId] = propertyInfo;
  201. }
  202. }
  203. // Form parent/child connections
  204. for(auto& curClass : assemblyInfo->mObjectInfos)
  205. {
  206. MonoClass* base = curClass.second->mMonoClass->getBaseClass();
  207. while(base != nullptr)
  208. {
  209. SPtr<ManagedSerializableObjectInfo> baseObjInfo;
  210. if(getSerializableObjectInfo(base->getNamespace(), base->getTypeName(), baseObjInfo))
  211. {
  212. curClass.second->mBaseClass = baseObjInfo;
  213. baseObjInfo->mDerivedClasses.push_back(curClass.second);
  214. break;
  215. }
  216. base = base->getBaseClass();
  217. }
  218. }
  219. }
  220. void ScriptAssemblyManager::clearAssemblyInfo()
  221. {
  222. clearScriptObjects();
  223. mAssemblyInfos.clear();
  224. }
  225. SPtr<ManagedSerializableTypeInfo> ScriptAssemblyManager::getTypeInfo(MonoClass* monoClass)
  226. {
  227. if(!mBaseTypesInitialized)
  228. BS_EXCEPT(InvalidStateException, "Calling getTypeInfo without previously initializing base types.");
  229. MonoPrimitiveType monoPrimitiveType = MonoUtil::getPrimitiveType(monoClass->_getInternalClass());
  230. // If enum get the enum base data type
  231. bool isEnum = MonoUtil::isEnum(monoClass->_getInternalClass());
  232. if (isEnum)
  233. monoPrimitiveType = MonoUtil::getEnumPrimitiveType(monoClass->_getInternalClass());
  234. // Determine field type
  235. switch(monoPrimitiveType)
  236. {
  237. case MonoPrimitiveType::Boolean:
  238. {
  239. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  240. typeInfo->mType = ScriptPrimitiveType::Bool;
  241. return typeInfo;
  242. }
  243. case MonoPrimitiveType::Char:
  244. {
  245. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  246. typeInfo->mType = ScriptPrimitiveType::Char;
  247. return typeInfo;
  248. }
  249. case MonoPrimitiveType::I8:
  250. {
  251. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  252. typeInfo->mType = ScriptPrimitiveType::I8;
  253. return typeInfo;
  254. }
  255. case MonoPrimitiveType::U8:
  256. {
  257. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  258. typeInfo->mType = ScriptPrimitiveType::U8;
  259. return typeInfo;
  260. }
  261. case MonoPrimitiveType::I16:
  262. {
  263. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  264. typeInfo->mType = ScriptPrimitiveType::I16;
  265. return typeInfo;
  266. }
  267. case MonoPrimitiveType::U16:
  268. {
  269. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  270. typeInfo->mType = ScriptPrimitiveType::U16;
  271. return typeInfo;
  272. }
  273. case MonoPrimitiveType::I32:
  274. {
  275. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  276. typeInfo->mType = ScriptPrimitiveType::I32;
  277. return typeInfo;
  278. }
  279. case MonoPrimitiveType::U32:
  280. {
  281. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  282. typeInfo->mType = ScriptPrimitiveType::U32;
  283. return typeInfo;
  284. }
  285. case MonoPrimitiveType::I64:
  286. {
  287. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  288. typeInfo->mType = ScriptPrimitiveType::I64;
  289. return typeInfo;
  290. }
  291. case MonoPrimitiveType::U64:
  292. {
  293. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  294. typeInfo->mType = ScriptPrimitiveType::U64;
  295. return typeInfo;
  296. }
  297. case MonoPrimitiveType::String:
  298. {
  299. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  300. typeInfo->mType = ScriptPrimitiveType::String;
  301. return typeInfo;
  302. }
  303. case MonoPrimitiveType::R32:
  304. {
  305. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  306. typeInfo->mType = ScriptPrimitiveType::Float;
  307. return typeInfo;
  308. }
  309. case MonoPrimitiveType::R64:
  310. {
  311. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  312. typeInfo->mType = ScriptPrimitiveType::Double;
  313. return typeInfo;
  314. }
  315. case MonoPrimitiveType::Class:
  316. if(monoClass->isSubClassOf(ScriptResource::getMetaData()->scriptClass)) // Resource
  317. {
  318. SPtr<ManagedSerializableTypeInfoRef> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoRef>();
  319. typeInfo->mTypeNamespace = monoClass->getNamespace();
  320. typeInfo->mTypeName = monoClass->getTypeName();
  321. typeInfo->mRTIITypeId = 0;
  322. if(monoClass == ScriptResource::getMetaData()->scriptClass)
  323. typeInfo->mType = ScriptReferenceType::BuiltinResourceBase;
  324. else if (monoClass == ScriptManagedResource::getMetaData()->scriptClass)
  325. typeInfo->mType = ScriptReferenceType::ManagedResourceBase;
  326. else if (monoClass->isSubClassOf(ScriptManagedResource::getMetaData()->scriptClass))
  327. typeInfo->mType = ScriptReferenceType::ManagedResource;
  328. else if (monoClass->isSubClassOf(ScriptResource::getMetaData()->scriptClass))
  329. {
  330. typeInfo->mType = ScriptReferenceType::BuiltinResource;
  331. ::MonoReflectionType* type = MonoUtil::getType(monoClass->_getInternalClass());
  332. BuiltinResourceInfo* builtinInfo = getBuiltinResourceInfo(type);
  333. if (builtinInfo == nullptr)
  334. {
  335. assert(false && "Unable to find information about a built-in resource. Did you update BuiltinResourceTypes list?");
  336. return nullptr;
  337. }
  338. typeInfo->mRTIITypeId = builtinInfo->typeId;
  339. }
  340. return typeInfo;
  341. }
  342. else if (monoClass->isSubClassOf(mSceneObjectClass) || monoClass->isSubClassOf(mComponentClass)) // Game object
  343. {
  344. SPtr<ManagedSerializableTypeInfoRef> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoRef>();
  345. typeInfo->mTypeNamespace = monoClass->getNamespace();
  346. typeInfo->mTypeName = monoClass->getTypeName();
  347. typeInfo->mRTIITypeId = 0;
  348. if (monoClass == mComponentClass)
  349. typeInfo->mType = ScriptReferenceType::BuiltinComponentBase;
  350. else if (monoClass == mManagedComponentClass)
  351. typeInfo->mType = ScriptReferenceType::ManagedComponentBase;
  352. else if (monoClass->isSubClassOf(mSceneObjectClass))
  353. typeInfo->mType = ScriptReferenceType::SceneObject;
  354. else if (monoClass->isSubClassOf(mManagedComponentClass))
  355. typeInfo->mType = ScriptReferenceType::ManagedComponent;
  356. else if (monoClass->isSubClassOf(mComponentClass))
  357. {
  358. typeInfo->mType = ScriptReferenceType::BuiltinComponent;
  359. ::MonoReflectionType* type = MonoUtil::getType(monoClass->_getInternalClass());
  360. BuiltinComponentInfo* builtinInfo = getBuiltinComponentInfo(type);
  361. if(builtinInfo == nullptr)
  362. {
  363. assert(false && "Unable to find information about a built-in component. Did you update BuiltinComponents list?");
  364. return nullptr;
  365. }
  366. typeInfo->mRTIITypeId = builtinInfo->typeId;
  367. }
  368. return typeInfo;
  369. }
  370. else
  371. {
  372. SPtr<ManagedSerializableObjectInfo> objInfo;
  373. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  374. return objInfo->mTypeInfo;
  375. }
  376. break;
  377. case MonoPrimitiveType::ValueType:
  378. {
  379. SPtr<ManagedSerializableObjectInfo> objInfo;
  380. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  381. return objInfo->mTypeInfo;
  382. }
  383. break;
  384. case MonoPrimitiveType::Generic:
  385. if(monoClass->getFullName() == mSystemGenericListClass->getFullName()) // Full name is part of CIL spec, so it is just fine to compare like this
  386. {
  387. SPtr<ManagedSerializableTypeInfoList> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoList>();
  388. MonoProperty* itemProperty = monoClass->getProperty("Item");
  389. MonoClass* itemClass = itemProperty->getReturnType();
  390. if (itemClass != nullptr)
  391. typeInfo->mElementType = getTypeInfo(itemClass);
  392. if (typeInfo->mElementType == nullptr)
  393. return nullptr;
  394. return typeInfo;
  395. }
  396. else if(monoClass->getFullName() == mSystemGenericDictionaryClass->getFullName())
  397. {
  398. SPtr<ManagedSerializableTypeInfoDictionary> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoDictionary>();
  399. MonoMethod* getEnumerator = monoClass->getMethod("GetEnumerator");
  400. MonoClass* enumClass = getEnumerator->getReturnType();
  401. MonoProperty* currentProp = enumClass->getProperty("Current");
  402. MonoClass* keyValuePair = currentProp->getReturnType();
  403. MonoProperty* keyProperty = keyValuePair->getProperty("Key");
  404. MonoProperty* valueProperty = keyValuePair->getProperty("Value");
  405. MonoClass* keyClass = keyProperty->getReturnType();
  406. if(keyClass != nullptr)
  407. typeInfo->mKeyType = getTypeInfo(keyClass);
  408. MonoClass* valueClass = valueProperty->getReturnType();
  409. if(valueClass != nullptr)
  410. typeInfo->mValueType = getTypeInfo(valueClass);
  411. if (typeInfo->mKeyType == nullptr || typeInfo->mValueType == nullptr)
  412. return nullptr;
  413. return typeInfo;
  414. }
  415. break;
  416. case MonoPrimitiveType::Array:
  417. {
  418. SPtr<ManagedSerializableTypeInfoArray> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoArray>();
  419. ::MonoClass* elementClass = ScriptArray::getElementClass(monoClass->_getInternalClass());
  420. if(elementClass != nullptr)
  421. {
  422. MonoClass* monoElementClass = MonoManager::instance().findClass(elementClass);
  423. if(monoElementClass != nullptr)
  424. typeInfo->mElementType = getTypeInfo(monoElementClass);
  425. }
  426. if (typeInfo->mElementType == nullptr)
  427. return nullptr;
  428. typeInfo->mRank = ScriptArray::getRank(monoClass->_getInternalClass());
  429. return typeInfo;
  430. }
  431. default:
  432. break;
  433. }
  434. return nullptr;
  435. }
  436. void ScriptAssemblyManager::clearScriptObjects()
  437. {
  438. mBaseTypesInitialized = false;
  439. mSystemArrayClass = nullptr;
  440. mSystemGenericListClass = nullptr;
  441. mSystemGenericDictionaryClass = nullptr;
  442. mSystemTypeClass = nullptr;
  443. mSerializeObjectAttribute = nullptr;
  444. mDontSerializeFieldAttribute = nullptr;
  445. mComponentClass = nullptr;
  446. mManagedComponentClass = nullptr;
  447. mSceneObjectClass = nullptr;
  448. mMissingComponentClass = nullptr;
  449. mSerializeFieldAttribute = nullptr;
  450. mHideInInspectorAttribute = nullptr;
  451. mShowInInspectorAttribute = nullptr;
  452. mRangeAttribute = nullptr;
  453. mStepAttribute = nullptr;
  454. }
  455. void ScriptAssemblyManager::initializeBaseTypes()
  456. {
  457. // Get necessary classes for detecting needed class & field information
  458. MonoAssembly* corlib = MonoManager::instance().getAssembly("corlib");
  459. if(corlib == nullptr)
  460. BS_EXCEPT(InvalidStateException, "corlib assembly is not loaded.");
  461. MonoAssembly* bansheeEngineAssembly = MonoManager::instance().getAssembly(ENGINE_ASSEMBLY);
  462. if(bansheeEngineAssembly == nullptr)
  463. BS_EXCEPT(InvalidStateException, String(ENGINE_ASSEMBLY) + " assembly is not loaded.");
  464. mSystemArrayClass = corlib->getClass("System", "Array");
  465. if(mSystemArrayClass == nullptr)
  466. BS_EXCEPT(InvalidStateException, "Cannot find System.Array managed class.");
  467. mSystemGenericListClass = corlib->getClass("System.Collections.Generic", "List`1");
  468. if(mSystemGenericListClass == nullptr)
  469. BS_EXCEPT(InvalidStateException, "Cannot find List<T> managed class.");
  470. mSystemGenericDictionaryClass = corlib->getClass("System.Collections.Generic", "Dictionary`2");
  471. if(mSystemGenericDictionaryClass == nullptr)
  472. BS_EXCEPT(InvalidStateException, "Cannot find Dictionary<TKey, TValue> managed class.");
  473. mSystemTypeClass = corlib->getClass("System", "Type");
  474. if (mSystemTypeClass == nullptr)
  475. BS_EXCEPT(InvalidStateException, "Cannot find Type managed class.");
  476. mSerializeObjectAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeObject");
  477. if(mSerializeObjectAttribute == nullptr)
  478. BS_EXCEPT(InvalidStateException, "Cannot find SerializableObject managed class.");
  479. mDontSerializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "DontSerializeField");
  480. if(mDontSerializeFieldAttribute == nullptr)
  481. BS_EXCEPT(InvalidStateException, "Cannot find DontSerializeField managed class.");
  482. mRangeAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "Range");
  483. if (mRangeAttribute == nullptr)
  484. BS_EXCEPT(InvalidStateException, "Cannot find Range managed class.");
  485. mStepAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "Step");
  486. if (mStepAttribute == nullptr)
  487. BS_EXCEPT(InvalidStateException, "Cannot find Step managed class.");
  488. mComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "Component");
  489. if(mComponentClass == nullptr)
  490. BS_EXCEPT(InvalidStateException, "Cannot find Component managed class.");
  491. mManagedComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "ManagedComponent");
  492. if (mManagedComponentClass == nullptr)
  493. BS_EXCEPT(InvalidStateException, "Cannot find ManagedComponent managed class.");
  494. mMissingComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "MissingComponent");
  495. if (mMissingComponentClass == nullptr)
  496. BS_EXCEPT(InvalidStateException, "Cannot find MissingComponent managed class.");
  497. mSceneObjectClass = bansheeEngineAssembly->getClass("BansheeEngine", "SceneObject");
  498. if(mSceneObjectClass == nullptr)
  499. BS_EXCEPT(InvalidStateException, "Cannot find SceneObject managed class.");
  500. mSerializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeField");
  501. if(mSerializeFieldAttribute == nullptr)
  502. BS_EXCEPT(InvalidStateException, "Cannot find SerializeField managed class.");
  503. mHideInInspectorAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "HideInInspector");
  504. if(mHideInInspectorAttribute == nullptr)
  505. BS_EXCEPT(InvalidStateException, "Cannot find HideInInspector managed class.");
  506. mShowInInspectorAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "ShowInInspector");
  507. if (mShowInInspectorAttribute == nullptr)
  508. BS_EXCEPT(InvalidStateException, "Cannot find ShowInInspector managed class.");
  509. mBaseTypesInitialized = true;
  510. }
  511. void ScriptAssemblyManager::initializeBuiltinComponentInfos()
  512. {
  513. mBuiltinComponentInfos.clear();
  514. mBuiltinComponentInfosByTID.clear();
  515. Vector<BuiltinComponentInfo> allComponentsInfos = BuiltinComponents::getEntries();
  516. for(auto& entry : allComponentsInfos)
  517. {
  518. MonoAssembly* assembly = MonoManager::instance().getAssembly(entry.metaData->assembly);
  519. if (assembly == nullptr)
  520. continue;
  521. BuiltinComponentInfo info = entry;
  522. info.monoClass = assembly->getClass(entry.metaData->ns, entry.metaData->name);
  523. ::MonoReflectionType* type = MonoUtil::getType(info.monoClass->_getInternalClass());
  524. mBuiltinComponentInfos[type] = info;
  525. mBuiltinComponentInfosByTID[info.typeId] = info;
  526. }
  527. }
  528. BuiltinComponentInfo* ScriptAssemblyManager::getBuiltinComponentInfo(::MonoReflectionType* type)
  529. {
  530. auto iterFind = mBuiltinComponentInfos.find(type);
  531. if (iterFind == mBuiltinComponentInfos.end())
  532. return nullptr;
  533. return &(iterFind->second);
  534. }
  535. BuiltinComponentInfo* ScriptAssemblyManager::getBuiltinComponentInfo(UINT32 rttiTypeId)
  536. {
  537. auto iterFind = mBuiltinComponentInfosByTID.find(rttiTypeId);
  538. if (iterFind == mBuiltinComponentInfosByTID.end())
  539. return nullptr;
  540. return &(iterFind->second);
  541. }
  542. void ScriptAssemblyManager::initializeBuiltinResourceInfos()
  543. {
  544. mBuiltinResourceInfos.clear();
  545. mBuiltinResourceInfosByTID.clear();
  546. mBuiltinResourceInfosByType.clear();
  547. Vector<BuiltinResourceInfo> allResourceInfos = BuiltinResourceTypes::getEntries();
  548. for (auto& entry : allResourceInfos)
  549. {
  550. MonoAssembly* assembly = MonoManager::instance().getAssembly(entry.metaData->assembly);
  551. if (assembly == nullptr)
  552. continue;
  553. BuiltinResourceInfo info = entry;
  554. info.monoClass = assembly->getClass(entry.metaData->ns, entry.metaData->name);
  555. ::MonoReflectionType* type = MonoUtil::getType(info.monoClass->_getInternalClass());
  556. mBuiltinResourceInfos[type] = info;
  557. mBuiltinResourceInfosByTID[info.typeId] = info;
  558. mBuiltinResourceInfosByType[(UINT32)info.resType] = info;
  559. }
  560. }
  561. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(::MonoReflectionType* type)
  562. {
  563. auto iterFind = mBuiltinResourceInfos.find(type);
  564. if (iterFind == mBuiltinResourceInfos.end())
  565. return nullptr;
  566. return &(iterFind->second);
  567. }
  568. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(UINT32 rttiTypeId)
  569. {
  570. auto iterFind = mBuiltinResourceInfosByTID.find(rttiTypeId);
  571. if (iterFind == mBuiltinResourceInfosByTID.end())
  572. return nullptr;
  573. return &(iterFind->second);
  574. }
  575. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(ScriptResourceType type)
  576. {
  577. auto iterFind = mBuiltinResourceInfosByType.find((UINT32)type);
  578. if (iterFind == mBuiltinResourceInfosByType.end())
  579. return nullptr;
  580. return &(iterFind->second);
  581. }
  582. bool ScriptAssemblyManager::getSerializableObjectInfo(const String& ns, const String& typeName, SPtr<ManagedSerializableObjectInfo>& outInfo)
  583. {
  584. String fullName = ns + "." + typeName;
  585. for(auto& curAssembly : mAssemblyInfos)
  586. {
  587. if (curAssembly.second == nullptr)
  588. continue;
  589. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  590. if(iterFind != curAssembly.second->mTypeNameToId.end())
  591. {
  592. outInfo = curAssembly.second->mObjectInfos[iterFind->second];
  593. return true;
  594. }
  595. }
  596. return false;
  597. }
  598. bool ScriptAssemblyManager::hasSerializableObjectInfo(const String& ns, const String& typeName)
  599. {
  600. String fullName = ns + "." + typeName;
  601. for(auto& curAssembly : mAssemblyInfos)
  602. {
  603. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  604. if(iterFind != curAssembly.second->mTypeNameToId.end())
  605. return true;
  606. }
  607. return false;
  608. }
  609. }